[Mod] Firearms [0.2.0] [firearms]

WailFin
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by WailFin » Post

kaeza wrote:Try entering the following commands in-game (press 'T' then type them in):

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/giveme firearms_guns:bullet_45 99
/giveme firearms_guns:pistol_45
That should give you a .45 pistol and 99 bullets.
THANKS, man. FINALLY got it working. Awesome mod!

WailFin
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by WailFin » Post

WailFin wrote:
kaeza wrote:Try entering the following commands in-game (press 'T' then type them in):

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/giveme firearms_guns:bullet_45 99
/giveme firearms_guns:pistol_45
That should give you a .45 pistol and 99 bullets.
THANKS, man. FINALLY got it working. Awesome mod!
Also, could you tell me the commands for giving myself each of the individual firearms [and maybe ammo] (In case you haven't guessed, I have NO idea what I'm doing)? Sorry for being such a bother...

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kaeza
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by kaeza » Post

WailFin wrote:Also, could you tell me the commands for giving myself each of the individual firearms [and maybe ammo] (In case you haven't guessed, I have NO idea what I'm doing)?  Sorry for being such a bother...

*shrug*

I really need to add a document about this to the mod. Maybe later.

For now, I came up with this:

Below is a list with all the defined items.

Use the following command to get each gun:

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/giveme <itemname>
For example:

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/giveme firearms_guns:m4
And use this one to get ammo:

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/giveme <itemname> <amount>
For example:

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/giveme firearms_guns:shell_12 99
These are the guns:

M9 (Pistol):

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firearms_guns:pistol_45
M4 (Assault Rifle):

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firearms_guns:m4
M3 (Shotgun):

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firearms_guns:m3
M79 (Grenade Launcher):

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firearms_destructive:m79
Bazooka/Rocket Launcher/Whatever:

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firearms_destructive:bazooka
These are the rounds:

.45 Rounds (for M9 Pistol):

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firearms_guns:bullet_45
5.56mm Rounds (for M4 Rifle):

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firearms_guns:bullet_556
12 Gauge Shells (for M3 Shotgun):

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firearms_guns:shell_12
40mm High Explosive rounds (for grenade launcher):

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firearms_destructive:he_40mm
Rocket (for Bazooka):

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firearms_destructive:rocket
Hope that helps.

EDIT: If all else fails, use creative mode to get the items you want.
Last edited by kaeza on Sun Jul 28, 2013 13:36, edited 1 time in total.
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Ikishida
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by Ikishida » Post

what's the recipe to make a gun?
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webdesigner97
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by webdesigner97 » Post

Image

I'm using the 0.4.7 stable download and Minetest 0.4.7 stable.

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by kbobdc3 » Post

I keep getting error messages
ERROR[main]: ServerError: LuaError: error running function 'on_step': ...est build\bin\..\mods\firearms\firearmslib/explosion.lua:39: attempt to index local 'bulletdef' (a nil value)
I'm not stupid, I'm weak minded

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kaeza
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by kaeza » Post

webdesigner97 wrote:http://im.bilderkiste.org/5137682139802/bug.PNG

I'm using the 0.4.7 stable download and Minetest 0.4.7 stable.
kbobdc3 wrote:I keep getting error messages
ERROR[main]: ServerError: LuaError: error running function 'on_step': ...est build\bin\..\mods\firearms\firearmslib/explosion.lua:39: attempt to index local 'bulletdef' (a nil value)
Please remove the firearms_destructive mod for now. I will look into it later.
Last edited by kaeza on Wed Aug 21, 2013 14:05, edited 1 time in total.
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kaeza
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by kaeza » Post

Ikishida wrote:what's the recipe to make a gun?
https://github.com/kaeza/minetest-firea ... t.lua#L104
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webdesigner97
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by webdesigner97 » Post

kaeza wrote:
webdesigner97 wrote:http://im.bilderkiste.org/5137682139802/bug.PNG

I'm using the 0.4.7 stable download and Minetest 0.4.7 stable.
kbobdc3 wrote:I keep getting error messages
ERROR[main]: ServerError: LuaError: error running function 'on_step': ...est build\bin\..\mods\firearms\firearmslib/explosion.lua:39: attempt to index local 'bulletdef' (a nil value)
Please remove the firearms_destructive mod for now. I will look into it later.
ok ;)

