Post your screenshots!

twoelk
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by twoelk » Post

Luckily I had made some steps and tunnels before the claims got so many. You can reach almost 700 now quite easily without any pillar jumping as I added some more help today. Just look for the odd cobblestone marking the difficult parts. As some of my builds are now part of somebody else's claims, I have put up claims to protect my other builds ... so I added to the claiming mess :-(
Sadly my lost building is only framework and not verry pretty as is. Hopefully I will have time to finish the other projects, just need to drag more stuff up there.

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paramat
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by paramat » Post

twoelk, thanks for the amazing screenshots, i like to see other people's screenshots of my mods because the worlds are fresh and new to me, i like to see different texture packs too and how it looks with default textures. The trees are epic and it's good to see some spawned on Meru. Perhaps you could try climbing the new 2km Meru sometime ha.

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BlockMen
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by BlockMen » Post

First attempt to add an lens flare effect to minetest:
Image

here also a short video: http://www.youtube.com/watch?v=9L-tteuGdY4

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fairiestoy
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by fairiestoy » Post

Nice effect. One can see that it is quite very simple at the moment, but it adds a bit more of atmospheric feeling to the gameplay especially in that wastelands mod (I would love that lens flare when traveling through hot desert / wasteland, slowly getting thirsty and only the sun and me x) ). However, is it also behaving correct when you are partial behind tree leaves or something?
Interesting about new things is, to figure out how it works ...

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paramat
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by paramat » Post

Luckily i don't suffer from lens flare inside my eyes ;)

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BlockMen
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by BlockMen » Post

fairiestoy wrote:Nice effect. One can see that it is quite very simple at the moment, but it adds a bit more of atmospheric feeling to the gameplay especially in that wastelands mod (I would love that lens flare when traveling through hot desert / wasteland, slowly getting thirsty and only the sun and me x) ). However, is it also behaving correct when you are partial behind tree leaves or something?
It was just a quick try to add it, to be shown correct it needs a lot of work. Also i dont know if its possible to solve the mentioned point (trees, etc).

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paramat
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by paramat » Post

Image


I was up all night squeezing paragen into MGV7 and found this jungle swamp island next to an underwater ravine. MGV7 has a lot of what i call 'paddling pools', large areas of 1m deep water which make good swamps.
Last edited by paramat on Sat Oct 05, 2013 08:37, edited 1 time in total.

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Casimir
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by Casimir » Post

LuaVM and LandUp interfering.
Image
Image
Image

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paramat
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by paramat » Post

Wow!

arsdragonfly
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by arsdragonfly » Post

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Small house. WIP.

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paramat
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by paramat » Post

Image


Well behaved fog, translucency definition is by forum member 0gb/us.
Last edited by paramat on Wed Oct 09, 2013 18:56, edited 1 time in total.

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VanessaE
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by VanessaE » Post

The minetest logo, rendered in-game with HDX (inspired by Blockmen's default-textures one):

Image
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)

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Esteban
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by Esteban » Post

Town Server WIP:

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And an old picture I found:

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The first time I made a house on a multiplayer server (ray's server) back on 4.6-dev
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leetelate
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by leetelate » Post

Image
Happy Halloween from 1337318
Süßes oder Saures! - Gespensterwald Mod
MT IS MC'S SMARTER BROTHER
minetest 0.4.8 compiled from latest git on linux mint 15 with qjoypad and wired 360 controller
freeminer, pilztest, buildcraft and next are the idea factories
my minetest page is http://1337318.zymichost.com if zymic isn't down - meh, it is free...

leetelate
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by leetelate » Post

some first tries at creating a ski place...
Image
i know it should be built with wood but i like the lava in fire place
the first build was with wood but wood+lava=bad
the second build was with stone and stone+lava=good
Image
still need to add more mountain and start on the lifts
the static error in deactivateFarObjects is fixed now and i can use entities?
Last edited by leetelate on Mon Oct 07, 2013 14:56, edited 1 time in total.
MT IS MC'S SMARTER BROTHER
minetest 0.4.8 compiled from latest git on linux mint 15 with qjoypad and wired 360 controller
freeminer, pilztest, buildcraft and next are the idea factories
my minetest page is http://1337318.zymichost.com if zymic isn't down - meh, it is free...

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Evergreen
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by Evergreen » Post

leetelate wrote:some first tries at creating a ski place...
http://1337318.zymichost.com/ski1.jpg
i know it should be built with wood however i like the lava in fire place
the first build was with wood but wood+lava=bad
the second build was with stone and stone+lava=good
http://1337318.zymichost.com/ski2.jpg
still need to add more mountain and start on the lifts
the static error in deactivateFarObjects is fixed now and i can use entities?
Lor599 and I made a ski resort on the redcarb server. There aren't snow blocks either, so that would probably be the most white wool you have ever seen in one place. :P
Back from the dead!

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Melkor
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by Melkor » Post

paramat wrote: Image


Well behaved fog, translucency definition is by forum member 0gb/us. Here in paragenv7 mod fog is placed above a chosen threshold of perlin humidity.

wow i like this !

leetelate
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by leetelate » Post

Evergreen wrote:
leetelate wrote:some first tries at creating a ski place...
http://1337318.zymichost.com/ski1.jpg
i know it should be built with wood however i like the lava in fire place
the first build was with wood but wood+lava=bad
the second build was with stone and stone+lava=good
http://1337318.zymichost.com/ski2.jpg
still need to add more mountain and start on the lifts
the static error in deactivateFarObjects is fixed now and i can use entities?
Lor599 and I made a ski resort on the redcarb server. There aren't snow blocks either, so that would probably be the most white wool you have ever seen in one place. :P

Lol yeah i know, i had to make my own snow blocks, and slope blocks and multiple-plane slope blocks. The lift cables are driving me mad because of the line they have to follow versus the nodebox ability - Now i find out the static error is still there for entities and the chairlift will have to pass from node to entity when you get on, then back to node when you leave it - Meh, i will get there eventually - Ski's like a dream though except for the stupid ignore/loading glitch if you go too fast or jump+sideways slide to stop across a unloaded chunk (the even worse ignore problem)
MT IS MC'S SMARTER BROTHER
minetest 0.4.8 compiled from latest git on linux mint 15 with qjoypad and wired 360 controller
freeminer, pilztest, buildcraft and next are the idea factories
my minetest page is http://1337318.zymichost.com if zymic isn't down - meh, it is free...

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paramat
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by paramat » Post

Image


Here is paragen lua mapgen giving me the finger heh. This is one of the epic cliffs the modulated terrain creates.
viewtopic.php?id=6736


Image
Last edited by paramat on Tue Oct 08, 2013 16:04, edited 1 time in total.

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Esteban
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by Esteban » Post

Never craft while driving

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Scan avatar or click here to read a Message of Hope (PDF)

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Nisi
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by Nisi » Post

One part of my latest pumpkin project (Server: LandRush || Texture Pack: John Smith )

Right-click and open picture in new tab for full resolution :)

Image
Image
Last edited by Nisi on Fri Oct 11, 2013 18:37, edited 1 time in total.

skyarmy520
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by skyarmy520 » Post

that's really cool!!!!!!!!!!!!!!!!!!!!

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Krock
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by Krock » Post

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R.I.P Lava
Look, I programmed a bug for you. >> Mod Search Engine << - Mods by Krock - DuckDuckGo mod search bang: !mtmod <keyword here>

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BlockMen
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by BlockMen » Post

Working on a really MC-like nether

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Image

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Evergreen
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by Evergreen » Post

Back from the dead!

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