This is probably a real noob question, but...
I can't get the MOB Framework to work. I downloaded both versions (GitHub and the primary link in the first post) and tried them both with the same method:
-Standard minetest game
-Extract to the "mods" folder in the minetest folder (I'm on ubuntu 13.10 by the way, so that should be /home/<username>/.minetest/mods)
-Rename to "animal_modpack"
-"Enable MP" in minetest, save
-"Play"
And then i get this error message: ModError: Failed to load and run /home/<username>/.minetest/mods/animals_modpack/mob_slime/init.lua
I checked the init.lua file and the terminal and the name of the mod(folder) should be right...
I disabled that one mob/mod, but it happens to all of them.
Here is the terminal output (World = WORLDNAME, Username = tobias):
Code: Select all
tobias@tobias-ubuntu:~$ minetest
Irrlicht Engine version 1.8.0
Linux 3.11.0-14-generic #21-Ubuntu SMP Tue Nov 12 17:04:55 UTC 2013 x86_64
Using renderer: OpenGL 4.3.12614
AMD Radeon HD 6320 Graphics: ATI Technologies Inc.
OpenGL driver version is 1.2 or better.
GLSL version: 4.3
Loaded texture: /usr/share/minetest/games/minetest_game/menu/header.png
Loaded texture: /usr/share/minetest/games/minetest_game/menu/icon.png
Loaded texture: /usr/share/minetest/games/minimal/menu/icon.png
Loaded texture: /home/tobias/.minetest/games/minitest/menu/icon.png
11:56:11: ACTION[main]: Factions mod : sauvegarde des informations de factions dans /home/tobias/.minetest/mods/factions/factions.txt
11:56:11: ACTION[main]: MOD: animalmaterials loading ...
11:56:11: ACTION[main]: MOD: animalmaterials mod version 0.1.0 loaded
MOD: mobf loading ...
11:56:11: ACTION[main]: MOBF: failed to open world specific config file
registering pattern dont_move
registering pattern run_and_jump_low
registering pattern stop_and_go
registering pattern swim_pattern1
registering pattern swim_pattern2
registering pattern flight_pattern1
MOD: mob framework mod 2.3.4 loaded
11:56:11: ACTION[main]: MOD: mobf_settings mod loading ...
11:56:11: ACTION[main]: MOD: mobf_settings mod version 0.9.1 loaded
11:56:11: ACTION[main]: MOD: mob_slime mod loading ...
11:56:11: ACTION[main]: adding mob slime_L
[ 29.600000]MOBF: registering new entity: ":mob_slime:slime_L"
11:56:11: ERROR[main]: ========== ERROR FROM LUA ===========
11:56:11: ERROR[main]: Failed to load and run script from
11:56:11: ERROR[main]: /home/tobias/.minetest/mods/animals_modpack/mob_slime/init.lua:
11:56:11: ERROR[main]: ...ias/.minetest/mods/animals_modpack/mobf/factions.lua:55: attempt to call field 'exists' (a nil value)
11:56:11: ERROR[main]: stack traceback:
11:56:11: ERROR[main]: ...ias/.minetest/mods/animals_modpack/mobf/factions.lua:55: in function 'setupmob'
11:56:11: ERROR[main]: ...e/tobias/.minetest/mods/animals_modpack/mobf/api.lua:126: in function 'mobf_add_mob'
11:56:11: ERROR[main]: ...as/.minetest/mods/animals_modpack/mob_slime/init.lua:491: in main chunk
11:56:11: ERROR[main]: ======= END OF ERROR FROM LUA ========
11:56:11: ERROR[main]: Server: Failed to load and run /home/tobias/.minetest/mods/animals_modpack/mob_slime/init.lua
11:56:12: ERROR[main]: ModError: Failed to load and run /home/tobias/.minetest/mods/animals_modpack/mob_slime/init.lua
Loaded texture: /usr/share/minetest/games/minetest_game/menu/header.png
Am I doing doing something wrong? Is it because I'm using Ubuntu/linux? Or is it just a bug in the mod(, I doubt that since I haven't seen anyone else complain about this..)?