lets find that out...sfan5 wrote:Irrlicht has a built-in file chooser, there is no need to redo that in lua.
All we need is a file chooser interface for Lua
that will be a great step for minetest-developers...
First of all, make sure you rename the folder to "worldedit" (without the quotes, of course). Then, when you highlight your world in the singleplayer menu, click configure and enable the whole worldedit mod.Tx_RushFan wrote:I can't get this mod to work. I copied the Uberi-Minetest-WorldEdit-3fa9dfd folder into my Minetest's mods folder. In game I've tried the following:
1. type in /grant worldedit and am told Server -|- Invalid parameters (see /help grant)
2. type in /grant username worldedit and am told Server -|- Unknown privilage:worldedit
Code: Select all
01:25:29: ERROR[main]: ServerError: ...in/../mods/utility_mods/WorldEdit/worldedit_gui/init.lua:75: attempt to call method 'get_player_by_name' (a nil value)
01:25:29: ERROR[main]: stack traceback:
01:25:29: ERROR[main]: ...in/../mods/utility_mods/WorldEdit/worldedit_gui/init.lua:75: in function 'get_formspec'
01:25:29: ERROR[main]: .../bin/../mods/utility_mods/unified_inventory/internal.lua:17: in function 'get_formspec'
01:25:29: ERROR[main]: .../bin/../mods/utility_mods/unified_inventory/internal.lua:85: in function 'set_inventory_formspec'
01:25:29: ERROR[main]: ...f/048/bin/../mods/utility_mods/unified_inventory/api.lua:93: in function 'action'
01:25:29: ERROR[main]: ...bin/../mods/utility_mods/unified_inventory/callbacks.lua:59: in function <...bin/../mods/utility_mods/unified_inventory/callbacks.lua:51>
01:25:29: ERROR[main]: ...Minetest_game_stuff/048/bin/../builtin/misc_register.lua:330: in function <...Minetest_game_stuff/048/bin/../builtin/misc_register.lua:318>
https://github.com/Uberi/Minetest-WorldEdit/pull/26LazyJ wrote:I'm having a bit of trouble with the GUI crashing my Mintest client when I click on the "World Edit" icon.
Hope he pulls soon... this bug annoying.kaeza wrote:https://github.com/Uberi/Minetest-WorldEdit/pull/26LazyJ wrote:I'm having a bit of trouble with the GUI crashing my Mintest client when I click on the "World Edit" icon.
when i press "i" it opens it again but it does not open the inventory and the craft grid it opens the worldedit_guiJordach wrote:Press the escape key.addi wrote:if i use the worldedit gui ill stay at it. there is no way to go to the craft grid again. only logout/login helps
the click on the back button opens only the last visited page in worldedit_gui
My fault, use //loadZombie471 wrote:I'm trying to import the Schematic from Minecraft to Minetest in viewtopic.php?id=6007 but, //import doesn't exist. Not even in the command list on here..
I did //load *Schematic Name* and it sayssfan5 wrote:My fault, use //loadZombie471 wrote:I'm trying to import the Schematic from Minecraft to Minetest in viewtopic.php?id=6007 but, //import doesn't exist. Not even in the command list on here..
Make sure enough parts of the map are loaded by flying around first.Zombie471 wrote:I did //load *Schematic Name* and it sayssfan5 wrote:My fault, use //loadZombie471 wrote:I'm trying to import the Schematic from Minecraft to Minetest in viewtopic.php?id=6007 but, //import doesn't exist. Not even in the command list on here..
11:48:41: ERROR[ServerThread]: Map::setnote(): not allowing to place CONTENT_IGNORE while trying to replace "default:stone" at (157,21,3) (block]
Only parts of the Schematic load.
Users browsing this forum: No registered users and 42 guests