It will be a while. I have to do some school. End of the quarter.lexmarks wrote:philipbenr wrote:I might include this in a part of my variator mod...lexmarks wrote:I would like to have a mod with metal blocks.
But the block should sound when walking on it.
I made some sounds of footsteps on metal surface to look like the player is standing on a platform or floor of secret bases.
I'm sorry for English. I'm using google translator.
Thank you.
I'm learning to create mods and I've done a mod of metal blocks as described in my own request.
Even so, I would like to see is your version.
Post your mod requests/ideas here
- philipbenr
- Member
- Posts: 1897
- Joined: Fri Jun 14, 2013 01:56
- GitHub: philipbenr
- IRC: philipbenr
- In-game: robinspi
- Location: United States
- kaeza
- Moderator
- Posts: 2162
- Joined: Thu Oct 18, 2012 05:00
- GitHub: kaeza
- IRC: kaeza diemartin blaaaaargh
- In-game: kaeza
- Location: Montevideo, Uruguay
- Contact:
Survival Modpack has a "hazardous materials suit" (derived from my old lavasuit mod).Krock wrote:Not a bad idea, would require a damage_per_second workaround.Hybrid Dog wrote:then a lava suit should be added, tooKrock wrote:Idea: An air bottle ... to get air, underwater.
Your signature is not the place for a blog post. Please keep it as concise as possible. Thank you!
Check out my stuff! | Donations greatly appreciated! PayPal
Check out my stuff! | Donations greatly appreciated! PayPal
idea: leaves decayer, a simple box/chest like item which we put (default) leaves for it to decay into items like apple, stick, sapling
if someone make this mod, it would mean no more spam placing leaves everywhere for it to decay and no more trashing of leaves
and support for moretrees leaves is a plus
if you are wondering how anyone would have lots of leaves, the answer is chainsaw from the Technic
if someone make this mod, it would mean no more spam placing leaves everywhere for it to decay and no more trashing of leaves
and support for moretrees leaves is a plus
if you are wondering how anyone would have lots of leaves, the answer is chainsaw from the Technic
-
- Member
- Posts: 59
- Joined: Sat Jan 25, 2014 23:03
CheerfulCherub wrote:Is there a way in which you could make a mod that has pattern on stone blocks. Please and Thank-you.
You want a mod that provides more blocks of stone?
How many blocks of stone you are thinking of the mod may have?
You will find some forum mods stone blocks.
Here are two of these mods:
viewtopic.php?id=8866
viewtopic.php?id=8871
Last edited by lexmarks on Wed Apr 02, 2014 05:06, edited 1 time in total.
Another blocks mod that puts patterns on blocks:CheerfulCherub wrote:Is there a way in which you could make a mod that has pattern on stone blocks. Please and Thank-you.
viewtopic.php?id=1960
If you want to make your own stone blocks, here is a tutorial how you can create new blocks:CheerfulCherub wrote:Is there a way in which you could make a mod that has pattern on stone blocks. Please and Thank-you.
http://dev.minetest.net/Intro
A leave declayer box can be done like a furnance or just as a cooking recipe (in the furnance) or as crafting recipe.asl97 wrote:idea: leaves decayer, a simple box/chest like item which we put (default) leaves for it to decay into items like apple, stick, sapling
if someone make this mod, it would mean no more spam placing leaves everywhere for it to decay and no more trashing of leaves
and support for moretrees leaves is a plus
if you are wondering how anyone would have lots of leaves, the answer is chainsaw from the Technic
The mod darkage has a cooking recipe which allows you to dry leaves. dry leaves can be used to for crafting straw blocks. maybe you want to try this mod.
- CraigyDavi
- Member
- Posts: 582
- Joined: Sat Aug 10, 2013 13:08
- GitHub: davisonio
- IRC: davisonio
- In-game: CraigyDavi
- Location: Hampshire, UK
- Contact:
- kaeza
- Moderator
- Posts: 2162
- Joined: Thu Oct 18, 2012 05:00
- GitHub: kaeza
- IRC: kaeza diemartin blaaaaargh
- In-game: kaeza
- Location: Montevideo, Uruguay
- Contact:
viewtopic.php?pid=126225#p126225mcfan wrote:No one either looks here or is replying to my comment.
Your signature is not the place for a blog post. Please keep it as concise as possible. Thank you!
