creeper96 wrote:Awesome mod corner just one problem where do i put it when i have finished downloading
Simply download and put the whole download into mods/minetest
tkerwel wrote:first step to Millénaire - NPC village in minetest .... i really love your ideas ... go on like that an i out myself as cornernote fanboy (ups...fanoldy *lol*)
Yes! That was my inspiration. I think coding this in MT/lua will be a LOT easier than coding it in MC/java.
madchicken13 wrote:Im adding this on my Server does it need any other mods?
Yes, it needs default. If your *.we buildings require other nodes then you will need them installed too.
Any other dependancies will be listed in depends.txt and on this page.
GloopMaster wrote:seems good, however would it be possible to instead create villages on mapgen? I believe this is what you are getting at, however, i'm just giving you a... push in the right direction :3
Yep, you guessed it. The plan is for MT to create fully functional NPC villages. However thats a fair way off.
If you would like to help by contributing buildings, npcs, textures, code, etc then please feel free. Any contributors will be added to the credits (when i put them up) on the home page, forum page and readme. Any active contributors will also be given access to write to the git repo.
alexcraft wrote:i put a chest down i right click on it and it was a normal chest give the command for it or how to craft it
please
It's not a normal default:chest. Its a towntest_chest:chest.
madchicken13 wrote:There is no Crafting recipe for this And it shouldnt (I Use this on my server

Correct, there is no craft, and the plan is to build it on mapgen, not to craft it.
Casimir wrote:/giveme towntest_chest:chest and then you have one.
Thanks Casimir. Yep thats the only way to get it at the moment. (or use creative inventory)