[Idea] New liquids and generator for the future???

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BlauerEisRegen
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[Idea] New liquids and generator for the future???

by BlauerEisRegen » Tue Sep 03, 2013 18:30

Hello!
I've got a great idea. I think.
What about creating a third liquid?
For example liquid chlorophyll.
Then If this touches lava it will create for example a coal node.
What do you think about that?
What is your meaning?

I would like that to be implemented because I like playing with generators, but I'd like to create a generator with other stuff...

Thanks for your meanings.
BTW.: Could that be implemented in the future?
 

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by Evergreen » Tue Sep 03, 2013 18:34

BlauerEisRegen wrote:Hello!
I've got a great idea. I think.
What about creating a third liquid?
For example liquid chlorophyll.
Then If this touches lava it will create for example a coal node.
What do you think about that?
What is your meaning?

I would like that to be implemented because I like playing with generators, but I'd like to create a generator with other stuff...

Thanks for your meanings.
BTW.: Could that be implemented in the future?
I think that would be very easy to do in a mod, but I highly doubt that you are getting that past one of the devs. We had a huge discussion about whether or not to add obsidian, so I doubt they will add anything like this.
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by Jordach » Tue Sep 03, 2013 18:44

These are actually quite nice ideas. We could do with more of them.
viewtopic.php?f=10&t=19056 Solar Plains Dev Server
 

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BlauerEisRegen
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by BlauerEisRegen » Wed Sep 04, 2013 18:36

I'm looking forward!
Hopefully a developer likes my ideas too???
Thanks for your answers!!
 

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by Josh » Fri Sep 06, 2013 02:50

Hybrid Dog wrote:What about adding oil?

Oil could be found deep underground, it could be used to power things.
 

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by Inocudom » Fri Sep 06, 2013 03:37

Josh wrote:
Hybrid Dog wrote:What about adding oil?

Oil could be found deep underground, it could be used to power things.


Speaking of oil...
https://forum.minetest.net/viewtopic.php?pid=9943#p9943
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by BlauerEisRegen » Fri Sep 06, 2013 05:02

But, why isn't something cool like that added in the normal game?
Because otherwise you have to look for every of your mods for updates, and I think many people have many mods!
And if the mod is in the default game, the mods would be also up-to-date!
 

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by hoodedice » Fri Sep 06, 2013 10:01

Just clone the mods from GitHub. It will always be up to date.
7:42 PM - Bauglio: I think if you go to staples you could steal firmware from a fax machine that would run better than win10 does on any platform
7:42 PM - Bauglio: so fudge the stable build
7:43 PM - Bauglio: get the staple build
 

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by BlauerEisRegen » Fri Sep 06, 2013 16:04

hoodedice wrote:Just clone the mods from GitHub. It will always be up to date.

I don't really understand how github really works...
 

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by hoodedice » Fri Sep 06, 2013 18:13

BlauerEisRegen wrote:
hoodedice wrote:Just clone the mods from GitHub. It will always be up to date.

I don't really understand how github really works...


Now's a good time to find out. Google it.
7:42 PM - Bauglio: I think if you go to staples you could steal firmware from a fax machine that would run better than win10 does on any platform
7:42 PM - Bauglio: so fudge the stable build
7:43 PM - Bauglio: get the staple build
 

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by Inocudom » Fri Sep 06, 2013 21:01

https://forum.minetest.net/viewtopic.php?pid=9943#p9943
Did anybody examine sfan5's oil mod yet. The link to it is above.
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by BlauerEisRegen » Sat Sep 07, 2013 08:16

Inocudom wrote:https://forum.minetest.net/viewtopic.php?pid=9943#p9943
Did anybody examine sfan5's oil mod yet. The link to it is above.

I know the mod, and it is quiet nice... But what about a second "generator"?
I don't only want to build a cobblestone generator... I'd like to use another one... simply to improve skyblock for example...
 


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