Sky City

User avatar
jp
Member
 
Posts: 745
Joined: Wed Dec 18, 2013 09:03
Location: France
GitHub: kilbith

Sky City

by jp » Tue Mar 04, 2014 11:01

Hello.

I will present a great project still in construction : Sky City, built on the LinuxGaming.us server. Builders : me and Brian.

Image

Specifications :
  • Diameter of great circle (in cobbles) : 250 nodes.
  • 4 floors : basis in cobbles, 1st concrete floor, 2st concrete, and top floor in concrete.
  • Diameter of Sky Castle (on the right of the map) : 120 nodes + a sandstone bricks Castle of 60 nodes diameter on top.
  • Estimation of number of blocks : more than 200,000.

Download
Alternative link : #1

+ Screenshots (outdated)
Last edited by jp on Thu Sep 04, 2014 09:27, edited 18 times in total.
 

User avatar
hoodedice
Member
 
Posts: 1372
Joined: Sat Jul 06, 2013 06:33
Location: world
GitHub: hoodedice
IRC: hoodedice
In-game: hoodedice

by hoodedice » Tue Mar 04, 2014 11:31

Just... Beautiful *sob*
7:42 PM - Bauglio: I think if you go to staples you could steal firmware from a fax machine that would run better than win10 does on any platform
7:42 PM - Bauglio: so fudge the stable build
7:43 PM - Bauglio: get the staple build
 

User avatar
Krock
Developer
 
Posts: 4347
Joined: Thu Oct 03, 2013 07:48
Location: Switzerland
GitHub: SmallJoker

by Krock » Tue Mar 04, 2014 11:45

Wow, awesome work. And you didn't use worldedit for it?
>> Mod Search Engine << - Mods by Krock - DuckDuckGo mod search bang: !mtmod <keyword here>
 

User avatar
jp
Member
 
Posts: 745
Joined: Wed Dec 18, 2013 09:03
Location: France
GitHub: kilbith

by jp » Tue Mar 04, 2014 11:48

Krock wrote:And you didn't use worldedit for it?

Never. I have not the worldedit priv on LG.us server and even in local, never used. I just worked since many months.

-> Admins can confirm it.
Last edited by jp on Tue Mar 04, 2014 11:49, edited 1 time in total.
 

User avatar
Krock
Developer
 
Posts: 4347
Joined: Thu Oct 03, 2013 07:48
Location: Switzerland
GitHub: SmallJoker

by Krock » Tue Mar 04, 2014 11:58

jp wrote:
Krock wrote:And you didn't use worldedit for it?

Never. I have not the worldedit priv on LG.us server and even in local, never used. I just worked since many months.

-> Admins can confirm it.

Well done, then :)
>> Mod Search Engine << - Mods by Krock - DuckDuckGo mod search bang: !mtmod <keyword here>
 

LazyJ
Member
 
Posts: 585
Joined: Wed Sep 12, 2012 12:29
Location: Podunk, Nowhere, USA

by LazyJ » Tue Mar 04, 2014 13:58

'Sky City' added to 'Landmark Attractions' link list.

Thanks, jp ;)
 

User avatar
Evergreen
Member
 
Posts: 2135
Joined: Sun Jan 06, 2013 01:22
Location: A forest in the midwest
GitHub: 4Evergreen4
IRC: EvergreenTree
In-game: Evergreen

by Evergreen » Tue Mar 04, 2014 17:04

jp wrote:Hello.

I will present a great project still in construction : Sky City, built on the LinuxGaming.us server. This is a French-American made, Brian and me cooperation with some little helps of couple of players.


http://i.imgur.com/v0KHGgr.png


Specifications :
  • Diameter of great circle (in cobbles) : 250 nodes.
  • 4 floors : basis in cobbles, 1st concrete floor, 2st concrete, and top floor in concrete.
  • Diameter of Sky Castle (on the right of the map) : 120 nodes + a sandstone bricks Castle of 60 nodes diameter on top.
  • Estimation of number of blocks : more than 200,000.

/!\ LG.us server isn't in creative mode. All blocks was mined, bought and/or created with efforts and lot of time.

/!\ A WorldEdit export file will be added here soon...


