[Mod] Camouflage [V16.0] [camo_modpack]

User avatar
Dan Duncombe
Member
 
Posts: 904
Joined: Thu May 09, 2013 21:11
Location: In the unknown depths of Earth

[Mod] Camouflage [V16.0] [camo_modpack]

by Dan Duncombe » Thu Jul 18, 2013 20:19

Yes, I know. There are already camouflage mods. But this one is different! It adds much more than the two camo mods I have already seen. It adds walk-throughable versions of most common blocks, as well as ladder counterparts, a couple of devices for killing players, anti-mob turrets, and last of all classic camouflage netting.
Also, for transport, you have the amazing hovercraft.

ABSOLUTELY ALL credits for hovercraft go to stu.

Give thanks to bas080 for really helping the turret work.

Click for Wiki

Known Bugs:
  • Turrets and intruder alarms will shoot their owner.

Screenshots
[spoiler]
Spot The Camouflaged secret base (not the cloud on the left)
Image

A (sort of) hidden animal hide
Image


The mines
Image
[/spoiler]


License: CC-By-SA for camo stuff, GNU GPLv3 for mines stuff
Depends: default, wool,dye

Download: See below.

Changelog:
[spoiler]
V1.0 Initial Release

V2.0 Added Green and Yellow camo blocks, stairs, slabs.
Added more classic camo netting (roof, roof edge, roof edge corner

V3.0 Added camo ladders, added landmines.

V4.0 Added camo and netting doors, changed ladders a bit

V5.0 Added one-way glass!

V6.0 Added camo versions of one way glass, added decorative red camo.

V7.0 Changed textures, added automatic mob defense turret and computer.

V8.0 Tweaked doors and camo netting to fit, added camo trapdoors.

V9.0 Turret computers also act as entity warning sirens, range 20 nodes.

V10.0 Player turrets, intruder alarms, hovercraft

V11.0 Made turrets+turret computer look better (better nodeboxes)

V12.0 Added manual alarms, plus crafting recipe

V13.0 Hovercraft can now go up stairs & slabs

V14.0 TNT, code from, and credit to, the map: TheGreatBombingRun!

V15.0 Added blue camo, urban camo, NPC soldiers, cupolas

V16.0 Removed Mob alarm and Turret[/spoiler]
Attachments
camo_modpack.zip
(2.61 MiB) Downloaded 1129 times
Last edited by Dan Duncombe on Sun Nov 24, 2013 14:02, edited 1 time in total.
Some Mods: Castles Prefab Camouflage
My Games: Nostalgia Realtest Revamped
Servers: See above games.
 

User avatar
Jordach
Member
 
Posts: 4523
Joined: Mon Oct 03, 2011 17:58
Location: Blender Scene
GitHub: Jordach
IRC: Jordach
In-game: Jordach

by Jordach » Thu Jul 18, 2013 21:32

Is it that hard to press F12 and upload the said images to http://imgur.com ?
viewtopic.php?f=10&t=19056 Solar Plains Dev Server
 

User avatar
Dan Duncombe
Member
 
Posts: 904
Joined: Thu May 09, 2013 21:11
Location: In the unknown depths of Earth

by Dan Duncombe » Thu Jul 18, 2013 21:57

No... It's just I am no good at taking epic screenshots, and also I haven't really finished the mod yet and am still adding many nodes. I will upload proper screenies when the mod is in at least V2.0
Jordach wrote:Is it that hard to press F12 and upload the said images to http://imgur.com ?
Some Mods: Castles Prefab Camouflage
My Games: Nostalgia Realtest Revamped
Servers: See above games.
 

User avatar
Jordach
Member
 
Posts: 4523
Joined: Mon Oct 03, 2011 17:58
Location: Blender Scene
GitHub: Jordach
IRC: Jordach
In-game: Jordach

by Jordach » Thu Jul 18, 2013 23:07

Dan Duncombe wrote:No... It's just I am no good at taking epic screenshots, and also I haven't really finished the mod yet and am still adding many nodes. I will upload proper screenies when the mod is in at least V2.0
Jordach wrote:Is it that hard to press F12 and upload the said images to http://imgur.com ?

