[Mod] Mesh Voxelizer [03192013] [binvox]

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mauvebic
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[Mod] Mesh Voxelizer [03192013] [binvox]

by mauvebic » Post

Last edited by mauvebic on Sun Apr 21, 2013 00:49, edited 1 time in total.

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Traxie21
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by Traxie21 » Post

ZOMG
ZOMG
ZOMGZOMGZOMG

I will probably try this with a couple of my blender models.

mauvebic
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by mauvebic » Post

more screens
Image
Image
Image
Image
Image
Image
Image

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jordan4ibanez
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by jordan4ibanez » Post

wow that is truly amazing
I've been gone for a long time

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musicfreak34
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by musicfreak34 » Post

Wow thats really nice,

but the voyager.binvox just spawns to 50% and with parts of dirt and lawn blocks? lol

In witch folder i have to put the .obj files if I want to convert them?
In the textures folder it doesnt work, it says sucessfull converted but there is no .binvox file in the textures folder.

Please help me :)
You have no chance, so use.

When is the release of the next minetestversion? ;-)

mauvebic
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by mauvebic » Post

binvox/resources folder (.obj's and .binvox's), and make sure regular users have r/w access :-) partial spawn is because of hardware limitations, thats why the reference is saved so you can call spawn again without memorizing where you were the first time, and the dirt and lawn blocks are the result of the mapgen/cave generator :p
Last edited by mauvebic on Tue Mar 26, 2013 23:21, edited 1 time in total.

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sfan5-bot
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by sfan5-bot » Post

[EE] No Dependencies found


Please fix these Mistakes and report this post, a moderator will delete it
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prestidigitator
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by prestidigitator » Post

Conversion
accepted formats: .obj,.off,.dxf,.ply,.stl - i've only tested obj. Returns the binvox name. dimension = grid cube root. (note: blender exports to obj). tested dimension max 1245.
You are frickin' insane. Very nice. Very, very nice. Star Trek, in blocks. Wow.

Out of curiosity, how long does it take to spawn your average model like that?

mauvebic
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by mauvebic » Post

Depends on the size of the model and the processing power available to you, though generally, the voyager model took me a few minutes to spawn (usually 2 passes) :-)

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