Minetest GUI Mockup.

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onpon4
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by onpon4 » Mon Sep 23, 2013 20:36

I don't really care how the menus look as long as they get the job done. What I would really like are the options in the second mockup (and other options you currently have to edit in the config file to change).

For what it's worth, I like the icon method of selecting the game that was recently introduced better than a list or radiobuttons.
Last edited by onpon4 on Mon Sep 23, 2013 20:41, edited 1 time in total.
 

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by Gambit » Mon Sep 23, 2013 22:35

Download and License added.
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by nolan » Mon Sep 23, 2013 23:33

PilzAdam wrote:(Im not sure, but I think MC has a biome selection too)

Gambit wrote:No... Minecraft does not have this option what-so-ever.



Im pretty sure MC had a way to change from flat to hily land.. thats all though i think.. sorry if im wrong i have not played MC for like a year and a half
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by JustinASF » Tue Sep 24, 2013 03:25

This looks cool
and SLIGHTLY original
 

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by Gambit » Tue Sep 24, 2013 04:59

Here's another screenshot/mockup/aka - not real. It's the Sign editor GUI. This one is without the Hint Notification.

Download the .PSD in the First post.

Image
Last edited by Gambit on Tue Sep 24, 2013 04:59, edited 1 time in total.
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by Ragnar » Tue Sep 24, 2013 13:10

nolan wrote:
PilzAdam wrote:(Im not sure, but I think MC has a biome selection too)

Gambit wrote:No... Minecraft does not have this option what-so-ever.



Im pretty sure MC had a way to change from flat to hily land.. thats all though i think.. sorry if im wrong i have not played MC for like a year and a half

yeah, they do
idk if its new or not, but they do
they also allow to choose the layers.
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by BlauerEisRegen » Tue Sep 24, 2013 16:46

I really like your ideas, but you can change something, like the colours or The background... So it is an other interface which would be nice! I love your bioms selection! this should be addet in the game!
And You're right: There should be more options in the pause "menu" So I don't have to close the world to change the texture pack...
All in all these are nice ideas...
 

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by Gambit » Wed Sep 25, 2013 00:51

BlauerEisRegen wrote:I really like your ideas, but you can change something, like the colours or The background... So it is an other interface which would be nice! I love your bioms selection! this should be addet in the game!
And You're right: There should be more options in the pause "menu" So I don't have to close the world to change the texture pack...
All in all these are nice ideas...


You're free to modify it. The .PSD is on the first post and can be downloaded. Have a go.
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by Inocudom » Wed Sep 25, 2013 01:01

I really do wish that these HUDs were more than mockups.
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by philipbenr » Wed Sep 25, 2013 01:52

Inocudom wrote:I really do wish that these HUDs were more than mockups.


Very true...

When I first saw, :-O When I realized just picture |-(
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by Rhys » Wed Sep 25, 2013 06:54

Makes me feel right at home. Includes XP Bar and XP?
 

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by Evergreen » Wed Sep 25, 2013 11:18

Rhys wrote:Makes me feel right at home. Includes XP Bar and XP?
I don't think so. It would be copying from minecraft, but it would be interesting to see if it could be done in another way.
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by Gambit » Wed Sep 25, 2013 20:28

The XP Bar was included so people could have a go with it to see what fits. I originally wanted it to be the life gauge, but I added the Hearts because I wasn't sure how people would take the idea.
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by Josh » Fri Sep 27, 2013 02:56

Nicey.
It's not really like Minecraft, it's just the blurred backround that is similar.
This GUI could be added to the 0.4.8, it would make minetest more fresh and exciting.
BTW, how do i install this?
Last edited by Josh on Fri Sep 27, 2013 02:58, edited 1 time in total.
 

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by philipbenr » Fri Sep 27, 2013 03:29

it is a mockup, not something to be used I don't think.
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by Gambit » Wed Oct 02, 2013 20:29

Modern Approach

Image
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by VanessaE » Wed Oct 02, 2013 20:34

Can you render this with a GTK+2 like appearance, just for grins? :-)
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by Gambit » Wed Oct 02, 2013 20:42

VanessaE wrote:Can you render this with a GTK+2 like appearance, just for grins? :-)


What skin you have in mind? Because I must admit, the design WAS inspired by Gtk+2
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by Evergreen » Wed Oct 02, 2013 20:49

That looks great!
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by VanessaE » Wed Oct 02, 2013 21:15

I was thinking along the lines of the Clearlooks theme.
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by NakedFury » Mon Oct 07, 2013 03:15

These are some very nice menu mock-ups.
 

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by darthvader » Mon Oct 07, 2013 16:22

Is it possible? 'Cause I would really love it to look like that! ><((((*>
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by Bas080 » Tue Oct 29, 2013 02:25

This is a great initiative. It does not only show that the layout/style can be improved but also the need for some consistency(which can only be reached with clear guidelines). I'm sure this can be done by requiring programmers to use pre defined UI elements(which can be derived and programmed from the existing UI elements).

BUT

The ingame UI is more urgent. Modders should be able to edit the default UI without any glitches and workarounds. Especially the default inventory item place-holders. I notice that many servers have a nice player inventory but the chest etc etc inventories are not consistent with the player inventory.

In short, agree that the game menus can use some updating. (It has come a far way from the early days), but ingame menus default visuals should be editable by the modder/server host as it is seen the most by players.

Even shorter, consistency consistency consistency till you drop.
 

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