[Mod] Infrastructure [20190211-1] [infrastructure]

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Ragnarok
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[Mod] Infrastructure [20190211-1] [infrastructure]

by Ragnarok » Mon Feb 18, 2013 13:19

For making streets, highways and another, this mod adds to Minetest asphalt (with lines too), concrete, and a lot of road infrastructure devices like delineators, rised pavement markers, traffic and warning lights, road signs or even precast concrete elements, so you can make facilities and ducts too. You can use 310+ nodes (yes, over three hundred!) to build your own public assets for now. Mod is still under development, so wait for more :) It's similar to Streets Mod by webdesigner97. Have fun building your own road infrastructure! Oh, if you want nice car you can use this one: Cars ModPack

License:
Sourcecode: WTFPL, http://sam.zoy.org/wtfpl/
Graphics & Sounds: CC BY-SA 3.0 Unported, http://creativecommons.org/licenses/by-sa/3.0/

Mod dependencies:
default (wool - is in default)
Moreblocks
Mesecons

To take advantage of the full potential of this modification, you should install an any mod that allows you colorizing wool. I recommend Technic or Woolcraft mods.

ZIP: https://www.dropbox.com/s/dpe4xgbcjfjjzfk/infrastructure-20190211-1.7z?dl=1
MD5: https://www.dropbox.com/s/1wg384l94ji78r9/infrastructure-20190211-1.md5?dl=1

Changes:
- new elements: chimney cowls, fan,
- bugfix,

Crafting recipes - see README.txt for ordinary blocks and More Blocks thread for stairs, slabs, panels and micros recipes.

Screenshots:

Image

Image
Last edited by Ragnarok on Mon Feb 11, 2019 11:12, edited 6 times in total.
 

BZab
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by BZab » Mon Feb 18, 2013 15:07

Nice! +1 need to install it, does it need streets? or can be installed w/o that? Does it contains all items from streets, or only is based on it?
@EDIT: 100th post
Last edited by BZab on Mon Feb 18, 2013 16:56, edited 1 time in total.
 

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Ragnarok
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by Ragnarok » Mon Feb 18, 2013 16:52

You do not need to install streets. Items are the same, almost all with variants like stairs, slabs, panels and micros supported by stairs+ mod. Moreover there are few improvements over the streets mod: redefined models, additional elemens and emergency phone is automatically placing on post.
Last edited by Ragnarok on Mon Feb 18, 2013 16:53, edited 1 time in total.
 

BZab
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by BZab » Mon Feb 18, 2013 16:56

Yeah, I see... So i can deinstall streets w/o problem ;)
 

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by Ragnarok » Tue Feb 19, 2013 23:41

@BZab
I'll take that as a compliment :)

Implemented traffic lights. There are two kinds of lights: lights for vehicles and pedestrians. The last probably will be changed to textual lights (if I fit a texture). From now mod wil be depending on mesecons.

In near future I plan to add beep sound for pedestrians traffic lights. Over the lights is a small, protruding device - this is a speaker, so... you know ;) Another chellenge is to make countdown timer for vehicles.
Last edited by Ragnarok on Tue Feb 19, 2013 23:47, edited 1 time in total.
 

BZab
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by BZab » Wed Feb 20, 2013 15:23

:)
Awesome, needed this :P
Last edited by BZab on Wed Feb 20, 2013 15:23, edited 1 time in total.
 

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by Ragnarok » Wed Feb 20, 2013 22:41

Few changes: new sounds (not used yet), 3D model and texture for crossings traffic lights:
Image
Last edited by Ragnarok on Wed Feb 20, 2013 22:42, edited 1 time in total.
 

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by Ragnarok » Thu Feb 21, 2013 13:54

I added two kinds of beep sound for traffic lights (pedestrian crossing) and a dial tone for an emergency phone.
 

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by Ragnarok » Mon Feb 25, 2013 11:24

Finally I made advanced warning device for railway crossings. Its 4 nodes high and 3 wide, so be carefull. Next target is boom barrier.
Last edited by Ragnarok on Mon Feb 25, 2013 11:24, edited 1 time in total.
 

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Likwid H-Craft
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by Likwid H-Craft » Mon Feb 25, 2013 13:51

Hey Ragnarok, wheres the cars?
My Domain's/others:
http://likwidtest.hj.cx/ (Not Done)
 

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Ragnarok
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by Ragnarok » Mon Feb 25, 2013 14:18

Stolen ;)
.
.
.
Seriously speaking: maybe you'll produce them? Roads are already.
 

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by Ragnarok » Tue Feb 26, 2013 14:30

I've just made railroad crossing boom barrier. I'll add screenshots later.
 

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by webdesigner97 » Tue Feb 26, 2013 15:24

Hey, wow! Nice additions! And thx for credits ;)
 

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by Likwid H-Craft » Tue Feb 26, 2013 15:54

I was thinking add cars but, I don't know if it will work, and I don't know how make the models work.
My Domain's/others:
http://likwidtest.hj.cx/ (Not Done)
 

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by Ragnarok » Tue Feb 26, 2013 17:50

@webdesigner97
The plesure is mine :) You inspired me.
@Likwid H-Craft
Maybe useful will be UFO mod or boats code?
 

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by BZab » Tue Feb 26, 2013 20:25

Ragnarok wrote:@webdesigner97
The plesure is mine :) You inspired me.
@Likwid H-Craft
Maybe useful will be UFO mod or boats code?

Then problem will be as with boats or carts -> When ya place one go somewhere with it, when ya will come back into place where ya putted first - there will be next one...
 

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Ragnarok
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by Ragnarok » Thu Feb 28, 2013 11:14

Yep, I know it. Boats and cars magically dissappearing too. BTW I updated the mod. There are new traffic barriers: corrugated band and a "widow makers".
 

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by deivan » Thu Feb 28, 2013 12:06

I thinking if the boat mod don't have a good start point to cycles, motorcycles and more... I gull automotive mod. :D
 

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by Ragnarok » Fri Mar 01, 2013 19:17

I added flashing curve chevron today. Controlled by punch and mesecons.
 

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by gnagy42 » Thu Mar 28, 2013 03:25

Where is the Stairs+ mod? The link in the description doesn't work and I can't seem to find it anywhere, even via Google.

EDIT: Never mind. I see it is a part of Moreblocks.
Last edited by gnagy42 on Thu Mar 28, 2013 03:38, edited 1 time in total.
 

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by jojoa1997 » Thu Mar 28, 2013 03:44

gnagy42 wrote:Where is the Stairs+ mod? The link in the description doesn't work and I can't seem to find it anywhere, even via Google.

EDIT: Never mind. I see it is a part of Moreblocks.
Stairs plus is now apart of moreblocks mod.
Coding;
1X coding
3X debugging
12X tweaking to be just right
 

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by Ragnarok » Thu Mar 28, 2013 10:22

Thanks guys. I fixed link in first post but there is few things to do and Infrastructure doesn't work properly yet. I'll do it as soon as possible.

EDIT:
I fixed mod and added concrete and galvanized steel fences :)
Last edited by Ragnarok on Thu Mar 28, 2013 12:31, edited 1 time in total.
 

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by Likwid H-Craft » Thu Apr 04, 2013 16:41

Adding to Likwid City :)
My Domain's/others:
http://likwidtest.hj.cx/ (Not Done)
 

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by Ragnarok » Fri Apr 05, 2013 20:34

I'm glad :) I updated mod - there is two, new elements: anti-glare board and noise barrier.
 

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