Some screenshots (linked pics) :

http://i.imgur.com/gJD6xBh.png
Sky City - whole view

http://i.imgur.com/rqRk9Kd.png
Sky City - whole view 2

http://i.imgur.com/pXdQM4a.png
At the middle place

http://i.imgur.com/ZPBxFfM.png
Path view

http://i.imgur.com/CHK60DT.png
Path view 2

http://i.imgur.com/bJormY4.png
Middle place at night

http://i.imgur.com/TUUWEsN.png
Sky Castle at night

http://i.imgur.com/kzx2Rc2.png
Sky Castle top

http://i.imgur.com/cGJDaps.png
Tower & Arch

http://i.imgur.com/fGpDH8J.png
Bridge above the Lake

http://i.imgur.com/jcvxkwT.png
Lake & Arch

http://i.imgur.com/2Rn8LLY.png
Under the top-floor with Lake window

http://i.imgur.com/gMvEwUw.png
Water flow on Arch

http://i.imgur.com/O9UOKY3.png
Into the Sky Castle

http://i.imgur.com/C6UGw5K.png
Into the Sky Castle 2

http://i.imgur.com/T95xhLc.png
Between the walls on the middle place

http://i.imgur.com/m97YJZq.png
Sky Castle's entry

http://i.imgur.com/cOuPPMS.png
City's center water elevator

http://i.imgur.com/H2w1LoN.png
Great basis view

http://i.imgur.com/O8xZXks.png
Into the Arch

http://i.imgur.com/tX5zwTB.png
Secret place : the great chess


That's it ! I hope you enjoyed it ;)

Regards,
JP
Holy...
That is just as incredible as the death star on redcrab's server. :-)
Back from the dead!
 

User avatar
jp
Member
 
Posts: 745
Joined: Wed Dec 18, 2013 09:03
Location: France
GitHub: kilbith

by jp » Tue Mar 04, 2014 17:14

I already heard about this famous star... but I've never seen :)
 

User avatar
solars
Member
 
Posts: 624
Joined: Sat Jul 20, 2013 15:16

by solars » Tue Mar 04, 2014 19:35

Wow! Thats look very nice!
My big Minetest map Karsthafen: English thread / German thread / Youtube / German webpage
 

User avatar
paramat
Developer
 
Posts: 3414
Joined: Sun Oct 28, 2012 00:05
Location: UK
GitHub: paramat
IRC: paramat
 

User avatar
jp
Member
 
Posts: 745
Joined: Wed Dec 18, 2013 09:03
Location: France
GitHub: kilbith

by jp » Sat Mar 08, 2014 18:00

Hello.

Sky City is now exported.

All instructions is in the Readme.txt file. You can play on Sky City in a dedicated world, or import only Sky City with a schem file in the world of your choice.

Enjoy ;)
Last edited by jp on Sat Mar 08, 2014 18:06, edited 1 time in total.
 

Azuna
Member
 
Posts: 89
Joined: Fri Sep 27, 2013 22:50

by Azuna » Wed Mar 26, 2014 15:49

jp wrote:Hello.


OMG Hai Jp! This is Plum.
 

Brian
New member
 
Posts: 5
Joined: Sun Apr 13, 2014 21:11

by Brian » Sun Apr 13, 2014 21:12

Nice post JP! (This is Brian from LG.us)
 

Sulgarar
New member
 
Posts: 7
Joined: Wed Jun 25, 2014 17:18

Re: Sky City

by Sulgarar » Wed Jun 25, 2014 17:23

I can't find the download link.

Can anyone please send it to me as private message?

Thank you
 

User avatar
jp
Member
 
Posts: 745
Joined: Wed Dec 18, 2013 09:03
Location: France
GitHub: kilbith

Re: Sky City

by jp » Wed Jun 25, 2014 18:14

Hello and welcome to the forums, Sulgarar ;)

Sulgarar wrote:I can't find the download link.

Settings of LinuxGaming.us (the server who host Sky City) has been updated since the 1st extracting and I have to re-extract Sky City for a better recognition of their mods which are used on this project. There are some minor changes on this project also...

I decided to remove the link because there was some important issues with the old mods.
 

Sulgarar
New member
 
Posts: 7
Joined: Wed Jun 25, 2014 17:18

Re: Sky City

by Sulgarar » Thu Jun 26, 2014 15:19

Hello jp,

thank you for your quick reply. The pictures of the map are absolutly amazing.
 

Sulgarar
New member
 
Posts: 7
Joined: Wed Jun 25, 2014 17:18

Re: Sky City

by Sulgarar » Thu Jun 26, 2014 15:21

Does anyone know another website, where I can find good maps for minetest?
 

User avatar
jp
Member
 
Posts: 745
Joined: Wed Dec 18, 2013 09:03
Location: France
GitHub: kilbith

Re: Sky City

by jp » Thu Jun 26, 2014 15:45

Sulgarar wrote:Does anyone know another website, where I can find good maps for minetest?

Look at the links of my signature ;)
 

User avatar
jp
Member
 
Posts: 745
Joined: Wed Dec 18, 2013 09:03
Location: France
GitHub: kilbith
 


Return to Maps



Who is online

Users browsing this forum: No registered users and 2 guests