[Modpack] Player interface for worldedit [worldedit_gui]

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VanessaE
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by VanessaE » Post

We went militant with his vegetarian stuff, bitching about meat-eating in IRC and posting disgusting shock photos of meat processing conditions (scare tactic stuff) here on the forums. He requested the ban, despite attempts to convince him it wasn't needed.
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by Jordach » Post

In a nutshell:

He went MAD.

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by lkjoel » Post

Mito551 wrote:
Likwid H-Craft wrote:Just to ask, but why is he ban for? "cornernote"
he had some argument about vegeterian stuff. and decided that the community isn't tolerant enough and asked for ban. *in a nutshell*
Yep, that sums it up.
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Temperest
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by Temperest » Post

cHyper wrote:Set Pos - Button do not work for me....
Select positions by punching two nodes

is there a problem... i cannot set pos1,pos2 !!!!
This mod is no longer in a working state. A builtin GUI for WE is planned.
WorldEdit 1.0 released

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by fishyWET » Post

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Last edited by fishyWET on Tue Apr 04, 2017 06:23, edited 1 time in total.

Tx_RushFan
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by Tx_RushFan » Post

How do you delete water? I just replaced land with water and now I have water 2 blocks higher than the water around it.

//clearobjects does nothing for me yet //mark shows 216 nodes.
Last edited by Tx_RushFan on Wed Dec 11, 2013 04:09, edited 1 time in total.

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hoodedice
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by hoodedice » Post

Tx_RushFan wrote:How do you delete water? I just replaced land with water and now I have water 2 blocks higher than the water around it.

//clearobjects does nothing for me yet //mark shows 216 nodes.
//set air

Make sure water is infinite first. If finite, wait for it to drain.
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Tx_RushFan
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by Tx_RushFan » Post

What are the specific steps to installing this?

What I did - I replaced everything in worldedit/mods/worldedit/worldedit_gui with all the files from
cornernote-minetest-worldedit_gui-69791f0.zip files worldedit_gui folder.

Possible Issue?
It works but I have to hit the page button on creative inventory back to 1/8 before the "back" buttons shows. I click that and then I see the "World Edit" button. From there it works fine (other than dig but I see this is a know issue). Is this normal or should the "World Edit" button show up in my inventory at all times?


Also, thanks hoodedice. I'll try that.
Last edited by Tx_RushFan on Wed Dec 11, 2013 23:06, edited 1 time in total.

Temperest
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by Temperest » Post

Hi Tx_RushFan, hoodedice:

This mod is no longer recommended for use with recent versions of WorldEdit, due to a security issue discovered recently that could allow people to use some WorldEdit functions without needing the worldedit privileges.

Consider using the latest development version of WorldEdit instead, which has a brand new official WorldEdit GUI that is actively developed and maintained.
WorldEdit 1.0 released

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Latest article: Mesecons Basics.

Tx_RushFan
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by Tx_RushFan » Post

Thanks Temperest

I got rid of the gui mod and the standard one with Worldedit is working fine.

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Re: [Mod] WorldEdit GUI [worldedit_gui] Player interface for

by Wuzzy » Post

Can you please consider to add support for sfinv_buttons?
viewtopic.php?t=16079

This is a mod which allows to add buttons in a special tab in Minetest Game's new Simple Fast Inventory by rubenwardy.

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Wuzzy
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Re: [Mod] WorldEdit GUI [worldedit_gui] Player interface for

by Wuzzy » Post

Is this mod still officially supported?
It seems it has now been incorporated into the official WorldEdit modpack (viewtopic.php?t=572), so is this thread still required?

I'm inclined to recommend to move this thread to Old Mods because it might confuse people.

Also, all WorldEdit users, read this: viewtopic.php?f=18&t=17601

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