Check out my stuff! | Donations greatly appreciated! PayPal
Check out my stuff! | Donations greatly appreciated! PayPal
- Casimir
- Member
- Posts: 1207
- Joined: Fri Aug 03, 2012 16:59
- GitHub: CasimirKaPazi
- domtron vox
- Member
- Posts: 111
- Joined: Thu Feb 20, 2014 21:07
- GitHub: DomtronVox
- IRC: Domtron
- In-game: Domtron
Kinda similar viewtopic.php?id=5477Casimir wrote:What about a mod that adds tiberium?
That would be interesting, one could integrate it with a mobs mod so creatures spawned nearby would become a tiberium varient. same with nearby trees.
Tiberium spreads right? One might barrow code from the above and viewtopic.php?id=8747 to make a tiberium mod.
- Enke
- Member
- Posts: 469
- Joined: Fri Nov 15, 2013 02:56
- GitHub: NANOsoldierEnke
- IRC: Enke
- In-game: Enke
- Location: The internet
Because Minecraft has it.mcfan wrote:Looking for a fireaspect and knockback sword mod. It would be nice if you had a weapon that could knock someone into lava or off a cliff. It would also be nice if you could set someone on fire.
*whap
Lush8
ExtraVars for Red Eclipse
<Anarchid> my turn was still the most awesome, yielding all the cripples, two captured paranormals, and death rate of about 30%
<ORCACommander> Anarchid: you need to work harder
<ORCACommander> I am hereby putting you under review until you can increase the casualty rate
ExtraVars for Red Eclipse
<Anarchid> my turn was still the most awesome, yielding all the cripples, two captured paranormals, and death rate of about 30%
<ORCACommander> Anarchid: you need to work harder
<ORCACommander> I am hereby putting you under review until you can increase the casualty rate
- Krock
- Developer
- Posts: 4650
- Joined: Thu Oct 03, 2013 07:48
- GitHub: SmallJoker
- Location: Switzerland
- Contact:
This MC-like mod? viewtopic.php?id=5641mimilus wrote:Maybe someone has already asked for it
Is there a mod wich adds tabs by mod in inventory ?
Look, I programmed a bug for you. >> Mod Search Engine << - Mods by Krock - DuckDuckGo mod search bang: !mtmod <keyword here>
- cheapie
- Member
- Posts: 316
- Joined: Mon May 14, 2012 00:59
- GitHub: cheapie
- IRC: cheapie
- In-game: cheapie
I would like a mod that allows "notes" to be entered on players (for admin use).
Example:
<admin> /add_note minerdude Interact revoked due to digging 1x1 holes
Server: Note added
<admin> /list_notes minerdude
Server: Notes for player "minerdude":
Server: (ID: 1 another_admin - 11/12/2013 12:34 AM) Alternate account of "noobman"
Server: (ID: 2 admin - 04/07/2014 10:07 PM) Interact revoked due to digging 1x1 holes
<admin> /remove_note minerdude 1
<admin> /list_notes minerdude
Server: Notes for player "minerdude":
Server: (ID: 2 admin - 04/07/2014 10:07 PM) Interact revoked due to digging 1x1 holes
Ideally it would require a priv to use, and regular users wouldn't be able to see/add notes, even ones on them.
Example:
<admin> /add_note minerdude Interact revoked due to digging 1x1 holes
Server: Note added
<admin> /list_notes minerdude
Server: Notes for player "minerdude":
Server: (ID: 1 another_admin - 11/12/2013 12:34 AM) Alternate account of "noobman"
Server: (ID: 2 admin - 04/07/2014 10:07 PM) Interact revoked due to digging 1x1 holes
<admin> /remove_note minerdude 1
<admin> /list_notes minerdude
Server: Notes for player "minerdude":
Server: (ID: 2 admin - 04/07/2014 10:07 PM) Interact revoked due to digging 1x1 holes
Ideally it would require a priv to use, and regular users wouldn't be able to see/add notes, even ones on them.
Last edited by cheapie on Tue Apr 08, 2014 03:10, edited 1 time in total.
-- This account is no longer active --
My mods have moved to: https://cheapiesystems.com/git
My mods have moved to: https://cheapiesystems.com/git
- CraigyDavi
- Member
- Posts: 582
- Joined: Sat Aug 10, 2013 13:08
- GitHub: davisonio
- IRC: davisonio
- In-game: CraigyDavi
- Location: Hampshire, UK
- Contact:
Nice idea!cheapie wrote:I would like a mod that allows "notes" to be entered on players (for admin use).
