[Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJIT

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sfan5
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by sfan5 » Fri Nov 22, 2013 06:26

New Build
[spoiler=6 commits]<MinetestBot> GIT: metaducky AT gmail DOT com commited to minetest/minetest: fix gettext compile issues under win32 0930911efa 2013-11-18T18:11:52-08:00 http://git.io/hsQzfA
<MinetestBot> GIT: BlockMen commited to minetest/minetest: Fix modmanager screenshot path 0c8bf7cf94 2013-11-19T06:39:40-08:00 http://git.io/umNzDw
<MinetestBot> GIT: kwolekr commited to minetest/minetest: Mapgen V6: Respect water_level setting b38afc9311 2013-11-20T21:43:27-08:00 http://git.io/kqkAMA
<MinetestBot> GIT: kwolekr commited to minetest/minetest: LuaVoxelManip: Update parameter index of set_lighting() 98e4e2b373 2013-11-20T21:45:17-08:00 http://git.io/nesCkQ
<MinetestBot> GIT: kwolekr commited to minetest/minetest: Fix possible implicit conversion of NULL to std::string 5323d800cc 2013-11-20T21:49:32-08:00 http://git.io/-GutHw
<MinetestBot> GIT: ShadowNinja commited to minetest/minetest: Fix usage of 'minetest' where 'engine' was intended e52d811110 2013-11-21T18:24:04-08:00 http://git.io/iks08Q[/spoiler]
DL: minetest-0.4.7-e52d811-win32.7z
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by sfan5 » Sat Nov 23, 2013 14:56

New Build
[spoiler=2 commits]<MinetestBot> GIT: kahrl commited to minetest/minetest: Fix crash when pressing Enter key in formspec menu 6f851c9692 2013-11-22T15:37:32-08:00 http://git.io/8fyN9g
<MinetestBot> GIT: sfan5 commited to minetest/minetest: Prevent enabling Shaders if Direct3D is used ee0b8da844 2013-11-23T06:41:47-08:00 http://git.io/I_foWw[/spoiler]
DL: minetest-0.4.7-ee0b8da-win32.7z
Last edited by sfan5 on Sat Nov 23, 2013 18:13, edited 1 time in total.
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by sfan5 » Sun Nov 24, 2013 11:36

Last edited by sfan5 on Sun Nov 24, 2013 13:13, edited 1 time in total.
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by Inocudom » Fri Nov 29, 2013 19:35

Will you be able to make a new build of RealBadAngel's shaders branch? He made a few changes to it that need to be tested.
You can now find my videos at BitChute: https://www.bitchute.com/channel/some_cheeky_jinuskian/
 

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by sfan5 » Sun Dec 01, 2013 17:48

Inocudom wrote:Will you be able to make a new build of RealBadAngel's shaders branch? He made a few changes to it that need to be tested.

Here you go: http://sfan5.duckdns.org/minetest-0.4.8-04e9a9d-rba-shader-win32.7z
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by sfan5 » Tue Dec 03, 2013 18:36

New Build with Shader Support yay!
DL: minetest-0.4.8-2330267-win32.7z
Mods: Mesecons | WorldEdit | Nuke & Minetest builds for Windows (32-bit & 64-bit)
 

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by hoodedice » Wed Dec 04, 2013 06:12

sfan5 wrote:New Build with Shader Support yay!
DL: minetest-0.4.8-2330267-win32.7z


I think you should also pack a texture pack with bumpmapping along with it, such as 'Bumped'

EDIT: Freezes on pressing the 'Play' button. On Force closing using the Task Manager, closes without making a .conf or putting anything in the debug log.
Last edited by hoodedice on Wed Dec 04, 2013 07:13, edited 1 time in total.
7:42 PM - Bauglio: I think if you go to staples you could steal firmware from a fax machine that would run better than win10 does on any platform
7:42 PM - Bauglio: so fudge the stable build
7:43 PM - Bauglio: get the staple build
 

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by Fess » Wed Dec 04, 2013 18:39

hoodedice wrote:EDIT: Freezes on pressing the 'Play' button. On Force closing using the Task Manager, closes without making a .conf or putting anything in the debug log.

Seems it is a problem with lua scripts builtin folder, i've already got this problem in my build, fixed by changing builtin folder by its older version.
 

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by hoodedice » Thu Dec 05, 2013 14:51

Fess wrote:
hoodedice wrote:EDIT: Freezes on pressing the 'Play' button. On Force closing using the Task Manager, closes without making a .conf or putting anything in the debug log.

Seems it is a problem with lua scripts builtin folder, i've already got this problem in my build, fixed by changing builtin folder by its older version.


Nope. Still the same crap. Plus, changing the build folder removes the shader thingy
7:42 PM - Bauglio: I think if you go to staples you could steal firmware from a fax machine that would run better than win10 does on any platform
7:42 PM - Bauglio: so fudge the stable build
7:43 PM - Bauglio: get the staple build
 

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by qwrwed » Thu Dec 05, 2013 16:00

hoodedice wrote:EDIT: Freezes on pressing the 'Play' button. On Force closing using the Task Manager, closes without making a .conf or putting anything in the debug log.

This happens with me too, on both singleplayer and multiplayer.
Last edited by qwrwed on Thu Dec 05, 2013 16:01, edited 1 time in total.
 

