[Game] RPi - Free your Art (A lightweight game)

User avatar
Megaf
Member
 
Posts: 99
Joined: Fri Nov 01, 2013 18:00
GitHub: megaf
IRC: Megaf
In-game: Megaf

[Game] RPi - Free your Art (A lightweight game)

by Megaf » Sun Apr 27, 2014 17:07

RPi - Free your Art

This game is specially being developed for old computer hardware and low and setups. Such as Raspberry Pis and old Pentium III and AMD K6-2s. (Pentium III and K6 and Raspberries are good for servers only, RPi game as client will need a netbook at least)

I first began to developed this for my flat world pixel art server and now I'm making it public.

I have a public test server where you can join and test it without the need to download it.
RPi Game Test - minetest.megaf.info 30001

There's not a lot of mods in it, only basic stuff.
doors, wool, dyes, stairs...

I will add only stable and lightweight mods and I need your help to choose them.

https://github.com/Megaf/RPi
https://github.com/Megaf/RPi/archive/master.zip

Code: Select all
git clone https://github.com/Megaf/RPi.git
wget https://github.com/Megaf/RPi/archive/master.zip


Screenshots:
Image
Image
 

User avatar
rubenwardy
Moderator
 
Posts: 5962
Joined: Tue Jun 12, 2012 18:11
Location: United Kingdom
GitHub: rubenwardy
IRC: rubenwardy
In-game: rubenwardy

Re: [Game] RPi - Free your Art (A lightweight game)

by rubenwardy » Sun Apr 27, 2014 17:08

Do you have any benchmarks to prove that it works better on the raspberry pi than other games?
 

User avatar
Megaf
Member
 
Posts: 99
Joined: Fri Nov 01, 2013 18:00
GitHub: megaf
IRC: Megaf
In-game: Megaf

Re: [Game] RPi - Free your Art (A lightweight game)

by Megaf » Sun Apr 27, 2014 17:46

rubenwardy wrote:Do you have any benchmarks to prove that it works better on the raspberry pi than other games?

Not really. The closest to that is. It's possible to play on a raspberry pi server with not major problems using RPi and you just can't play using minetest_game.
 

Sokomine
Member
 
Posts: 3954
Joined: Sun Sep 09, 2012 17:31
GitHub: Sokomine

Re: [Game] RPi - Free your Art (A lightweight game)

by Sokomine » Mon Apr 28, 2014 02:12

What are the main problems with minetest_game? Mapgen and leafdecay might be issues that come to mind. Also any kind of abms. Apart from that, I do like the "normal" textures more than those of the minimal game. Perhaps the new minetest_next might be tweaked so that it runs fine on a RPi?
 

User avatar
Megaf
Member
 
Posts: 99
Joined: Fri Nov 01, 2013 18:00
GitHub: megaf
IRC: Megaf
In-game: Megaf

Re: [Game] RPi - Free your Art (A lightweight game)

by Megaf » Mon Apr 28, 2014 05:03

Sokomine wrote:What are the main problems with minetest_game? Mapgen and leafdecay might be issues that come to mind. Also any kind of abms. Apart from that, I do like the "normal" textures more than those of the minimal game. Perhaps the new minetest_next might be tweaked so that it runs fine on a RPi?


I don't know Sokomine, it just does not runs well on low end hardware.
It's as easy as a folder copy an paste to get minetest_game textures on minimal, I tried that already and it works fantastically well, I just prefer the old textures.
 

Sokomine
Member
 
Posts: 3954
Joined: Sun Sep 09, 2012 17:31
GitHub: Sokomine

Re: [Game] RPi - Free your Art (A lightweight game)

by Sokomine » Mon Apr 28, 2014 13:46

Megaf wrote:it just does not runs well on low end hardware.

Well, it's very low end hardware, such a Raspberry Pi, but still. Figuring out what's the bottleneck could be helpful for other games, mods and situations as well.

As far as textures go, that's of course a personal issue - everyone has a diffrent taste. I personally like the wooden planks texture and was glad for its existance - it gives a nice contrast to the normal wooden planks and thus allows my furniture in the cottages mod to look better. The grass and trees I like a lot less.
 

twoelk
Member
 
Posts: 1345
Joined: Fri Apr 19, 2013 16:19
Location: northern Germany
GitHub: twoelk
IRC: twoelk
In-game: twoelk

Re: [Game] RPi - Free your Art (A lightweight game)

by twoelk » Mon Apr 28, 2014 14:59

Wonder how this compares to for example Minetest Nostalgia which seems to be relative fast for low end clients. I don't know if anybody tried it on a low end server. The server hosted by VanessaE probably cannot be considered as running on a low end machine.
 

User avatar
Megaf
Member
 
Posts: 99
Joined: Fri Nov 01, 2013 18:00
GitHub: megaf
IRC: Megaf
In-game: Megaf

Re: [Game] RPi - Free your Art (A lightweight game)

by Megaf » Tue Apr 29, 2014 13:52

Sokomine wrote:
Megaf wrote:it just does not runs well on low end hardware.

Well, it's very low end hardware, such a Raspberry Pi, but still. Figuring out what's the bottleneck could be helpful for other games, mods and situations as well.

If someone has any suggestions of a test I could do to figure out what minetest_game is heavy that would be great.

Sokomine wrote:As far as textures go, that's of course a personal issue - everyone has a diffrent taste. I personally like the wooden planks texture and was glad for its existance - it gives a nice contrast to the normal wooden planks and thus allows my furniture in the cottages mod to look better. The grass and trees I like a lot less.

I'm actually thinking in change the textures by another 16x16 texture, any suggestions?

twoelk wrote:Wonder how this compares to for example Minetest Nostalgia which seems to be relative fast for low end clients. I don't know if anybody tried it on a low end server. The server hosted by VanessaE probably cannot be considered as running on a low end machine.

Well, nostalgia seems like a normal minetest_game tuned to use some old 0.3.x stuff.

RPi is actually based on now a days minimal, and it's minimal, without any mobs and very little things that run and uses resources, only non static thing I see is saplings, they grow... But leaves will not fall.
On RPi I also tuned water and lava fluidity for much lower values, so they flow much slower.
 

User avatar
Krock
Developer
 
Posts: 4469
Joined: Thu Oct 03, 2013 07:48
Location: Switzerland
GitHub: SmallJoker

Re: [Game] RPi - Free your Art (A lightweight game)

by Krock » Tue Apr 29, 2014 17:15

Megaf wrote:On RPi I also tuned water and lava fluidity for much lower values, so they flow much slower.

That's not a speedup, just a stretched lag.
Look, I programmed a bug for you. >> Mod Search Engine << - Mods by Krock - DuckDuckGo mod search bang: !mtmod <keyword here>
 

Sokomine
Member
 
Posts: 3954
Joined: Sun Sep 09, 2012 17:31
GitHub: Sokomine

Re: [Game] RPi - Free your Art (A lightweight game)

by Sokomine » Mon May 05, 2014 02:15

Megaf wrote:But leaves will not fall.

Leafdecay seems to put some stress on the CPU. Perhaps searching for connected leaves whenever a tree trunk is digged might help a bit. Some games on servers not as minimal as this one but probably not powerful enough for the amount of players they got have quite a lot of problems with it. Leaves don't decay fast enough, thus saplings are not beeing picked up by players and no new trees planted.
 


Return to Game Releases



Who is online

Users browsing this forum: No registered users and 2 guests