This mod adds 2 toolsets to Minetest: Magma and Ice.
License: WTFPL for code, CC-BY-NC-SA for textures.
Dependencies: default
Download: https://github.com/qwrwed/magma_and_ice ... master.zip
or browse the code:https://github.com/qwrwed/magma_and_ice_mp
NOTE: This mod requires a build later than 0.4.9-stable.
Ice crystal ore and magma crystal ore can be found below a depth of -64. Mine them, and you will get an unrefined crystal. You'll need to refine it, so craft it with a bucket of lava and a mese crystal or a bucket of water and a diamond (for magma crystals and ice crystals respectively). These crystals can then be crafted into tools in the usual formations (use sticks for ice tools and torches for magma tools).
MAGMA TOOLS
The magma pick, axe, shovel and paxel will automatically smelt anything they dig (if applicable).
Each magma tool has a special property:
- The magma pickaxe will smelt ores as you dig them.
- The magma axe will "chop" default:lava_source into default:lava_flowing, and default:lava_flowing into air.
- The magma shovel will dig lava source nodes and place them into your inventory. These can be crafted with a bucket, but not placed on their own. It will also dig flowing lava.
- The magma sword will set fire to any block you hit it with.
Like the magma tools, each ice tool has a special property:
- The ice pickaxe gives you stone when you mine default:lava_source.
- The ice axe gives you ice when you mine default:water_source.
- The ice shovel has the same function as the magma shovel, but with water instead of magma.
- The ice paxel does all three of the above functions.
- The ice sword freezes water into ice when used on it.
The swords in this modpack do more damage than the default ones, with the ice sword at 9HP and the magma sword at 10HP.
When using a hoe on the opposite liquid (i.e. magma hoe on water, ice hoe on lava), that liquid will turn into obsidian.
9 refined crystals in the craft grid will make a Magma Crystal or Ice Crystal block, which can be used as storage, as decoration and as a light source.
PAXELS
If you have the 'paxel' mod enabled, you will need to craft a paxel workshop:
Code: Select all
OGO
MDM
OSO
O = obsidian
G = obsidian glass
M = mese block
D = diamond block
S = steel block
If you have disabled the paxel mod (in the future default paxels may be added to it) then paxels are crafted as follows:
Code: Select all
ASP
_C_
_C_
A = axe
S = shovel
P = pickaxe
C = refined crystal
Spoiler
Dependencies: default
Download: https://github.com/qwrwed/magma_and_ice ... master.zip
or browse the code:https://github.com/qwrwed/magma_and_ice_mp
Contributors: asg(Minearriatest), qwrwed
If you have any feedback, suggestions or bugs, just tell us.