Post your screenshots!

Shire
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by Shire » Post

Image

My feels :')

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mauvebic
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by mauvebic » Post

the Louis Quatorze store in South Korea (another MVRDV design)
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paramat
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by paramat » Post

I prefer your version to the real thing. How did you do those blue windows? I thought semi-transparency was glitchy?

mauvebic
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by mauvebic » Post

i used colouredglass, it's only glitchy when placed on/in water so i avoid using it for platforms atm.
Last edited by mauvebic on Tue Aug 20, 2013 01:40, edited 1 time in total.

mauvebic
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by mauvebic » Post

Last edited by mauvebic on Tue Aug 20, 2013 23:12, edited 1 time in total.

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LionsDen
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by LionsDen » Post

I have to say that I would never go into these crazy buildings in real life. They may be safe but they look like a horrible place to spend time. One good earthquake or explosion and down they come. A regular building could also succumb to an earthquake or explosion but these just look far more fragile.

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Casimir
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by Casimir » Post

Those buildings must comply the same standards as all the others. So the have to be build as safe as "normal" buildings, but it is way more expensive to do so. The most effective shape for a skyscraper is a vertical tube, thats why this things look so strange - they are very uneffective.

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philipbenr
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by philipbenr » Post

paramat wrote:I prefer your version to the real thing. How did you do those blue windows? I thought semi-transparency was glitchy?
only really in 0.4.6 or 5 or something like that... I've made a stained glass thing for myself in 0.4.7

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sdzen
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by sdzen » Post

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I haven't posted a screenshot in some time, so I might as well now :-)

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Inocudom
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by Inocudom » Post

sdzen wrote:http://i3.minus.com/i4zLfMW5Y9iKE.png
I haven't posted a screenshot in some time, so I might as well now :-)
What is that building supposed to be? Whatever it is, it looks very interesting.

That player skin could be a nice addition to Zeg9's skins mod.
Last edited by Inocudom on Wed Aug 21, 2013 01:08, edited 1 time in total.

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sdzen
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by sdzen » Post

Inocudom wrote:
sdzen wrote:http://i3.minus.com/i4zLfMW5Y9iKE.png
I haven't posted a screenshot in some time, so I might as well now :-)
What is that building supposed to be? Whatever it is, it looks very interesting.

That player skin could be a nice addition to Zeg9's skins mod.
that is my servers unfinished arena building, and the skin is my personal one :)

Zen S.D.

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malheureusement mon français n'est pas bon :<
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paramat
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by paramat » Post

mauvebic wrote:i used colouredglass, it's only glitchy when placed on/in water so i avoid using it for platforms atm.
Thanks, that uses what Bas080 used for the leaves in the OCD game, 'use_texture_alpha = true' in the node definition and editing the alpha channel of the texture to be lower than 255.
I made my leaf nodes semi transparent with an alpha of 239 and 'drawtype = glasslike', they cetainly are glitchy ... water normally obscured by a node shines right through, making the leaves flicker-invisible ... also multiple layers of other semi transparent nodes become brighter with distance.
However i like the effect, it is like light flickering through trees, it also makes the leaf nodes seem less bulky, so i continue to use this. I have also been experimenting with 'drawtype = plantlike' for leaves, since they are foliage like other plants, again this reduces the visual bulk.
Last edited by paramat on Wed Aug 21, 2013 02:32, edited 1 time in total.

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Mossmanikin
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by Mossmanikin » Post

Working on giant tree ferns:

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Noob 4 life!
My stuff

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by cuuks » Post

PilzAdam wrote:Mapgen v7 as-is, is pretty unusable. It only outputs stone, I just aliased it to dirt_with_grass.

sfan5
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by sfan5 » Post

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Mods: Mesecons | WorldEdit | Nuke & Minetest builds for Windows (32-bit & 64-bit)

mauvebic
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by mauvebic » Post

ImageImage

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PilzAdam
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by PilzAdam » Post

sfan5 wrote:Image
Image
Last edited by PilzAdam on Mon Aug 26, 2013 19:51, edited 1 time in total.

mauvebic
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by mauvebic » Post

[wip] "Urban Tree"

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Image
Image
Last edited by mauvebic on Tue Aug 27, 2013 14:33, edited 1 time in total.

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Inocudom
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by Inocudom » Post

You are a very skilled builder, Mauvebic.

mauvebic
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by mauvebic » Post

Inocudom wrote:You are a very skilled builder, Mauvebic.
thanks though its mostly just patience and attention to detail :p

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jin_xi
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by jin_xi » Post

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Evergreen
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by Evergreen » Post

Lol, that is awesome.
Back from the dead!

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philipbenr
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by philipbenr » Post

Image

Image

a quaint little outpost, that uses my unfinished, unreleased castle mod. (soon to come out)

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Melkor
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by Melkor » Post

jin_xi wrote:Image
so great!

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Mito551
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by Mito551 » Post

what the fuck? how did you do that?

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