Code: Select all
INGO: ClientEnvironment::addActiveObject(): added (id=80)
INGO: ClientEnvironment::addActiveObject(): added (id=81)
NodeMetadataList::deSerialize: version 3186 not supported
WARNING: MapBlock::deSerialize(): Ignoring an error while deserializing node metadata
WARNING: Invalid block data on disk fullpath=C:\Users\*******\Downloads\minetest-0.2.20110731_3-win32\minetest-0.2.20110731_3-win32\bin/..//world/sectors2/ff9/ffc/0002 (SerializationError). what()=MapBlockObjectList::update(): Unknown MapBlockObject type
In thread 19b0:
z:\softat\minetest-hg\src\map.cpp:3275: ServerMap::loadBlock: Assertion '0' failed.
Debug stacks:
DEBUG STACK FOR THREAD 2f8:
#0 MeshUpdateThread::Thread
DEBUG STACK FOR THREAD a1c:
#0 ServerThread::Thread
#1 Server::Receive
(Leftover data: #2 Server::SendBlocks)
(Leftover data: #3 Server::SendBlockNoLock)
(Leftover data: #4 BlockEmergeQueue::addBlock)
(Leftover data: #5 MapBlockObjectList::step: object wrap loop)
DEBUG STACK FOR THREAD 1798:
#0 main
#1 ClientMap::renderMap
(Leftover data: #2 ClientEnvironment::step)
(Leftover data: #3 Client::Receive)
(Leftover data: #4 Client::ProcessData)
(Leftover data: #5 MeshUpdateQueue::addBlock)
DEBUG STACK FOR THREAD 19b0:
#0 EmergeThread::Thread
#1 ServerMap::loadBlock
#2 ServerMap::loadBlock
Very nice Minecraft alternative, by the way! I hope for the future success of this project.