ak399g wrote:How would one go about creating a set of boots that prevent fall damage?
nater6927 wrote:When ever the mod is installed... I'm just frozen in mid air.
mauvebic wrote:I've tried both wield3d and this modpack, though i've had problems with both :/
wield3d leaves tools/entities laying all around the map, they're not selectable so i can't pick them up.
I tried this modpack in combination with zeg's skins mod, and for the most part the wieldview renders properly except for my own player, where im shown wielding my own skin texture :/
for i = 0, 60, 10 do
minetest.after(i, init_player, player)
end
mauvebic wrote:I dont know if wield3d and wieldview are the same, if not, would it be possible to spinoff wieldview into a seperate mod, so i could run just wieldview + skins?
saikoe wrote:does it have to come out of mod files are just regular download
JPRuehmann wrote:Hello
How can I use 3DArmor with the unified Inventory?
Is or will be there a possibilty?
Thanks,
JPR
JPRuehmann wrote:But it would still be lovely to embed it in the unified Inventory, I think.
Sokomine wrote:JPRuehmann wrote:But it would still be lovely to embed it in the unified Inventory, I think.
*nod* Perhaps dmonty can integrate it, like he did in this thread with skins. Unified inventory is pretty practical, and some people seem to refrain from using it due to mods that are not integrated directly yet. Or stu could do it himshelf :-)
stu wrote:I will look at this but I always found UI a bit buggy but perhaps its improved since I last tried it.
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