Screenshot epicness does not mean your mod will be successful.
viewtopic.php?f=10&t=19056 Solar Plains Dev Server
 

User avatar
Dan Duncombe
Member
 
Posts: 904
Joined: Thu May 09, 2013 21:11
Location: In the unknown depths of Earth

by Dan Duncombe » Fri Jul 19, 2013 00:28

New update (See first post!)
Some Mods: Castles Prefab Camouflage
My Games: Nostalgia Realtest Revamped
Servers: See above games.
 

User avatar
Aqua
Member
 
Posts: 641
Joined: Wed Aug 22, 2012 09:11
Location: Sydney~Singapore

by Aqua » Fri Jul 19, 2013 09:16

Spikes and dodgy (walk-through) nodes have been in at least 3 mods AFAIK.
Hi there ^.~
 

User avatar
Dan Duncombe
Member
 
Posts: 904
Joined: Thu May 09, 2013 21:11
Location: In the unknown depths of Earth

by Dan Duncombe » Fri Jul 19, 2013 09:19

Well, I know, but they are just a basis. BTW do you know the thing I have to add to the node definition to make everything black when you walk through the block? So you can't sneakily go cave-spotting.
Some Mods: Castles Prefab Camouflage
My Games: Nostalgia Realtest Revamped
Servers: See above games.
 

User avatar
Dan Duncombe
Member
 
Posts: 904
Joined: Thu May 09, 2013 21:11
Location: In the unknown depths of Earth

by Dan Duncombe » Sat Jul 20, 2013 00:22

Minor update: V3.0
Some Mods: Castles Prefab Camouflage
My Games: Nostalgia Realtest Revamped
Servers: See above games.
 

TeslaTest
New member
 
Posts: 3
Joined: Fri Jul 19, 2013 23:49

by TeslaTest » Sat Jul 20, 2013 00:33

Sounds nice! I'll give it a try after I finish this project I'm doing.
 

User avatar
Dan Duncombe
Member
 
Posts: 904
Joined: Thu May 09, 2013 21:11
Location: In the unknown depths of Earth

by Dan Duncombe » Sat Jul 20, 2013 13:24

V4.0 Released!
Some Mods: Castles Prefab Camouflage
My Games: Nostalgia Realtest Revamped
Servers: See above games.
 

User avatar
Dan Duncombe
Member
 
Posts: 904
Joined: Thu May 09, 2013 21:11
Location: In the unknown depths of Earth

by Dan Duncombe » Sat Jul 20, 2013 15:18

V5.0 Released!
Some Mods: Castles Prefab Camouflage
My Games: Nostalgia Realtest Revamped
Servers: See above games.
 

User avatar
Dan Duncombe
Member
 
Posts: 904
Joined: Thu May 09, 2013 21:11
Location: In the unknown depths of Earth

by Dan Duncombe » Sat Jul 20, 2013 16:26

V6.0 Released!
Some Mods: Castles Prefab Camouflage
My Games: Nostalgia Realtest Revamped
Servers: See above games.
 

User avatar
Dan Duncombe
Member
 
Posts: 904
Joined: Thu May 09, 2013 21:11
Location: In the unknown depths of Earth

by Dan Duncombe » Sat Jul 20, 2013 18:51

update
Some Mods: Castles Prefab Camouflage
My Games: Nostalgia Realtest Revamped
Servers: See above games.
 

User avatar
Inocudom
Member
 
Posts: 3071
Joined: Sat Sep 29, 2012 01:14
IRC: Inocudom
In-game: Inocudom

by Inocudom » Sun Jul 21, 2013 03:05

https://forum.minetest.net/viewtopic.php?pid=101177#p101177
As the post linked to above indicates, VanessaE's HDX Texture Pack now supports this mod. Looks like you made something pretty impressive here, Dan Duncombe. My only suggestion is to make versions of the camouflage blocks that only let their owners pass through them, but I don't know if that is possible.
The comedic value of my videos is how abysmal they are: https://www.youtube.com/channel/UC5cyeM ... YTfYFlih_A
 

User avatar
Dan Duncombe
Member
 
Posts: 904
Joined: Thu May 09, 2013 21:11
Location: In the unknown depths of Earth

by Dan Duncombe » Mon Jul 22, 2013 18:28

Update, added automatic mob defense turret and computer (see wiki)
Last edited by Dan Duncombe on Mon Jul 22, 2013 22:32, edited 1 time in total.
Some Mods: Castles Prefab Camouflage
My Games: Nostalgia Realtest Revamped
Servers: See above games.
 

