[Mod] Chemistry [0.04]

1244
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[Mod] Chemistry [0.04]

by 1244 » Thu Feb 14, 2013 10:38

Hello, I made chemistry mod. This is my first mod.
Download link: https://github.com/m97/chemistry/archive/master.zip
Chemistry wiki: https://github.com/m97/chemistry/wiki
Screenshos:
Image
Image
Image
View the code: https://github.com/m97/chemistry
License: GPLv2
Version history:

0.01:
First version, add machine distiller, some elements and substances.
0.02
Added acetylene burner. Now you can break chemical substances to elements. New better textures by Traxie21.
0.03
Added carbide lamp, new very bright light source. More info about it in wiki.
0.04
Added more substances and elements. Now you can change ores into substances.

Could you express your opinion about this mod? I'm open to suggestions.
Now I am working to add more substances and elements and new machine molecular crafting. This machine will be used to change chemical substances to items.
Last edited by 1244 on Sat Jul 20, 2013 15:22, edited 1 time in total.
 

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Likwid H-Craft
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by Likwid H-Craft » Thu Feb 14, 2013 13:57

Why a way, to get air, so we can make water :D
Anyways I think that not possble... or is it to get air, maybe with a bucket and, use the machine to make, a water node?
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jojoa1997
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by jojoa1997 » Thu Feb 14, 2013 14:18

Could you change the tube recipe to
XGX
XGX
XGX
So there are not any recipe messups with other mods
Last edited by jojoa1997 on Thu Feb 14, 2013 14:50, edited 1 time in total.
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by BZab » Thu Feb 14, 2013 15:24

Nice, it could works with pipeworks ;)

Need to try it...
PS wat are doing eg. CaCO3 or CO2 in game? :D
 

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by jojoa1997 » Thu Feb 14, 2013 15:33

I will be adding a pull request later when I get home
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1244
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by 1244 » Thu Feb 14, 2013 15:42

CO2 will be used to speed up plants growth. CaCO3 will be used to made CaC2 which can be get acetylene. Acetylene will be fuel in acetylene burner. This machine will be used to break chemical substances. In future you will made do items from substances in molecular crafting or another machine.
Last edited by 1244 on Thu Feb 14, 2013 15:45, edited 1 time in total.
 

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Likwid H-Craft
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by Likwid H-Craft » Thu Feb 14, 2013 16:27

Well I am going make a way, you can pick up air, so I can add water as, a Chemistry.

But first I will, need think on what, will be great to hold air in.

Edit:I made a machine but it is in the, beta stage so you maybe have to wait little bit for me finish it and, I will showcase it.
Last edited by Likwid H-Craft on Thu Feb 14, 2013 16:36, edited 1 time in total.
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by BZab » Thu Feb 14, 2013 17:45

So now, it only adds useless items? :D

Maybe ya can add second recipe for TNT? :D
(NO2)3C6H2CH3
 

1244
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by 1244 » Thu Feb 14, 2013 17:48

Well I am going make a way, you can pick up air, so I can add water as, a Chemistry.
But first I will, need think on what, will be great to hold air in.
Edit:I made a machine but it is in the, beta stage so you maybe have to wait little bit for me finish it and, I will showcase it.


To hold air maybe you can use test-tubes with rubber cork or pressure cylinder. Pressure cylinders can provide you air when you're underwater.

So now, it only adds useless items? :D
Maybe ya can add second recipe for TNT? :D
(NO2)3C6H2CH3


Unfortunately, yes, but I'm working on it. I add the formula for tnt.
I add new recipe to create paper. Now you can create paper from 2 test-tubes of celuose.
Does anyone have an idea of the chemical formula for mese?
Last edited by 1244 on Thu Feb 14, 2013 18:17, edited 1 time in total.
 

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by Likwid H-Craft » Thu Feb 14, 2013 18:26

Oh oh I do:D MESE will make a huge hit for this mod!

I will look in to it, the Air.
Last edited by Likwid H-Craft on Thu Feb 14, 2013 18:26, edited 1 time in total.
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by BZab » Thu Feb 14, 2013 19:10

Anyway, crafting from atoms, maybe should be only put eg. x piles of y etc.
But... more real?
Eg. if ill put Fe in H2O I won't got Fe(OH)3 and H2 ;)
 

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Likwid H-Craft
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by Likwid H-Craft » Thu Feb 14, 2013 19:14

Mine Texture for the machine distiller, is done now I that it done, I am doing air.
And now I have acetylene burner textures to do.

Should we, have a book have all the atoms and such?
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by rarkenin » Thu Feb 14, 2013 22:39

Mese is C55. 55 carbons. It'll be easier to make, it'll just need a Heated Pressure Chamber. Diamonds can be made with a Pressure Chamber.
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by BZab » Thu Feb 14, 2013 22:53

Wat about Carbide lamps?
Ca2C + H2O and we can get light from burning acetylen :)
 

1244
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by 1244 » Fri Feb 15, 2013 08:57

I think Carbide lamps is a good idea.

Code: Select all
Could you change the tube recipe to
XGX
XGX
XGX
So there are not any recipe messups with other mods


I am not change tube recipe to this because this recipe is used by stairplus mod.
Last edited by 1244 on Sun Feb 17, 2013 11:01, edited 1 time in total.
 

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Traxie21
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by Traxie21 » Mon Feb 18, 2013 16:52

Will work on new textures today.

Edit
Unable to add new textures because the download does not seem to be updated. Tried git, didnt work.
Last edited by Traxie21 on Mon Feb 18, 2013 23:35, edited 1 time in total.
 

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by BZab » Wed Feb 20, 2013 15:38

Am i wrong, or we have got 2 chemistry mods?
(And with same name :/)
 

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by BZab » Wed Feb 20, 2013 15:59

Maybe we should make one from 2?
This has got better textures and few features, second supports almost whole periodic table ;)
 

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by Hiradur » Sat Mar 15, 2014 09:32

Love the idea, anybody still secretly working on this?
 

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Re: [Mod] Chemistry [0.04]

by LashondaMaya » Wed May 21, 2014 15:34

Such a brilliant idea, i love it. Your chemistry mod is really awesome but can it be use to add latest chemical elements ?
 

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Re: [Mod] Chemistry [0.04]

by philipbenr » Wed May 21, 2014 22:06

I think the project was abandoned. Download the code(if its there) and maybe try and learn what everthing does from it... That is how I learned modding.
 

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Re: [Mod] Chemistry [0.04]

by spootonium » Tue May 27, 2014 07:24

It's a shame this never made it into RealTest. I remember having endless fun with the version in Simple.
I write code. Sometimes, it even works.
 

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Re: [Mod] Chemistry [0.04]

by philipbenr » Tue May 27, 2014 23:08

@spoontium:

Find out if you can get a copy of this mod (or download if it is still there.) Then maybe do a bit of upgrade/revamping and make your own game with it... That's what I'd do.
 

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Re: [Mod] Chemistry [0.04]

by Evergreen » Tue May 27, 2014 23:56

philipbenr wrote:@spoontium:

Find out if you can get a copy of this mod (or download if it is still there.) Then maybe do a bit of upgrade/revamping and make your own game with it... That's what I'd do.

It's on github, so just fork it.
 

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