[Mod] JKMod [15.9.2013] [jkmod]

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JKMurray
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[Mod] JKMod [15.9.2013] [jkmod]

by JKMurray » Post

JKMod adds farming to Minetest including animals. Currently the items are:

Carrots, Corn, Grapes, Grapevines, Melons, Wine barrel, Wine bottle, Palm Tree, Conifere, Sheep, Chicken, Eggs, Cow, Milk, Cake, Leather.

Code: WTFPL
Textures: WTFPL
Mod dependencies: default
Download: https://github.com/JKMurray/JKFarming

Currently in progress: extending recipes.

UPDATE
Some guy thinks it's funny to spam the wiki and do everything to get it down. So I decided to move everything. It's now available on GitHub!

If you want to see the recipes, howto's etc, please check my YouTube-channel (JKMurray).
Last edited by JKMurray on Sun Sep 15, 2013 16:02, edited 1 time in total.

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by sfan5 » Post

Looks nice
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by PenguinDad » Post

Please make the download available as a zip.

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by PilzAdam » Post

Its nice to see videos promoting the Lua API, since its a core feature of Minetest.

The selectionbox problem I saw in your second video can be fixed by setting a selection_box field in the plant nodes, e.g. the default plants use:

Code: Select all

selection_box = {
    type = "fixed",
    fixed = {-0.5, -0.5, -0.5,  0.5, -5/16, 0.5},
},

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JKMurray
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by JKMurray » Post

PilzAdam wrote:Its nice to see videos promoting the Lua API, since its a core feature of Minetest.

The selectionbox problem I saw in your second video can be fixed by setting a selection_box field in the plant nodes, e.g. the default plants use:

Code: Select all

selection_box = {
    type = "fixed",
    fixed = {-0.5, -0.5, -0.5,  0.5, -5/16, 0.5},
},
Ah thanks! I'll get to that!

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JKMurray
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by JKMurray » Post

PenguinDad wrote:Please make the download available as a zip.
Just did. It will be downloadable from now in in Rar and Zip.

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JKMurray
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by JKMurray » Post

UPDATE

The mod has been updated. Currently it has Carrots, Corn, Grapes, Melons and Sheep, plus everything that's needed to grow the items like Vineyards, the seeds and things like that.

The next version will add more recipes and craftable items so you can use the grown items.

Download, YouTube and wiki here: http://wiki.nowget.in

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by kaeza » Post

Would be nice if you provided a direct link (not a link to a download page) in the first post.
Also, what is the license for the mod?
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by Evergreen » Post

Looks like you are doing a great job. We need more minetest youtubers aside from chainlynx.
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by philipbenr » Post

could you add in chickens or a cow or something? It would make it an excellent mod

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by JKMurray » Post

philipbenr wrote:could you add in chickens or a cow or something? It would make it an excellent mod
Working on it. Chickens and cows are interesting for some reasons: eggs, milk, meat, things like that. They will be added very soon.

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by JKMurray » Post

kaeza wrote:Would be nice if you provided a direct link (not a link to a download page) in the first post.
Also, what is the license for the mod?
I'll put the link and the license there.

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by philipbenr » Post

I especially will like eggs. can make so many more recipes with eggs and actual milk. Thanks. :)

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by JKMurray » Post

UPDATE

Just added: Cows and some other trees. About the cow: it's a work in progress, it's even dumber than reallife cows. But it's a start!

If you want to see it in action and some explanation: check my YouTube-channel: JKMurray. Download is available in the wiki (version 3.9.2013)!

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by philipbenr » Post

awesome! This is a great mod!

:) +1

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by JKMurray » Post

UPDATE 4.9.2013
I updated the texturepack to support Misa's HD Texture pack. So if you're using the standard textures, some things will look different. If you want the whole deal, go to http://wiki.nowget.in and follow the guidelines over there.

Also, I added support for the Better HUD (and hunger)-mod, check the wiki to learn more about it.

The texture-conversion isn't complete yet, most of the blocks are done, but there's still a lot to do. I'll post updates as they come.

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by JKMurray » Post

UPDATE

Some guy thought it was fun to spam the wiki. So for now I had to put it out of its misery. Because I first want to handle that, the next update for JKFarming will be somewhere this week. I'm thinking about moving the mod to Github, so it's easier for everyone to download it.

In the next mod: some more live animals!

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by JKMurray » Post

UPDATE 14.9.2013
There's a new addition to our mod, called The Chicken. In the next update there will be a lot of recipes to use all the items the animals provide us with.

Also, I moved everything to GitHub (see the first post for more information). Howo's, updates and information is now provided in my videos about this mod.

YouTube: http://www.youtube.com/watch?v=J9Kbgzso ... O0JvRrb3jC

Subscribe to it to stay updated and learn how to use the mod!

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by JKMurray » Post

UPDATE 15.09.2013
Added eggs and sugar. So now you can have some delicous cake.

Youtube for this update: http://youtu.be/QBOmZZTjesc

The update is available on GitHub (see first post)

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by falsegrayburger » Post

Great!

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by rubenwardy » Post

Food version 2.0 Beta

I would like to alert you that the food mod now supports your mod
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u34

by u34 » Post

awesome mod...

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by nater6927 » Post

What do I name the file? It doesn't work.
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by rubenwardy » Post

Have you extracted it?

It is a mod pack, so I should not matter what it is called.

EDIT: and make sure that you get the folder inside the zip and use that, rather than just extracting the zip, because he did stupid things with github.
Last edited by rubenwardy on Wed Nov 13, 2013 08:52, edited 1 time in total.
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general3214
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by general3214 » Post

rubenwardy wrote:he did stupid things with github
+1
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