sfan5 wrote:Irrlicht has a built-in file chooser, there is no need to redo that in lua.
All we need is a file chooser interface for Lua
lets find that out...
that will be a great step for minetest-developers...
;)
sfan5 wrote:Irrlicht has a built-in file chooser, there is no need to redo that in lua.
All we need is a file chooser interface for Lua
dannydark wrote:Whoa nice, although the first screenshot is just madness haha.
I will give this a try later ^_^
Tx_RushFan wrote:I can't get this mod to work. I copied the Uberi-Minetest-WorldEdit-3fa9dfd folder into my Minetest's mods folder. In game I've tried the following:
1. type in /grant worldedit and am told Server -|- Invalid parameters (see /help grant)
2. type in /grant username worldedit and am told Server -|- Unknown privilage:worldedit
01:25:29: ERROR[main]: ServerError: ...in/../mods/utility_mods/WorldEdit/worldedit_gui/init.lua:75: attempt to call method 'get_player_by_name' (a nil value)
01:25:29: ERROR[main]: stack traceback:
01:25:29: ERROR[main]: ...in/../mods/utility_mods/WorldEdit/worldedit_gui/init.lua:75: in function 'get_formspec'
01:25:29: ERROR[main]: .../bin/../mods/utility_mods/unified_inventory/internal.lua:17: in function 'get_formspec'
01:25:29: ERROR[main]: .../bin/../mods/utility_mods/unified_inventory/internal.lua:85: in function 'set_inventory_formspec'
01:25:29: ERROR[main]: ...f/048/bin/../mods/utility_mods/unified_inventory/api.lua:93: in function 'action'
01:25:29: ERROR[main]: ...bin/../mods/utility_mods/unified_inventory/callbacks.lua:59: in function <...bin/../mods/utility_mods/unified_inventory/callbacks.lua:51>
01:25:29: ERROR[main]: ...Minetest_game_stuff/048/bin/../builtin/misc_register.lua:330: in function <...Minetest_game_stuff/048/bin/../builtin/misc_register.lua:318>
LazyJ wrote:I'm having a bit of trouble with the GUI crashing my Mintest client when I click on the "World Edit" icon.
kaeza wrote:LazyJ wrote:I'm having a bit of trouble with the GUI crashing my Mintest client when I click on the "World Edit" icon.
https://github.com/Uberi/Minetest-WorldEdit/pull/26
Press the escape key.addi wrote:if i use the worldedit gui ill stay at it. there is no way to go to the craft grid again. only logout/login helps
the click on the back button opens only the last visited page in worldedit_gui
Jordach wrote:Press the escape key.addi wrote:if i use the worldedit gui ill stay at it. there is no way to go to the craft grid again. only logout/login helps
the click on the back button opens only the last visited page in worldedit_gui
[The extension webm has been deactivated and can no longer be displayed.]
Zombie471 wrote:I'm trying to import the Schematic from Minecraft to Minetest in https://forum.minetest.net/viewtopic.php?id=6007 but, //import doesn't exist. Not even in the command list on here..
sfan5 wrote:Zombie471 wrote:I'm trying to import the Schematic from Minecraft to Minetest in https://forum.minetest.net/viewtopic.php?id=6007 but, //import doesn't exist. Not even in the command list on here..
My fault, use //load
Zombie471 wrote:sfan5 wrote:Zombie471 wrote:I'm trying to import the Schematic from Minecraft to Minetest in https://forum.minetest.net/viewtopic.php?id=6007 but, //import doesn't exist. Not even in the command list on here..
My fault, use //load
I did //load *Schematic Name* and it says
11:48:41: ERROR[ServerThread]: Map::setnote(): not allowing to place CONTENT_IGNORE while trying to replace "default:stone" at (157,21,3) (block]
Only parts of the Schematic load.
Slider-Override wrote:Hi All, is there a way to remove Blocks ?
my plan is to clear a big area.
is see no way, only move it down :-(
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