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by hoodedice » Sat Dec 07, 2013 17:24

sfan5 wrote:New Build
DL: minetest-0.4.8-96f753a-win32.7z


I guess the issue is now fixed, as you stated on GitHub. I'm using a different PC though.
7:42 PM - Bauglio: I think if you go to staples you could steal firmware from a fax machine that would run better than win10 does on any platform
7:42 PM - Bauglio: so fudge the stable build
7:43 PM - Bauglio: get the staple build
 

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by sfan5 » Wed Dec 11, 2013 21:38

New Build with improved support for protection mods
DL: minetest-0.4.8-dfd1f87-win32.7z
Mods: Mesecons | WorldEdit | Nuke & Minetest builds for Windows (32-bit & 64-bit)
 

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by sfan5 » Thu Dec 19, 2013 16:33

New Build
[spoiler=7 commits]<MinetestBot> GIT: BlockMen commited to minetest/minetest: Fix MSVC compiling issue c9ac9992c7 2013-12-15T16:13:08-08:00 http://git.io/igv8AA
<MinetestBot> GIT: Sapier at GMX dot net commited to minetest/minetest: Fix broken httpfetch due to SimpleThread removal 54dbd78f90 2013-12-16T14:31:56-08:00 http://git.io/U7B-ow
<MinetestBot> GIT: BlockMen commited to minetest/minetest: Fix formspec field labels 38d112033b 2013-12-16T16:13:16-08:00 http://git.io/kkRMuQ
<MinetestBot> GIT: ShadowNinja commited to minetest/minetest: Handle LuaErrors in Lua -> C++ calls on LuaJIT 49cec3f782 2013-12-18T13:35:55-08:00 http://git.io/RTQa3A
<MinetestBot> GIT: ShadowNinja commited to minetest/minetest: Add 'minetest.write_json' 1ed90c90c3 2013-12-18T13:46:53-08:00 http://git.io/wX4YSw
<MinetestBot> GIT: kahrl commited to minetest/minetest: Log guilty node name when allow_metadata_inventory_move/put/take fails ba8fa0bd42 2013-12-18T14:04:13-08:00 http://git.io/9i5E4w
<MinetestBot> GIT: ShadowNinja commited to minetest/minetest: Don't throw a error when writing JSON fails e1f9ba435f 2013-12-18T15:18:43-08:00 http://git.io/AdnpXQ[/spoiler]
DL: minetest-0.4.8-e1f9ba4-win32.7z
Mods: Mesecons | WorldEdit | Nuke & Minetest builds for Windows (32-bit & 64-bit)
 

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by sfan5 » Sun Dec 22, 2013 08:08

New Build
[spoiler=3 commits]<MinetestBot> GIT: kahrl commited to minetest/minetest: Check for denied access in itemdef/nodedef/media fetch loop a50db0e824 2013-12-19T12:47:08-08:00 http://git.io/GCKXXA
<MinetestBot> GIT: RealBadAngel commited to minetest/minetest: Bugfix to get_all_craft_recipes. 7ae0b90ff7 2013-12-21T14:03:51-08:00 http://git.io/j0O0Yg
<MinetestBot> GIT: RealBadAngel commited to minetest/minetest: Fix wrong names for parallax settings in config example. a58b47d0f6 2013-12-21T15:30:17-08:00 http://git.io/xpr47A[/spoiler]
DL: minetest-0.4.8-a58b47d-win32.7z
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by sfan5 » Tue Dec 24, 2013 09:31

Merry Christmas everyone, here's a fresh build of Minetest!
[spoiler=3 commits]<MinetestBot> GIT: RealBadAngel commited to minetest/minetest: Bugfix to get_all_craft_recipes. 7ae0b90ff7 2013-12-21T14:03:51-08:00 http://git.io/j0O0Yg
<MinetestBot> GIT: RealBadAngel commited to minetest/minetest: Fix wrong names for parallax settings in config example. a58b47d0f6 2013-12-21T15:30:17-08:00 http://git.io/xpr47A
<MinetestBot> GIT: kahrl commited to minetest/minetest: Fix particle code ignoring return value of std::vector::erase(). Wat. a5377251e2 2013-12-23T06:11:53-08:00 http://git.io/axw10Q[/spoiler]
DL: minetest-0.4.8-a537725-win32.7z
Mods: Mesecons | WorldEdit | Nuke & Minetest builds for Windows (32-bit & 64-bit)
 

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by sfan5 » Thu Dec 26, 2013 14:29

New Build, this one fixes the cURL serverlist problem on Windows
[spoiler=3 commits]<MinetestBot> GIT: kahrl commited to minetest/minetest: Make SHA1::addBytes(..., 0) a no-op instead of an assertion failure bf9f50bc0e 2013-12-24T15:29:00-08:00 http://git.io/aOKapQ
<MinetestBot> GIT: PilzAdam commited to minetest/minetest: Remove FPS from window title 4b31a38ae9 2013-12-24T18:52:44-08:00 http://git.io/J22vxw
<MinetestBot> GIT: kahrl commited to minetest/minetest: Use sleep_ms instead of select in httpfetch when max_fd == -1, fixes WSAEINVAL 3aa28bc7a2 2013-12-24T10:28:09-08:00 http://git.io/G1gybA[/spoiler]
DL: minetest-0.4.8-4b31a38-win32.7z
Mods: Mesecons | WorldEdit | Nuke & Minetest builds for Windows (32-bit & 64-bit)
 

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by LuxAtheris » Tue Dec 31, 2013 12:25

I cannot download your build :/
Believe you can and you’re halfway there.
 

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by sfan5 » Tue Dec 31, 2013 16:42

LuxAtheris wrote:I cannot download your build :/

It works just fine for me, could you explain further?
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by LionsDen » Tue Dec 31, 2013 21:33

I haven't ever had any trouble downloading. I haven't tried the latest yet, still getting used to version 0.4.8. :)
 

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