Post your mod requests/ideas here
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- darthvader
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Is there a mod that either removes all of your inventory upon death and NOT put it into a bones, or a mod that puts your inventory into an undead mob of some sort. Maybe like a bones node that when you return to the area that you die in, it ends up turning into an enemy upon click or time, instead of letting you just take back your inventory. I want a mod that'll make death hurt more than the bones mod does. As such, let me know if there's already a mod like this.
That sounds quite cool, having to fight your undead self to reclaim your items... nice!ElectricSolstice wrote:Is there a mod that either removes all of your inventory upon death and NOT put it into a bones, or a mod that puts your inventory into an undead mob of some sort. Maybe like a bones node that when you return to the area that you die in, it ends up turning into an enemy upon click or time, instead of letting you just take back your inventory. I want a mod that'll make death hurt more than the bones mod does. As such, let me know if there's already a mod like this.
- Casimir
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- Dan Duncombe
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My zombies game spawns a wraith when you die, that attacks you.Casimir wrote:Easiest way: make an ABM for bones that spawns e.g. simplemobs.
Some Mods: Castles Prefab Camouflage
My Games: Nostalgia Realtest Revamped
Servers: See above games.
My Games: Nostalgia Realtest Revamped
Servers: See above games.
You mean like this?DeepGaze wrote:can a block say mesecon wire be used under water without being full of air. i would like to submerge items and make them inconspicuous.
I used the 'noairblocks' mod from the 'sea-modpack' + I put 'sea=1' in the groups= of the nods of the blinky plant, wire and lightblock.
(Possible) problems:
- The water nodes are changed, meaning you better don't use this in the top 2 water rows (y -1 and -2)
- It uses ABM's. Maybe that causes lower FPS (in combination with other heavy mods)
Other ways (with their own difficulties::
- Use nodeblocks. The textures 'sticking out' of the 'normal block' have no airblock
- use entities
- try this out (explained by Sokomine: viewtopic.php?pid=101965#p101965
- AspireMint
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Hello.
Idea: Chess, 1 block=1 figurine
Idea: Chess, 1 block=1 figurine
Spoiler
(qwrwed's chessboard)
"Truth hurts. Maybe not as much as jumping on a bicycle with the seat missing, but it hurts."
"There's 🧁for you, 🧁for me, 🧁for sale, 🧁for free"
"I came here to drink milk and kick ass, and I've just finished my milk!" ― Maurice Moss
"There's 🧁for you, 🧁for me, 🧁for sale, 🧁for free"
"I came here to drink milk and kick ass, and I've just finished my milk!" ― Maurice Moss
- AspireMint
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i want a mod where you can have premade stores, houses, a whole premade community. all of it vacant, maybe a few NPCS. that would be flippin' awesome! i also want mobs like vampires, freankenstien, and farmyard animals. maybe you could choose when you start it to live in the city, suburbs, or country, and you could use money, be a mkiner, carpenter, or craftman.
I also saw some other of your posts. You'll find some of the mods you want in the first pages under mod releases.Azuna wrote:i want a mod where you can have premade stores, houses, a whole premade community. all of it vacant, maybe a few NPCS. that would be flippin' awesome! i also want mobs like vampires, freankenstien, and farmyard animals. maybe you could choose when you start it to live in the city, suburbs, or country, and you could use money, be a mkiner, carpenter, or craftman.
Keep in mind that most mods (sometimes only) work best with the latest minetest build (daily unstable/github version https://github.com/minetest/minetest)
Some latest versions of mods, for example the moresores, are updated to work with the latest build(s) and don't work with older (for example 0.4.4) versions.
Edit: some extra info
Last edited by Topywo on Sun Oct 06, 2013 16:55, edited 1 time in total.
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- DeepGaze
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is there a mod that adds a *player 2* so you could move your player 2 and solve puzzles
if not here is my concept switching by a command(/-ps) and removing it by another (/-pd) adding with (/-pa)
this would be granted by a object like a hat
I hope this is a good idea
if not here is my concept switching by a command(/-ps) and removing it by another (/-pd) adding with (/-pa)
this would be granted by a object like a hat
Spoiler
crafting idea:
[X,W,X] W=darkgrey wool
[W,M,W] M=mese crystal
[S,M,S] S=steel ingot
[X,W,X] W=darkgrey wool
[W,M,W] M=mese crystal
[S,M,S] S=steel ingot
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- Evergreen
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- Neuromancer
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What about a Gold Rush Mod that has realistic gold mining. For example, you use a dozer to knock down the trees. Then you use a ripper to rip up the permafrost. Then a dozer to push the dirt away until you get to gravel just above stone. You load the gravel into washplant/Trommel that needs to be near to a watersource. You take out the miners moss and put it on a gold table to extract the gold. There could also be glory holes that are 70 feet deep that you dig for with big machinery, and you have to pump out water that keeps pouring in. I think pipeworks would help with this mod. You could even do drilling to find out what spots are more gold rich.
Mods:Immersive Sounds
Phonics
Eden Game Natural Beauty Textures
Try out dropbox and get me free space: https://db.tt/JjjTr7fl
Phonics
Eden Game Natural Beauty Textures
Try out dropbox and get me free space: https://db.tt/JjjTr7fl
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