[Mod] Display Blocks [2.0] [display_blocks]

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jojoa1997
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[Mod] Display Blocks [2.0] [display_blocks]

by jojoa1997 » Post

This mod adds display blocks. You place the base and a crystal appears above. More Information coming later.

License of code: WTFPL

License of textures: WTFPL

Mod dependencies: Default
Recomended Mods: Technic, Titanium

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Change Log:
2.0 Complete rewrite, new blocks, recipes changed, technic options
1.5 new block, aliases added
1.4.1 crystals are not in creative inventory any more
1.4 I added element blocks like air, water, and fire. Also i made all the recipes give 5 blocks instead of one, made the crystals dissapear when the base is dug, and got rid of crystals having lightsources except for fireand uranium. The crystals are now undiggable.
1.3 Titanium mod is now a dependecy cause i did not want to have doubles for those who already have the titanium mod. I cant get the uranium mod to download for me so i have to keep the uranium stuff.
1.2 Fixed bug
1.1 deleted diamonds upon request of InfinityProject
1.0 Initial Release, Made Mese Display, Diamond Display, Titanium Display, Uranium Display, Glass Display
Last edited by jojoa1997 on Wed Sep 04, 2013 23:57, edited 1 time in total.
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InfinityProject
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by InfinityProject » Post

Very familiar. I would like for you to remove the diamond showcase since that's already in the diamonds mod.

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jojoa1997
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by jojoa1997 » Post

InfinityProject wrote:Very familiar. I would like for you to remove the diamond showcase since that's already in the diamonds mod.
I will delete it as soon as i can do it. It will be the 1.1 update.
Last edited by jojoa1997 on Thu Dec 27, 2012 03:15, edited 1 time in total.
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jojoa1997
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by jojoa1997 » Post

1.1 is out. Diamonds got deleted.
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Zeg9
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by Zeg9 » Post

jojoa1997 wrote:
InfinityProject wrote:Very familiar. I would like for you to remove the diamond showcase since that's already in the diamonds mod.
I will delete it as soon as i can do it. It will be the 1.1 update.
Lol @ edit
You didn't say that before editing it :D
I made a few (a lot of?) mods for minetest: here is a list.
See also the MT-Faithful texture pack (work in progress).

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jojoa1997
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by jojoa1997 » Post

Zeg9 wrote:
jojoa1997 wrote:
InfinityProject wrote:Very familiar. I would like for you to remove the diamond showcase since that's already in the diamonds mod.
I will delete it as soon as i can do it. It will be the 1.1 update.
Lol @ edit
You didn't say that before editing it :D
I had said "I will delete it as soon as i can do it. It will be the 1.2 update."
/\ /\
i then realized that the next update would be 1.1 XD
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jojoa1997
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by jojoa1997 » Post

Added github link.
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VanessaE
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by VanessaE » Post

As received from your download link or via github, the server reports that some textures in this mod are unreadable (in fact, they aren't images at all - one is a segment of HTML code, others are unknown binary data):

display_blocks_titanium_crystal.png
display_blocks_uranium_crystal.png
uranium_block.png
uranium_dust.png
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)

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by jojoa1997 » Post

sorry i will fix it ass soon as possible. use version 1.0
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jojoa1997
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by jojoa1997 » Post

1.3 is out
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jojoa1997
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by jojoa1997 » Post

can someone move my mod to the releases section
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by jojoa1997 » Post

Any more ideas?
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Chinchow
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by Chinchow » Post

1.can any item take the place of the gem?
2. Have it act as a sort of dispenser and make some with apples some with picks etc
3. Have the gem be replaced with another base which will make another base and another and keep building up
4. Make mythical gems
Sometimes, it's harder to think up a mod than it is to create it.
Mods: Orichalcum Stonebricks Extra Chests

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jojoa1997
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by jojoa1997 » Post

Chinchow wrote:1.can any item take the place of the gem?
2. Have it act as a sort of dispenser and make some with apples some with picks etc
3. Have the gem be replaced with another base which will make another base and another and keep building up
4. Make mythical gems
I am going to make another mod for points 1 and 2.
I will most likely add point 3 but i will first have to find a way to make it stop at a limit.
Also i was wondering if anyone had ideas for other gems.
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by jojoa1997 » Post

I am busy this weekend but i am off next week and will be able to work on it.
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jojoa1997
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by jojoa1997 » Post

1.4 is out. Use the github link.
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jojoa1997
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by jojoa1997 » Post

A poll is out please say any other suggestions for the individual areas.
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jojoa1997
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by jojoa1997 » Post

1.4.1 is out. crystals are not in creative inventory any more
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by luk3yx » Post

The concept of this mod is quite interesting, and I think it is a good idea.
Last edited by luk3yx on Tue Dec 27, 2016 04:37, edited 1 time in total.
git_undo() { [ -e .git ] || return 1; local r=$(git remote get-url origin); cd ..; rm -rf "$OLDPWD"; git clone "$r" "$OLDPWD"; cd "$OLDPWD"; }

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by markveidemanis » Post

make it 3D and maybe make the bottom of it rounded and make the top come to a point, like a spiky dragon egg :D
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jojoa1997
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by jojoa1997 » Post

markveidemanis wrote:make it 3D and maybe make the bottom of it rounded and make the top come to a point, like a spiky dragon egg :D
could you show me an example
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by jojoa1997 » Post

1.5 out
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by jojoa1997 » Post

I am gonna take a break from this mod because school is starting again but I will be working on a useful mod.
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by jojoa1997 » Post

2.0 is out.
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by JPRuehmann » Post

I had found a error in your code

displayblocks/technic.lua
Row 10 and 21
must have technic:mineral_uranium not technic:uranium_mineral

Please change.

Thanks,
JPR

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