[Mod] StreetsMod [2.0.1] – create modern cities

Post Reply
User avatar
philipbenr
Member
Posts: 1688
Joined: Fri Jun 14, 2013 01:56
GitHub: philipbenr
IRC: philipbenr
In-game: robinspi
Location: United States

by philipbenr » Post

BTW: where did you get the iron poles/fences in the first screenshot? I've been looking for them all over...
“Would it save you a lot of time if I just gave up and went mad now?”

“I'd far rather be happy than right any day.”

“What, are you, crazy?" "It's a possibility I haven't ruled out yet"

User avatar
PilzAdam
Member
Posts: 4026
Joined: Fri Jul 20, 2012 16:19
GitHub: PilzAdam
IRC: PilzAdam
Location: Germany

by PilzAdam » Post

philipbenr wrote:BTW: where did you get the iron poles/fences in the first screenshot? I've been looking for them all over...
I think its the pipeworks mod.

User avatar
philipbenr
Member
Posts: 1688
Joined: Fri Jun 14, 2013 01:56
GitHub: philipbenr
IRC: philipbenr
In-game: robinspi
Location: United States

by philipbenr » Post

I don't know... That screenshot is pretty old...
“Would it save you a lot of time if I just gave up and went mad now?”

“I'd far rather be happy than right any day.”

“What, are you, crazy?" "It's a possibility I haven't ruled out yet"

User avatar
VanessaE
Moderator
Posts: 4504
Joined: Sun Apr 01, 2012 12:38
GitHub: VanessaE
IRC: VanessaE
In-game: VanessaE
Location: Western NC
Contact:

by VanessaE » Post

Those poles are from Home Decor ("wrought iron pole").
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)

Jordach
Member
Posts: 4523
Joined: Mon Oct 03, 2011 17:58
GitHub: Jordach
IRC: Jordach
In-game: Jordach
Location: Blender Scene

by Jordach » Post

Can I make a suggestion, 64px textures are

HUGE

compared to 16px textures.

Make some 16px textures with a 32px overlay?
viewtopic.php?f=10&t=19056 Solar Plains Dev Server

User avatar
webdesigner97
Member
Posts: 1327
Joined: Mon Jul 30, 2012 19:16
GitHub: webD97
IRC: webdesigner97
In-game: webdesigner97
Location: Cologne, Germany
Contact:

by webdesigner97 » Post

I'm bad at creating textures, these ones aren't by me. They are by Immanuel_Kant. Can you explain me what you mean by
Jordach wrote:Make some 16px textures with a 32px overlay?

User avatar
THEGGABOOK77
Member
Posts: 140
Joined: Wed Jul 10, 2013 22:17
Location: This Post →

by THEGGABOOK77 » Post

The best mod...
190.31.223.213 : 30000 Is my Modern House server (Creative) And Totally Free
Join Now!
My Stuff
MY MODS: City Elements-Funny Signs

User avatar
philipbenr
Member
Posts: 1688
Joined: Fri Jun 14, 2013 01:56
GitHub: philipbenr
IRC: philipbenr
In-game: robinspi
Location: United States

by philipbenr » Post

webdesigner97 wrote:I'm bad at creating textures, these ones aren't by me.
I can try and make different textures, although I work much better with plain 32x32. It'll be thanks for helping me with my audio mod. :)
“Would it save you a lot of time if I just gave up and went mad now?”

“I'd far rather be happy than right any day.”

“What, are you, crazy?" "It's a possibility I haven't ruled out yet"

User avatar
webdesigner97
Member
Posts: 1327
Joined: Mon Jul 30, 2012 19:16
GitHub: webD97
IRC: webdesigner97
In-game: webdesigner97
Location: Cologne, Germany
Contact:

by webdesigner97 » Post

I'm not going to cange the textures, they look good and most of them fit into the default texture pack. Maybe in streets 2.x

User avatar
viv100
Member
Posts: 80
Joined: Sat Aug 10, 2013 16:36

by viv100 » Post

the car mod is set?

User avatar
webdesigner97
Member
Posts: 1327
Joined: Mon Jul 30, 2012 19:16
GitHub: webD97
IRC: webdesigner97
In-game: webdesigner97
Location: Cologne, Germany
Contact:

by webdesigner97 » Post

viv100 wrote:the car mod is set?
Not yet, sorry. It needs time and I have a lot of school :/ If someone else wants to do it: Fell free to do so, don't wait for me ;)
Last edited by webdesigner97 on Wed Aug 21, 2013 17:50, edited 1 time in total.

User avatar
viv100
Member
Posts: 80
Joined: Sat Aug 10, 2013 16:36

by viv100 » Post

ok but it does do is very important

User avatar
webdesigner97
Member
Posts: 1327
Joined: Mon Jul 30, 2012 19:16
GitHub: webD97
IRC: webdesigner97
In-game: webdesigner97
Location: Cologne, Germany
Contact:

by webdesigner97 » Post

viv100 wrote:ok but it does do is very important
School is more important.

User avatar
philipbenr
Member
Posts: 1688
Joined: Fri Jun 14, 2013 01:56
GitHub: philipbenr
IRC: philipbenr
In-game: robinspi
Location: United States

by philipbenr » Post

webdesigner97 wrote:I'm not going to cange the textures, they look good and most of them fit into the default texture pack. Maybe in streets 2.x
ok. Some of them could use a little touching up though. making seamless and all. I'll fix them, and if you want them, I'll let you have them.
“Would it save you a lot of time if I just gave up and went mad now?”

