BlockMen
Developer
Posts: 768 Joined: Fri Mar 01, 2013 17:24
GitHub:
BlockMen
Location: Germany
by BlockMen » Mon Nov 25, 2013 21:13
Post
This pack is an overhaul of the default textures (at least most of them).
Some are complete redone, some are more detailed and some have "just" better colors, lighting ...
Screenshot:
Spoiler
Notice:
- For Minetest 0.4.7 or later
- Used in
dev-version of Minetest+
License:
CC-BY 3.0 and GPLv3 (see README.txt for details)
Download:
Version 0.2
Last edited by
BlockMen on Sat Dec 07, 2013 16:28, edited 1 time in total.
Enke
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NANOsoldierEnke
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by Enke » Mon Nov 25, 2013 21:33
Post
Awesome! I especially like the mese crystal and diamond textures.
Lush8
ExtraVars for Red Eclipse
<Anarchid> my turn was still the most awesome, yielding all the cripples, two captured paranormals, and death rate of about 30%
<ORCACommander> Anarchid: you need to work harder
<ORCACommander> I am hereby putting you under review until you can increase the casualty rate
general3214
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by general3214 » Tue Nov 26, 2013 05:50
Post
Reminds me a bit of Minecraft, but it's good.
Jordach
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by Jordach » Tue Nov 26, 2013 07:57
Post
That mese crystal looks like the Yellow Emerald I used in MC4MT8....
(On close examination, it almost is!)
On more looks, the steel door looks almost like tekkit's re-inforced concrete door...
Josh
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Location: Victoria, Australia
by Josh » Thu Nov 28, 2013 02:29
Post
Nice!
CraigyDavi
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by CraigyDavi » Sun Dec 01, 2013 17:57
Post
Looks cool. Could you add a door too which matches the new steel door?
lightonflux
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Location: Germany
by lightonflux » Mon Dec 02, 2013 22:31
Post
I have lava trees. I think that is because i don't use fancy trees. I would like to use that but performance does not allow it.
Would be great if your pack would support boxy leaves.
http://i.imgur.com/x1JVeEP.png
Last edited by
lightonflux on Mon Dec 02, 2013 22:36, edited 1 time in total.
Linxx
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Posts: 406 Joined: Wed May 16, 2012 00:37
by Linxx » Mon Dec 02, 2013 22:53
Post
i made some textures for tools a while back idk if they would fit the style but pm me if you want me to show them to you.
BlockMen
Developer
Posts: 768 Joined: Fri Mar 01, 2013 17:24
GitHub:
BlockMen
Location: Germany
by BlockMen » Tue Dec 03, 2013 13:36
Post
CraigyDavi wrote: Looks cool. Could you add a door too which matches the new steel door?
I will add a reworked wooden door, but it wont have the steel doors shape
lightonflux wrote: I have lava trees. I think that is because i don't use fancy trees. I would like to use that but performance does not allow it.
Would be great if your pack would support boxy leaves.
http://i.imgur.com/x1JVeEP.png
fixed in 0.1.1
Ikishida
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by Ikishida » Wed Dec 04, 2013 14:13
Post
THANKS FOR IMPROVING THE SUCKY DEFAULT TEXTURES!!! also,Minetest look sad with the default textures but when I saw this,I thought "WOW! Block Men went an extra mile!"
(singing)"Oh,I was so enchanted to see this,paaack,this night has been the best night of my life
I'm wonderstruck to see just what improved."(it IS actually nighttime here at the Phillipines =P)
When life hands you lemons,throw it back at life saying "I don't need your goddamn lemons!"
Mito551
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Posts: 1271 Joined: Sat Jun 16, 2012 15:03
by Mito551 » Wed Dec 04, 2013 17:46
Post
cobblestone still sucks.
VanessaE
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by VanessaE » Wed Dec 04, 2013 19:12
Post
Maybe offer-up a better one? What he has is still better than the default one.
Mito551
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Posts: 1271 Joined: Sat Jun 16, 2012 15:03
by Mito551 » Wed Dec 04, 2013 20:18
Post
VanessaE wrote: Maybe offer-up a better one? What he has is still better than the default one.
it's his texture pack.
i've got cobblestone which i like, and i mostly say out of this.
Sokomine
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by Sokomine » Thu Dec 05, 2013 01:33
Post
Mito551 wrote:
cobblestone still sucks.
It does. At least on larger areas. I think it's better to not give cobble a too nice texture in texturepacks - else people might not even realize how ugly large cobble constructions usually look like.
A list of my mods can be found
here .
BlockMen
Developer
Posts: 768 Joined: Fri Mar 01, 2013 17:24
GitHub:
BlockMen
Location: Germany
by BlockMen » Thu Dec 05, 2013 18:17
Post
Sokomine wrote: Mito551 wrote:
cobblestone still sucks.
It does. At least on larger areas. I think it's better to not give cobble a too nice texture in texturepacks - else people might not even realize how ugly large cobble constructions usually look like.
Larger areas of cobblestone always look bad, even with a good 16px texture.
No.
BlockMen
Developer
Posts: 768 Joined: Fri Mar 01, 2013 17:24
GitHub:
BlockMen
Location: Germany
by BlockMen » Sat Dec 07, 2013 16:31
Post
Update! Added new textures for all default tools (and farming)
Spoiler
philipbenr
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philipbenr
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by philipbenr » Sat Dec 07, 2013 19:23
Post
Looks great BlockMen! I like the Axe. though I think that the shovel handle should be longer. It looks similar to the default textures I'm making for Freeminer.
philipbenr
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philipbenr
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by philipbenr » Sat Dec 07, 2013 19:26
Post
Suggestion: Make diamond ore look like a diamond embedded in stone.
Something like that.
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