[Mod] The Bones Mod [1.02] [bones] - Making death hurt

Bad_Command_
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[Mod] The Bones Mod [1.02] [bones] - Making death hurt

by Bad_Command_ » Thu Jun 28, 2012 23:39

The Bones Mod

Bones introduces a survival feature to minetest: it makes death...a pain. When players die, they leave bones behind. The bones contain ALL of the player's inventory.

The bones are locked while they are fresh. This means that only the player can pick their own bones at first. They stay fresh for a short period of time (by default, 2 hours). After the bones get old, they can be picked by anyone!

Bones are picked just as if they are a chest, however inventory cannot be stored or moved within bones.

The mod is on github.

Dependencies:
worldtime forums|github|download now

Downloads:
Version 1.02(minetest 0.4.3+ required)
Version 1.01(minetest 0.4.1 and earlier)
Version 1.00

Configuration:
The time it takes for bones to age can be set in config.lua.

License:
LGPL 2.1 for code
CC BY-SA for textures

The mod is currently running on mt1.gameboom.net port 30000.

Image
Image
Image
Last edited by Bad_Command_ on Sun Sep 09, 2012 22:28, edited 1 time in total.
 

lkjoel
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by lkjoel » Fri Jun 29, 2012 00:08

Nice!!! Add some gore! xD jk
My mods: The Nether | Doctor Who (WIP)

I have quit minetest ... again. I am heavily unimpressed by both the game and the community.
 

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Stef
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by Stef » Fri Jun 29, 2012 06:23

Nice maybe a better texture HD? (soartex-fanver-style)
Sorry for my crappy english, im dutch :D
 

bailey1
 
 

Bad_Command_
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by Bad_Command_ » Fri Jun 29, 2012 07:56

I'm definitely open to different textures if anyone can offer something better. There's not much that can be done with 16x16 pixels, however something HD would be great.

Bailey - your textures seem a little garbled. I'm not sure what's going on with them.
Last edited by Bad_Command_ on Fri Jun 29, 2012 08:08, edited 1 time in total.
 

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sdzen
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by sdzen » Fri Jun 29, 2012 12:23

how would you like this texture?
Image
http://ompldr.org/iZWp5ag
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sfan5
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by sfan5 » Fri Jun 29, 2012 12:25

What about Blood?
Mods: Mesecons | WorldEdit | Nuke & Minetest builds for Windows (32-bit & 64-bit)
 

bailey1
 

by bailey1 » Sat Jun 30, 2012 07:28

Bad_Command_ wrote:I'm definitely open to different textures if anyone can offer something better. There's not much that can be done with 16x16 pixels, however something HD would be great.

Bailey - your textures seem a little garbled. I'm not sure what's going on with them.







how can i improve
 

Josh
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by Josh » Tue Jul 03, 2012 03:13

Nice mod Bad_Command_ maybe you could include a death sword in your mod which kills players the minute you hit them with
the sword then we would teach those greifes whose boss!
 

lkjoel
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by lkjoel » Tue Jul 03, 2012 03:14

@Josh, sure, and then if griefers had the sword...
My mods: The Nether | Doctor Who (WIP)

I have quit minetest ... again. I am heavily unimpressed by both the game and the community.
 

bailey1
 

by bailey1 » Tue Jul 03, 2012 10:49

it could only be handed out with give (possible taken away the same way)
 

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Calinou
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by Calinou » Tue Jul 03, 2012 11:10

I like it!
I think it should drop a large amount of scorched stuff (or something like that) when mined.
 

Josh
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by Josh » Wed Jul 04, 2012 03:29

Yeah if greifers had the sword they could kill us. But if we used some tricky & confusing code to unlock the crafting for the sword we would have to type it in command or something then craft it! Also the crafting should be really tricky to remember say this:

x=mese
i=mese stick [Maybe we could get mese sticks from a mod or something]
9=steel block

We could craft it like this: The command could also be something like: /unlock/crafting/deathsword/

xxx
x9x
i i i
Is this possible?
 

lkjoel
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by lkjoel » Wed Jul 04, 2012 03:51

I actually made a sword like that (for my own usage >:>), so it's possible
My mods: The Nether | Doctor Who (WIP)

I have quit minetest ... again. I am heavily unimpressed by both the game and the community.
 

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VanessaE
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by VanessaE » Wed Jul 04, 2012 15:59

nonono you're not making it complex enough.

First, require the "player" to construct the sword handle (say with wood, a bit of steel, some junglegrass to wrap the handle like the way some are wrapped in fine leather lacings).

Then, they should gather and craft together items that would make up the basis of a blade, e.g. the above mese and steel mixture... but! require the "player" to forge this blade mixture with a furnace (and make it take a lot of coal and a long time to finish) to get an actual blade.

Then finally require them to craft the forged blade and handle together with some additional materials to make the complete sword.
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)
 

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Plikkar
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by Plikkar » Wed Jul 04, 2012 18:24

its Nice
The GOD OF CRAFTING IS Coming to MINETEST !
 

Bad_Command_
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by Bad_Command_ » Thu Jul 05, 2012 05:22

Released 1.01. Changes:
-A fix for an issue that could cause bones to be built in unloaded space
-A config file was added.
 

Bad_Command_
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by Bad_Command_ » Thu Jul 05, 2012 05:23

bailey1 wrote:how can i improve

If you really want to improve it...try running the mod on a local map. Put the textures you made in and run it. See what it looks like, and maybe post some screenshots.
 

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by Bad_Command_ » Thu Jul 05, 2012 05:34

sdzen wrote:how would you like this texture?
http://ompldr.org/iZWp5ag

I like the bones on the side and on top more than mine. I'm not sure about the skull: it kinda makes me think that it is the skull of one of those 'grey' aliens. Not that I think my skull is much better: it really reminds me of the South Park depiction of Canadians which I for some reason find mildly insulting.
 

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by Bad_Command_ » Thu Jul 05, 2012 05:35

Josh wrote:Nice mod Bad_Command_ maybe you could include a death sword in your mod which kills players the minute you hit them with
the sword then we would teach those greifes whose boss!

Nice idea Josh but I think such a sword would be better in its own mod.
 

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by Bad_Command_ » Thu Jul 05, 2012 05:44

sfan5 wrote:What about Blood?

Blood and gore is great fun, but I don't think it is the best idea to put it in this mod. It might turn off some of the younger players who have very protective parents: I've heard that some of them are not allowed to play minecraft because of the zombie skeleton things they have there. Hopefully, bones as-is won't set them off...
 

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Octupuslegs
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by Octupuslegs » Thu Jul 19, 2012 00:50

hey captains chat and bailey's are in there And ITS WETMATRIX
Co-Founder of OC Construction with my buddy captainfap, Founder of Wetmatrix and Co-Founder of Sealife cove on Ecube's server
 

bailey1
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by bailey1 » Sun Jul 22, 2012 13:04

Bad_Command_ wrote:
sfan5 wrote:What about Blood?

Blood and gore is great fun, but I don't think it is the best idea to put it in this mod. It might turn off some of the younger players who have very protective parents: I've heard that some of them are not allowed to play minecraft because of the zombie skeleton things they have there. Hopefully, bones as-is won't set them off...


thats harsh gosh they only turn red
 

bailey1
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by bailey1 » Sun Jul 22, 2012 13:06

Octupuslegs wrote:hey captains chat and bailey's are in there And ITS WETMATRIX

what?
 

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