User avatar
Dan Duncombe
Member
 
Posts: 904
Joined: Thu May 09, 2013 21:11
Location: In the unknown depths of Earth

by Dan Duncombe » Wed Jul 24, 2013 10:32

Update- Tweaked doors and camo neting to fit, added camo trapdoors.
Some Mods: Castles Prefab Camouflage
My Games: Nostalgia Realtest Revamped
Servers: See above games.
 

User avatar
Dan Duncombe
Member
 
Posts: 904
Joined: Thu May 09, 2013 21:11
Location: In the unknown depths of Earth

by Dan Duncombe » Wed Jul 24, 2013 16:16

Another update, turret computers also act as entity warning sirens, range 20 nodes.
Some Mods: Castles Prefab Camouflage
My Games: Nostalgia Realtest Revamped
Servers: See above games.
 

User avatar
Dan Duncombe
Member
 
Posts: 904
Joined: Thu May 09, 2013 21:11
Location: In the unknown depths of Earth

by Dan Duncombe » Sun Jul 28, 2013 19:33

BUMP! V10.0 Update.
Some Mods: Castles Prefab Camouflage
My Games: Nostalgia Realtest Revamped
Servers: See above games.
 

User avatar
Dan Duncombe
Member
 
Posts: 904
Joined: Thu May 09, 2013 21:11
Location: In the unknown depths of Earth

by Dan Duncombe » Mon Jul 29, 2013 15:21

ANOTHER BUMP! Update so it works properly with the actual hovercraft mod.
Some Mods: Castles Prefab Camouflage
My Games: Nostalgia Realtest Revamped
Servers: See above games.
 

User avatar
Dan Duncombe
Member
 
Posts: 904
Joined: Thu May 09, 2013 21:11
Location: In the unknown depths of Earth

by Dan Duncombe » Tue Jul 30, 2013 18:54

Minor update-V11.0-See changelog (nothing new, just tweaks)
Some Mods: Castles Prefab Camouflage
My Games: Nostalgia Realtest Revamped
Servers: See above games.
 

User avatar
Dan Duncombe
Member
 
Posts: 904
Joined: Thu May 09, 2013 21:11
Location: In the unknown depths of Earth

by Dan Duncombe » Thu Aug 01, 2013 16:37

BUMP UPDATE! V14.0- see changelog
Some Mods: Castles Prefab Camouflage
My Games: Nostalgia Realtest Revamped
Servers: See above games.
 

User avatar
Dan Duncombe
Member
 
Posts: 904
Joined: Thu May 09, 2013 21:11
Location: In the unknown depths of Earth

by Dan Duncombe » Sun Aug 11, 2013 21:10

BOOM! UPDATE! See changelog, I recommend updating if you haven't already.
Some Mods: Castles Prefab Camouflage
My Games: Nostalgia Realtest Revamped
Servers: See above games.
 

User avatar
Dan Duncombe
Member
 
Posts: 904
Joined: Thu May 09, 2013 21:11
Location: In the unknown depths of Earth

by Dan Duncombe » Sun Aug 25, 2013 12:23

Slight update. Notice: See Known Bugs
Can I make the player turret only shoot other players, not the placer?
Also, I may remove the mob turrets and alarms in the future.
Some Mods: Castles Prefab Camouflage
My Games: Nostalgia Realtest Revamped
Servers: See above games.
 

User avatar
Dan Duncombe
Member
 
Posts: 904
Joined: Thu May 09, 2013 21:11
Location: In the unknown depths of Earth

by Dan Duncombe » Sun Aug 25, 2013 13:51

UPDATE: Removed Mob Turret
Some Mods: Castles Prefab Camouflage
My Games: Nostalgia Realtest Revamped
Servers: See above games.
 

User avatar
VanessaE
Moderator
 
Posts: 4468
Joined: Sun Apr 01, 2012 12:38
Location: Waynesville, NC
GitHub: VanessaE
IRC: VanessaE
In-game: VanessaE

by VanessaE » Thu Oct 03, 2013 07:29

Error in the player radar:

01:12:51: ERROR[main]: ERROR: An unhandled exception occurred: ServerError: LuaError: error: ...vival_World/worldmods/camo_modpack/player_radar/init.lua:25: attempt to index local 'pos' (a nil value)
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)
 

Next

Return to Mod Releases



Who is online

Users browsing this forum: No registered users and 30 guests