[Mod] Cars! Finally! [0.1] [car]

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Dan Duncombe
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[Mod] Cars! Finally! [0.1] [car]

by Dan Duncombe » Post

Ok, based off PilzAdam's boat mod. Uses the Car01 model. A bit buggy when moving, and only comes in grey.No crafting, it is just a test. It can only be driven on nodes with cracky group.
Feel free to fork or whatever.
License: IDK, look at PA's boat mod.
Download: see below
Screeny:
Image
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car_mod-master.zip
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rubenwardy
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by rubenwardy » Post

Very nice!

Looks very good... are you going to add support for the Street mod (what ever kind of support that is)
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Dan Duncombe
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by Dan Duncombe » Post

rubenwardy wrote:Very nice!

Looks very good... are you going to add support for the Street mod (what ever kind of support that is)
Well, it will drive along streetsmod streets I think, if that is what you mean.
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by Esteban » Post

.
Last edited by Esteban on Fri Mar 18, 2016 13:17, edited 1 time in total.
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Dan Duncombe
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by Dan Duncombe » Post

Esteban wrote:Theres no problem If I release fork version of this mod? Im adding crafting recipe and more cars to the mod.
Sure, go ahead.
Some Mods: Castles Prefab Camouflage
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Esteban
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by Esteban » Post

.
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by philipbenr » Post

RBA has his technic mod: you might find an engine to put in...

Edit:RBA = RealBadAngel
Last edited by philipbenr on Thu Oct 10, 2013 23:38, edited 1 time in total.

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Melkor
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by Melkor » Post

nice :) thanks for using my 3d model!

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by Ikishida » Post

hey bro,is it okay if i use this mod to make a wolf-mounting mod?
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by MirceaKitsune » Post

The idea is nice. But I think vehicle support will need to be added as a separate function in the long run. Boats lack client-side prediction, hence why they're very slow to respond. They'd also need special physics I believe, to get anywhere near realistic for a vehicle.

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by Josh » Post

This looks cool.
You could make car models that are ripoffs of brands like Ford and Toyota. Except make the names differnt from the actual brands.
Ford = Roard
Toyota = MyMota

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by skyarmy520 » Post

YOU ARE AWESOME!!!!!THX

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by skyarmy520 » Post

LOL

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paramat
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by paramat » Post

Good mod, i'm having a lot of fun with this, i'm tweaking the physics and behaviour and want to try and make it climb half slabs but not full nodes.
Last edited by paramat on Mon Nov 18, 2013 13:44, edited 1 time in total.

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by Johnyknowhow » Post

WOOt cool
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by nextmissinglink » Post

paramat wrote:Giid mod, i'm having a lot of fun with this, i'm tweaking the physics and behaviour and want to try and make it climb half slabs but not full nodes.
good idea
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by BrunoMine » Post

is not working! Missing "prefab_barge_inventory.png" image
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by hoodedice » Post

brunob.santos wrote:is not working! Missing "prefab_barge_inventory.png" image
The developer of this mod has quit.
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by Inocudom » Post

hoodedice wrote:
brunob.santos wrote:is not working! Missing "prefab_barge_inventory.png" image
The developer of this mod has quit.
Quit as in permanently and eternally quit. If this mod is to be continued, it will have to be done by somebody else.

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paramat
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by paramat » Post

I have my own fork of this which has some minor improvements, i will release it soon.

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by Dopium » Post

Inocudom wrote:
hoodedice wrote:
brunob.santos wrote:is not working! Missing "prefab_barge_inventory.png" image
The developer of this mod has quit.
Quit as in permanently and eternally quit. If this mod is to be continued, it will have to be done by somebody else.
I made a cars and streets mod ages ago with all recipes and you can drive on any nodes except in a +y direction (must be level ground). I was stuck on the 3d model and someone released a streets mod as i was working on mine so i never bothered to continue. Project is still on my usb key untouched since 22/12/2012.
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by iangiestaspauli » Post

\o/

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by BrunoMine » Post

Car mods are always fun. Makes me think of racing.
Last edited by BrunoMine on Sun Dec 08, 2013 00:20, edited 1 time in total.
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by crystaldynamic » Post

What server has got a car mod? (Except the Peep's server)
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