[Mod] Tiny Trees [1.5] [trees]
- Bas080
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[Mod] Tiny Trees [1.5] [trees]
Bigger trees but smaller than moretrees trees
Description
The screenshots explain what this mod adds to the game.
Screenshots
Changelog
Future
* Improve pinetree model
Depends
biome_lib
default
Advised
vines
Download
https://github.com/bas080/trees/zipball/master
...or see code https://github.com/bas080/trees
License
WTFPL
Description
The screenshots explain what this mod adds to the game.
Screenshots
Changelog
Future
* Improve pinetree model
Depends
biome_lib
default
Advised
vines
Download
https://github.com/bas080/trees/zipball/master
...or see code https://github.com/bas080/trees
License
WTFPL
Last edited by Bas080 on Sun Aug 09, 2015 15:42, edited 2 times in total.
Mangrove trees could be more prominent in Hybrid Dog's swamps, while the jungle trees could have a greater chance of appearing in the jungle biomes. The palm trees could be more prominent when the beaches are next to jungle and desert biomes.
I wonder how well this works alongside moretrees?
I wonder how well this works alongside moretrees?
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I like how this mod is going. Its trees fit in very well with those of the moretrees mod.
Last edited by Inocudom on Wed May 08, 2013 16:00, edited 1 time in total.
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Yes, it fits very well to moretrees and is a great addition to that (or perhaps a replacement for that one on very weak hardware). Great how nature envolved! Perhaps my lumberjacks ought to lern how to offer the new wood. On the other hand, cutting down one of those tiny trees is far easier than with the big ones, so wood might be aquired naturally.
A list of my mods can be found here.
- Mossmanikin
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Love this mod!
Would like to have support for it in my mod Alternative Trunks.
Would like to have support for it in my mod Alternative Trunks.
As far as I can see, you forgot to have the recipe to turn the palm tree wood into wooden planks because I can't do it and I didn't see it in the lua text while I did see one in the mangrove text.
Edit: I can see that you don't have a texture for the palm planks so maybe this was on purpose.
Edit: I can see that you don't have a texture for the palm planks so maybe this was on purpose.
Last edited by LionsDen on Sun Jun 09, 2013 21:50, edited 1 time in total.
Some improvements that could help this mod out were made to Minetest recently.
http://forum.minetest.net/viewtopic.php ... 112#p96112
http://forum.minetest.net/viewtopic.php ... 112#p96112
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Would voxel_manip be useful for this mod?
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- Bas080
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Inocudom, I appreciate your eagerness to improve mod performance.
For now I'm not convinced that there is something better then plants_lib. If so I'm sure VanessaE will update her plants_lib. That would mean that all dependent mods should perform better.
I have had ideas for improving the spawning of plants by making plant density higher near the ideal habitat and less dense as it is farther away from it. Plants_lib does not allow it directly although it can be achieved by performing several calls of a plants_lib function. Which would not be the best for performance or end result.
For now I'm not convinced that there is something better then plants_lib. If so I'm sure VanessaE will update her plants_lib. That would mean that all dependent mods should perform better.
I have had ideas for improving the spawning of plants by making plant density higher near the ideal habitat and less dense as it is farther away from it. Plants_lib does not allow it directly although it can be achieved by performing several calls of a plants_lib function. Which would not be the best for performance or end result.
- DeamonicHero
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- Mossmanikin
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You can configure moretrees.DeamonicHero wrote:I like your mod and more resource friendly, but could you add rubber trees to your mod so that technic mod supports it, more trees is a bit heavy for my system. Thank you.
If you look in the folder of moretrees there should be the files default_settings.txt and moretrees_settings.txt.
If the latter doesn't exist you can make a copy of default_settings.txt and rename it to moretrees_settings.txt.
In line 5-16 you can enable/disable the trees, according to your taste/needs.
EDIT: gramma
Last edited by Mossmanikin on Sun Sep 08, 2013 16:05, edited 1 time in total.
- DeamonicHero
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Mossmanikin wrote:You can configure moretrees.DeamonicHero wrote:I like your mod and more resource friendly, but could you add rubber trees to your mod so that technic mod supports it, more trees is a bit heavy for my system. Thank you.
If you look in the folder of moretrees there should be the files default_settings.txt and moretrees_settings.txt.
If the latter doesn't exist you can make a copy of default_settings.txt and rename it to moretrees_settings.txt.
In line 5-16 you can enable/disable the trees, according to your taste/needs.
Thanks for the quick reply, that will be really helpful with my new world. So i will disable all the trees in moretress except rubber and enable tiny trees problem solved
- VanessaE
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More specifically, default_settings.txt is in the moretrees folder, while moretrees_settings.txt will be in your world folder. If the latter doesn't exist, Moretrees will automatically copy and rename the default settings file.
You can either edit moretrees_settings.txt, or manually copy and rename default_settings.txt and then edit the copy.
Note that this only affects the spawning of trees at mapgen time - it does not change the ability to place and grow saplings, nor does it disable the nodes that make up the various trees.
You can either edit moretrees_settings.txt, or manually copy and rename default_settings.txt and then edit the copy.
Note that this only affects the spawning of trees at mapgen time - it does not change the ability to place and grow saplings, nor does it disable the nodes that make up the various trees.
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)
- CraigyDavi
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- philipbenr
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I like the mod, and I also like this one: Experimental Magpen Still, they don't work well together. I have ice and snow and palm trees together...
I don't know which one I want to use more...
I don't know which one I want to use more...
- Neuromancer
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I posted an bug/problem viewtopic.php?id=7365 about translucent leaves over water, but I noticed I only saw it happening with the leaves from the trees in this mod, and not in MoreTrees. At first I thought it was because only the leaves this mod were over water, but then I noticed that Moretrees had leaves over water and those leaves did not become translucent over water. What is the difference between the tree leaves in this mod and MoreTrees?
Last edited by Neuromancer on Fri Oct 11, 2013 01:30, edited 1 time in total.
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Eden Game Natural Beauty Textures
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- CraigyDavi
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Is this mod still being worked on?
VanessaE successfully added a feature to moretrees that can give the leaves of its trees and base game trees the plantlike drawtype if the option is turned on (causes a 5-10 fps boost and looks more realistic.) Could you do the same with the trees of this mod? If you want to know how to do it, ask VanessaE.
VanessaE successfully added a feature to moretrees that can give the leaves of its trees and base game trees the plantlike drawtype if the option is turned on (causes a 5-10 fps boost and looks more realistic.) Could you do the same with the trees of this mod? If you want to know how to do it, ask VanessaE.
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Perhaps it's less needed here. After all the trees are much smaller and have less leaves. Mixing of drawtypes for leaves could look ugly, so an option here couldn't hurt.
A list of my mods can be found here.
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