Example:
<admin> /add_note minerdude Interact revoked due to digging 1x1 holes
Server: Note added
<admin> /list_notes minerdude
Server: Notes for player "minerdude":
Server: (ID: 1 another_admin - 11/12/2013 12:34 AM) Alternate account of "noobman"
Server: (ID: 2 admin - 04/07/2014 10:07 PM) Interact revoked due to digging 1x1 holes
<admin> /remove_note minerdude 1
<admin> /list_notes minerdude
Server: Notes for player "minerdude":
Server: (ID: 2 admin - 04/07/2014 10:07 PM) Interact revoked due to digging 1x1 holes
Ideally it would require a priv to use, and regular users wouldn't be able to see/add notes, even ones on them.
-
- Member
- Posts: 4290
- Joined: Sun Sep 09, 2012 17:31
- GitHub: Sokomine
- IRC: Sokomine
- In-game: Sokomine
Sounds good. Write it :-) There is no other sure way to get exactly what you want :-)cheapie wrote: I would like a mod that allows "notes" to be entered on players (for admin use).
We could also use that /inbox system which is able to send and store messages for players without any further additions (just the command, no cursor change or anything).
A list of my mods can be found here.
- rubenwardy
- Moderator
- Posts: 6978
- Joined: Tue Jun 12, 2012 18:11
- GitHub: rubenwardy
- IRC: rubenwardy
- In-game: rubenwardy
- Location: Bristol, United Kingdom
- Contact:
I would like a mod that provides walnut trees.
I have a texture for the walnut, which is licensed under CC BY SA.
I have a texture for the walnut, which is licensed under CC BY SA.
Last edited by rubenwardy on Sat Apr 12, 2014 14:58, edited 1 time in total.
-
- Member
- Posts: 4290
- Joined: Sun Sep 09, 2012 17:31
- GitHub: Sokomine
- IRC: Sokomine
- In-game: Sokomine
Do you have textures for the actual tree trunks and wooden planks as well?rubenwardy wrote: I would like a mod that provides walnut trees.
I have a texture for the walnut, which is licensed under CC BY SA.
A list of my mods can be found here.
- philipbenr
- Member
- Posts: 1897
- Joined: Fri Jun 14, 2013 01:56
- GitHub: philipbenr
- IRC: philipbenr
- In-game: robinspi
- Location: United States
- rubenwardy
- Moderator
- Posts: 6978
- Joined: Tue Jun 12, 2012 18:11
- GitHub: rubenwardy
- IRC: rubenwardy
- In-game: rubenwardy
- Location: Bristol, United Kingdom
- Contact:
-
- Member
- Posts: 41
- Joined: Sat Apr 05, 2014 08:17
Any parachute mod in the work ?
Sometimes you find cliffs, or whatever and you think "damn, I wish I had a parachute...".
I think it should be pretty easy to add, maybe like "if player push that key, slow down falling until next contact with a node".
It could be crafter with strings and plastic, and when used elements are thrown to the ground so you have to pick it back and craft it again before jumping again, simulating picking/packing.
Parachuting was one of my favourite hobbies in GTAs lol (and near the end of BF3).
If someone modify helicopter mod to transport players it can also be possible to go jumping with friends, and even maybe a "freefall contest" mod where players would be entered on a list when in helicopter, then pilot press a key to brighten a light so everyone jumps, and first one on the ground without dying wins (meaning that the last one to open up wins).
Just some ideas to have fun when you are bored of mining lol.
Sometimes you find cliffs, or whatever and you think "damn, I wish I had a parachute...".
I think it should be pretty easy to add, maybe like "if player push that key, slow down falling until next contact with a node".
It could be crafter with strings and plastic, and when used elements are thrown to the ground so you have to pick it back and craft it again before jumping again, simulating picking/packing.
Parachuting was one of my favourite hobbies in GTAs lol (and near the end of BF3).
If someone modify helicopter mod to transport players it can also be possible to go jumping with friends, and even maybe a "freefall contest" mod where players would be entered on a list when in helicopter, then pilot press a key to brighten a light so everyone jumps, and first one on the ground without dying wins (meaning that the last one to open up wins).
Just some ideas to have fun when you are bored of mining lol.
- lightonflux
- Member
- Posts: 384
- Joined: Mon Nov 11, 2013 07:22
- In-game: lof
- Location: Germany
I was thinking about a Skyhook mod. It is basically a monorail in that you can hook up. Would it be possible to move the player diagonal?
Code: Select all
#/
/#
Who is online
Users browsing this forum: No registered users and 13 guests