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by BrunoMine » Post

I can not mount .45 pistol
What is the recipe?
MII
-SW -> W = wood / S = stick / I = iron / M = ammunition (pistol_.45)
---W
I could not with this recipe.
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BrunoMine
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by BrunoMine » Post

You made mistakes in the mod.
The init this with some errors in the word default.
You should tidy it soon.
Some servers are using this mod with error.
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clarksallador
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by clarksallador » Post

help
whenever i use the explosives one this always pops-out:
ServerError:LuaError:error running function 'on_step':
...st_game\mods\minetest-firearms\firearms/explosion.lua39:attempt to index local 'bulletdef' (a nil value)


Edit:
Sorry about the first post .. didn't saw that
Last edited by clarksallador on Tue Sep 24, 2013 11:19, edited 1 time in total.

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kaeza
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by kaeza » Post

clarksallador wrote:How do you reload?
Did you read the first post?
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kaeza
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by kaeza » Post

clarksallador wrote:help
whenever i use the explosives one this always pops-out:
ServerError:LuaError:error running function 'on_step':
...st_game\mods\minetest-firearms\firearms/explosion.lua39:attempt to index local 'bulletdef' (a nil value)
Known. See above.
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BrunoMine
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by BrunoMine » Post

The shots go through the walls. is this correct? or is it a bug?
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kaeza
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by kaeza » Post

brunob.santos wrote:The shots go through the walls. is this correct? or is it a bug?
They shouldn't. Which weapon were you using?
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by BrunoMine » Post

kaeza wrote:
brunob.santos wrote:The shots go through the walls. is this correct? or is it a bug?
They shouldn't. Which weapon were you using?
simply all were equal. (except destructive).
Just shoot in the direction of the name. The player will be injured.
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dafull97
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by dafull97 » Post

Sorry if this is a Stupid question.... how do i shoot it... like it tells me 0 ammo... help please?

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by musicritic42 » Post

How do you reload?

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kaeza
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by kaeza » Post

I have rewritten the entire mod from scratch. It now also supports "zoom" on singleplayer or patched clients. See first post for download link.
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by jojoa1997 » Post

kaeza wrote:I have rewritten the entire mod from scratch. It now also supports "zoom" on singleplayer or patched clients. See first post for download link.
How do you zoom. And how come a mod can change fov in singleplayer but not multiplayer?
Coding;
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kaeza
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by kaeza » Post

jojoa1997 wrote:How do you zoom. And how come a mod can change fov in singleplayer but not multiplayer?
see firearmslib/action.lua (search for 'set_fov')
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rubenwardy
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by rubenwardy » Post

Does firearms_destructive work yet?
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Bas080
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by Bas080 » Post

Nice update! zoom looks great! so do the new textures for wielded items. New animation for shooting a gun would make this complete. A system for allowing the option to add or choose several wield animations would be great!

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Melkor
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by Melkor » Post

I do not know what I did wrong...

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09:19:52: ERROR[main]: ========== ERROR FROM LUA ===========
09:19:52: ERROR[main]: Failed to load and run script from 
09:19:52: ERROR[main]: C:\Users\melkor\games\minetest\minetest-0.4.7\bin\..\games\minetest_game\mods\firearmslib\init.lua:
09:19:52: ERROR[main]: ...7\bin\..\games\minetest_game\mods\firearmslib/config.lua:12: attempt to call global 'Settings' (a nil value)
09:19:52: ERROR[main]: stack traceback:
09:19:52: ERROR[main]:     ...7\bin\..\games\minetest_game\mods\firearmslib/config.lua:12: in main chunk
09:19:52: ERROR[main]:     [C]: in function 'dofile'
09:19:52: ERROR[main]:     ...4.7\bin\..\games\minetest_game\mods\firearmslib\init.lua:22: in main chunk
09:19:52: ERROR[main]: =======END OF ERROR FROM LUA ========
09:19:52: ERROR[main]: Server: Failed to load and run C:\Users\melkor\games\minetest\minetest-0.4.7\bin\..\games\minetest_game\mods\firearmslib\init.lua
09:19:52: ERROR[main]: ModError: Failed to load and run C:\Users\melkor\games\minetest\minetest-0.4.7\bin\..\games\minetest_game\mods\firearmslib\init.lua
kaeza wrote:NEW VERSION: http://youtu.be/CPRou-DFqgI
awesome!

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