3rd person view
- PilzAdam
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Id like if you dont do it the same stupid way MC does this.BlockMen wrote:No, it has not been dropped. I had to start from the scratch again and will continue working on it again.Mcc457 wrote:Sorry to bring this back up, but I'm interested, has this been dropped?
Here a new video:
http://i1.ytimg.com/vi/7zntFzq4Xv0/mqdefault.jpg
Make the camera be able to move freely arround the model.
I really do hope that this makes it into Minetest (while being better than what is in M-M-M-Minecraft.) Sometimes, I just want to be able to see myself.PilzAdam wrote:Id like if you dont do it the same stupid way MC does this.BlockMen wrote:No, it has not been dropped. I had to start from the scratch again and will continue working on it again.Mcc457 wrote:Sorry to bring this back up, but I'm interested, has this been dropped?
Here a new video:
http://i1.ytimg.com/vi/7zntFzq4Xv0/mqdefault.jpg
Make the camera be able to move freely arround the model.
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- Mcc457
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I agree, however, that would make it like ROBLOX XDPilzAdam wrote:Id like if you dont do it the same stupid way MC does this.BlockMen wrote:No, it has not been dropped. I had to start from the scratch again and will continue working on it again.Mcc457 wrote:Sorry to bring this back up, but I'm interested, has this been dropped?
Here a new video:
http://i1.ytimg.com/vi/7zntFzq4Xv0/mqdefault.jpg
Make the camera be able to move freely arround the model.
I like that you can switch back and forth.
Working on a sub-game; mostly based texture packs, adventure and soon chemistry...
And how you imagine then the game to be still playable? Do you want disable interaction when looking behind you or do you want have a player model that animation is digging toward the camera but destroing a block behind itself?PilzAdam wrote:Id like if you dont do it the same stupid way MC does this.BlockMen wrote:No, it has not been dropped. I had to start from the scratch again and will continue working on it again.Mcc457 wrote:Sorry to bring this back up, but I'm interested, has this been dropped?
Here a new video:
http://i1.ytimg.com/vi/7zntFzq4Xv0/mqdefault.jpg
Make the camera be able to move freely arround the model.
IMO that "stupid MC way" is fine for the beginning...
- PilzAdam
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It shouldnt be "playable" (i.e. you cant dig nodes) while you are in 3rd person view.BlockMen wrote:And how you imagine then the game to be still playable? Do you want disable interaction when looking behind you or do you want have a player model that animation is digging toward the camera but destroing a block behind itself?PilzAdam wrote:Id like if you dont do it the same stupid way MC does this.BlockMen wrote:
No, it has not been dropped. I had to start from the scratch again and will continue working on it again.
Here a new video:
http://i1.ytimg.com/vi/7zntFzq4Xv0/mqdefault.jpg
Make the camera be able to move freely arround the model.
IMO that "stupid MC way" is fine for the beginning...
First release
As promised, here comes the code for 3rd person view:
https://github.com/BlockMen/minetest/tr ... erson_view
and for all windows users a build
Download for Windows
Hit F7 to switch between view modes
Have Fun!
PS: This still needs improvement
As promised, here comes the code for 3rd person view:
https://github.com/BlockMen/minetest/tr ... erson_view
and for all windows users a build
Download for Windows
Hit F7 to switch between view modes
Have Fun!
PS: This still needs improvement
- Evergreen
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Compiling as I speak...
EDIT
I hit F7 and it doesn't do anything. I may bring up the console next time to see if I'm doing anything wrong.
EDIT
I hit F7 and it doesn't do anything. I may bring up the console next time to see if I'm doing anything wrong.
Last edited by Evergreen on Wed Jan 08, 2014 14:42, edited 1 time in total.
Back from the dead!
- Krock
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Wow, nice work!
It works good with the compiled version at WinXP.
It works good with the compiled version at WinXP.
Look, I programmed a bug for you. >> Mod Search Engine << - Mods by Krock - DuckDuckGo mod search bang: !mtmod <keyword here>
It works, even with Zeg9's skins mod.
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-
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If you want such a free view, why not take a mod like Doppelgänger? Of course it wouldn't be "you", and others would see "you" as where the server believes you to be, but for all practial purposes, it ought to be the same.
A list of my mods can be found here.
Look, look:
http://youtu.be/kXRSUfdj2cQ
Even oOChainLynxOo finds this new adittion to be exciting. Now, if someone would just make a build with RealBadAngel's normal-generating patch in it, things would be very nice.
How about the addition of the feature discussed in the topic below as well?
viewtopic.php?id=5397
http://youtu.be/kXRSUfdj2cQ
Even oOChainLynxOo finds this new adittion to be exciting. Now, if someone would just make a build with RealBadAngel's normal-generating patch in it, things would be very nice.
How about the addition of the feature discussed in the topic below as well?
viewtopic.php?id=5397
Last edited by Inocudom on Thu Jan 09, 2014 01:10, edited 1 time in total.
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- philipbenr
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Cause then I have to gets other's to install it on their servers . if it's in the client, then it doesn't take a mod.Sokomine wrote:If you want such a free view, why not take a mod like Doppelgänger? Of course it wouldn't be "you", and others would see "you" as where the server believes you to be, but for all practial purposes, it ought to be the same.
How is a static placed model compareable with a real third person view?Sokomine wrote:If you want such a free view, why not take a mod like Doppelgänger? Of course it wouldn't be "you", and others would see "you" as where the server believes you to be, but for all practial purposes, it ought to be the same.
Thanks for reporting.Mcc457 wrote:It works great. It just doesn't work underwater. It acts as if a block us in the way.
--
A new video with front view (and camera bug under water is fixed too):
https://www.youtube.com/watch?v=gjy-z8X3JT8
- hoodedice
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Thank You. Great job. Much Awesome.BlockMen wrote:How is a static placed model compareable with a real third person view?Sokomine wrote:If you want such a free view, why not take a mod like Doppelgänger? Of course it wouldn't be "you", and others would see "you" as where the server believes you to be, but for all practial purposes, it ought to be the same.
Thanks for reporting.Mcc457 wrote:It works great. It just doesn't work underwater. It acts as if a block us in the way.
--
A new video with front view (and camera bug under water is fixed too):
https://i1.ytimg.com/vi/gjy-z8X3JT8/maxresdefault.jpg
https://www.youtube.com/watch?v=gjy-z8X3JT8
7:42 PM - Bauglio: I think if you go to staples you could steal firmware from a fax machine that would run better than win10 does on any platform
7:42 PM - Bauglio: so fudge the stable build
7:43 PM - Bauglio: get the staple build
7:42 PM - Bauglio: so fudge the stable build
7:43 PM - Bauglio: get the staple build
little glitchy with digging behind, but still +10!!BlockMen wrote:How is a static placed model compareable with a real third person view?Sokomine wrote:If you want such a free view, why not take a mod like Doppelgänger? Of course it wouldn't be "you", and others would see "you" as where the server believes you to be, but for all practial purposes, it ought to be the same.
Thanks for reporting.Mcc457 wrote:It works great. It just doesn't work underwater. It acts as if a block us in the way.
--
A new video with front view (and camera bug under water is fixed too):
https://i1.ytimg.com/vi/gjy-z8X3JT8/maxresdefault.jpg
https://www.youtube.com/watch?v=gjy-z8X3JT8
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