“I'd far rather be happy than right any day.”

“What, are you, crazy?" "It's a possibility I haven't ruled out yet"

User avatar
webdesigner97
Member
Posts: 1327
Joined: Mon Jul 30, 2012 19:16
GitHub: webD97
IRC: webdesigner97
In-game: webdesigner97
Location: Cologne, Germany
Contact:

by webdesigner97 » Post

philipbenr wrote:
webdesigner97 wrote:I'm not going to cange the textures, they look good and most of them fit into the default texture pack. Maybe in streets 2.x
ok. Some of them could use a little touching up though. making seamless and all. I'll fix them, and if you want them, I'll let you have them.
Touching up? What do you mean? If you want, feel free to improve some textures, I'll give credits!

User avatar
philipbenr
Member
Posts: 1688
Joined: Fri Jun 14, 2013 01:56
GitHub: philipbenr
IRC: philipbenr
In-game: robinspi
Location: United States

by philipbenr » Post

I did right after I posted that. I bump-mapped the (asphalt) texture. take a look.

Image

Image

if it's a bit too blue, or anything else, then let me know.
Last edited by philipbenr on Wed Aug 21, 2013 19:16, edited 1 time in total.
“Would it save you a lot of time if I just gave up and went mad now?”

“I'd far rather be happy than right any day.”

“What, are you, crazy?" "It's a possibility I haven't ruled out yet"

User avatar
THEGGABOOK77
Member
Posts: 140
Joined: Wed Jul 10, 2013 22:17
Location: This Post →

by THEGGABOOK77 » Post

Mesecons along with the best mod.
190.31.223.213 : 30000 Is my Modern House server (Creative) And Totally Free
Join Now!
My Stuff
MY MODS: City Elements-Funny Signs

User avatar
THEGGABOOK77
Member
Posts: 140
Joined: Wed Jul 10, 2013 22:17
Location: This Post →

by THEGGABOOK77 » Post

philipbenr wrote:I did right after I posted that. I bump-mapped the (asphalt) texture. take a look.

http://i.imgur.com/fAi5gm4.png

http://i.imgur.com/fAv6Tcn.png

if it's a bit too blue, or anything else, then let me know.
What texture pack do you use?
190.31.223.213 : 30000 Is my Modern House server (Creative) And Totally Free
Join Now!
My Stuff
MY MODS: City Elements-Funny Signs

User avatar
viv100
Member
Posts: 80
Joined: Sat Aug 10, 2013 16:36

by viv100 » Post

contact me when the mod is ready
Last edited by viv100 on Thu Aug 22, 2013 16:23, edited 1 time in total.

User avatar
webdesigner97
Member
Posts: 1327
Joined: Mon Jul 30, 2012 19:16
GitHub: webD97
IRC: webdesigner97
In-game: webdesigner97
Location: Cologne, Germany
Contact:

by webdesigner97 » Post

philipbenr wrote:I did right after I posted that. I bump-mapped the (asphalt) texture. take a look.

http://i.imgur.com/fAi5gm4.png

http://i.imgur.com/fAv6Tcn.png

if it's a bit too blue, or anything else, then let me know.
Yes, it's really a bit too blue. I think it would be best if it would stay b/w. But the rest is great!

User avatar
webdesigner97
Member
Posts: 1327
Joined: Mon Jul 30, 2012 19:16
GitHub: webD97
IRC: webdesigner97
In-game: webdesigner97
Location: Cologne, Germany
Contact:

by webdesigner97 » Post

viv100 wrote:contact me when the mod is ready for my e-mail: vivian.botte@gmail.com
It isn't good to publish your email here. Spambots might find it and send a lot of spam to you ;)

User avatar
philipbenr
Member
Posts: 1688
Joined: Fri Jun 14, 2013 01:56
GitHub: philipbenr
IRC: philipbenr
In-game: robinspi
Location: United States

by philipbenr » Post

ok I'll change it.
THEGGABOOK77 wrote:
philipbenr wrote:I did right after I posted that. I bump-mapped the (asphalt) texture. take a look.

http://i.imgur.com/fAi5gm4.png

http://i.imgur.com/fAv6Tcn.png

if it's a bit too blue, or anything else, then let me know.
What texture pack do you use?
my own philipbenr's64x64pix texture pack
“Would it save you a lot of time if I just gave up and went mad now?”

“I'd far rather be happy than right any day.”

“What, are you, crazy?" "It's a possibility I haven't ruled out yet"

User avatar
viv100
Member
Posts: 80
Joined: Sat Aug 10, 2013 16:36

by viv100 » Post

thank's webdesigner97

User avatar
philipbenr
Member
Posts: 1688
Joined: Fri Jun 14, 2013 01:56
GitHub: philipbenr
IRC: philipbenr
In-game: robinspi
Location: United States

by philipbenr » Post

Image

There you go. Asphalt is done.
“Would it save you a lot of time if I just gave up and went mad now?”

“I'd far rather be happy than right any day.”

“What, are you, crazy?" "It's a possibility I haven't ruled out yet"

User avatar
webdesigner97
Member
Posts: 1327
Joined: Mon Jul 30, 2012 19:16
GitHub: webD97
IRC: webdesigner97
In-game: webdesigner97
Location: Cologne, Germany
Contact:

by webdesigner97 » Post

philipbenr wrote:http://i.imgur.com/jXehlfa.png

There you go. Asphalt is done.
I'll try it out :)

Post Reply

Who is online

Users browsing this forum: No registered users and 3 guests