[Mod] Craft Guide [craft_guide] - Shows crafts for all loade
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is not working.qwrwed wrote:In your node definition, set groups={not_in_craft_guide}.
Code: Select all
minetest.register_node("mod?:node?", {
description = "dodename?",
drawtype = "plantlike",
tiles = {"side?"},
set groups = {not_in_craft_guide},
paramtype = "light",
walkable = false,
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("infotext", "info?")
end,
inventory_image = "side?",
is_ground_content = true,
selection_box = {
type = "fixed",
fixed = {-0.28, -0.5, -0.28, 0.28, 0.5, 0.28}
},
groups = {tree=3,choppy=3,oddly_breakable_by_hand=5,flammable=3},
sounds = default.node_sound_wood_defaults(),
})
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brunob.santos wrote:is not working.qwrwed wrote:In your node definition, set groups={not_in_craft_guide}.
as it should be?Code: Select all
minetest.register_node("mod?:node?", { description = "dodename?", drawtype = "plantlike", tiles = {"side?"}, set groups = {not_in_craft_guide}, paramtype = "light", walkable = false, on_construct = function(pos) local meta = minetest.get_meta(pos) meta:set_string("infotext", "info?") end, inventory_image = "side?", is_ground_content = true, selection_box = { type = "fixed", fixed = {-0.28, -0.5, -0.28, 0.28, 0.5, 0.28} }, groups = {tree=3,choppy=3,oddly_breakable_by_hand=5,flammable=3}, sounds = default.node_sound_wood_defaults(), })
minetest.register_node("mod?:node?", {
description = "dodename?",
drawtype = "plantlike",
tiles = {"side?"},
set groups = {not_in_craft_guide},
paramtype = "light",
walkable = false,
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("infotext", "info?")
end,
inventory_image = "side?",
is_ground_content = true,
selection_box = {
type = "fixed",
fixed = {-0.28, -0.5, -0.28, 0.28, 0.5, 0.28}
},
groups = {tree=3,choppy=3,oddly_breakable_by_hand=5,flammable=3,not_in_craft_guide=1},
sounds = default.node_sound_wood_defaults(),
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acblonde wrote:what monsters are there
*headdesks*READ MOD TITLE wrote:[Mod] Craft Guide [craft_guide] - Shows crafts for all loaded mods.
You've got into the wrong topic.
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Re: [Mod] Craft Guide [craft_guide] - Shows crafts for all l
how do you enable a mod lol srry nothing related to this but I can't figure it out and I can't download the animal mod it won't work help
Re:
I know srry but how can you enable a mod in windows 8 with no viruses can't figure it out its sooooooooooo annoyingKrock wrote:acblonde wrote:what monsters are there*headdesks*READ MOD TITLE wrote:[Mod] Craft Guide [craft_guide] - Shows crafts for all loaded mods.
You've got into the wrong topic.
Re: [Mod] Craft Guide [craft_guide] - Shows crafts for all l
I have found a problem with recipes. If the recipe uses a group then it shows unknown node in the crafting grid. For example, a couple of recipes use group:wood and in the crafting guide they show up as unknown nodes.
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Re: [Mod] Craft Guide [craft_guide] - Shows crafts for all l
I can confirm this :(LionsDen wrote:I have found a problem with recipes. If the recipe uses a group then it shows unknown node in the crafting grid. For example, a couple of recipes use group:wood and in the crafting guide they show up as unknown nodes.
Re: [Mod] Craft Guide [craft_guide] - Shows crafts for all l
I use this mod too and my workaround is to look in the console window for the item names used in a recipe with unknown nodes. Every recipe you select in the craft guide shows as text in console too.
Of course you need to open minetest program then in a terminal window.
Of course you need to open minetest program then in a terminal window.
Re: [Mod] Craft Guide [craft_guide] - Shows crafts for all l
I solved this in my version, I generated the first random item of the group and added it in the place of the "unknow item". :)
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Re: [Mod] Craft Guide [craft_guide] - Shows crafts for all l
When I put a glass block into the Output slot the Cook slot shows unknown item. Is this a known bug? Is there a fix or work-around?
Re: [Mod] Craft Guide [craft_guide] - Shows crafts for all l
This is the bug that is discussed above. Glass is made by cooking group:sand. Hopefully someone will fix this soon.arcturian_vagabond wrote:When I put a glass block into the Output slot the Cook slot shows unknown item. Is this a known bug? Is there a fix or work-around?
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- Linuxdirk
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Re: [Mod] Craft Guide [craft_guide] - Shows crafts for all l
I wish that this “groups are unknown items” bug will be fixed by simply taking the first node from the group’s members as icon and add a little G for “group” in the lower right corner of the icon and the “X group” where X is group:X with first character in uppercase.
Re: [Mod] Craft Guide [craft_guide] - Shows crafts for all l
Maybe someone can make a mod that adds images for the different groupsLinuxdirk wrote:I wish that this “groups are unknown items” bug will be fixed by simply taking the first node from the group’s members as icon and add a little G for “group” in the lower right corner of the icon and the “X group” where X is group:X with first character in uppercase.
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A list of my mods can be found here
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Re: [Mod] Craft Guide [craft_guide] - Shows crafts for all l
… or write a patch that works as described and send a pull request.Don wrote:Maybe someone can make a mod that adds images for the different groups
Unfortunately my Lua skills are too low for that :)
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