sfan5
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by sfan5 » Thu May 01, 2014 13:20
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Exploring a dungeon:
Full album
Casimir
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by Casimir » Thu May 01, 2014 13:35
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Oh, I'm so exited to see v5 coming back.
Not v5 but handcrafted winter here:
//replace default:desert_stone default:ice
//replace default:desert_sand default:snowblock
MirceaKitsune
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by MirceaKitsune » Thu May 01, 2014 22:40
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A view from the astral realm. Part of a new mod I am making. Done via hud_add and set_sky.
Inocudom
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by Inocudom » Thu May 01, 2014 22:48
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sfan5 wrote: Now with dungeons:
What past versions of Minetest used this mapgen?
sfan5
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by sfan5 » Fri May 02, 2014 12:27
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Inocudom wrote: sfan5 wrote: Now with dungeons:
What past versions of Minetest used this mapgen?
0.4.4 used this, I ported an old version of mapgen v6 to the current version.
It has slightly different noise parameters.
OmniStudent
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by OmniStudent » Fri May 02, 2014 12:30
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[quote="MirceaKitsune"]A view from the astral realm. Part of a new mod I am making. Done via hud_add and set_sky.
Way Cool :)
BlockMen
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by BlockMen » Fri May 02, 2014 16:49
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Working on Pyramids mod again:
rubenwardy
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by rubenwardy » Fri May 02, 2014 17:36
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Krock
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by Krock » Fri May 02, 2014 17:49
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So nice can a money tower look like. Worth of it: N/A cobble.
MirceaKitsune
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by MirceaKitsune » Fri May 02, 2014 18:16
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rubenwardy wrote:
Good idea :)
CraigyDavi
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by CraigyDavi » Fri May 02, 2014 18:27
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Jordach
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by Jordach » Fri May 02, 2014 20:15
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Pasture biome, full of wheat grass that will drop wheat and wheat seeds, but not itself.
Jordach
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by Jordach » Sat May 03, 2014 12:56
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Working on a proper jukebox which only plays music to the player who put the disc in it!
Calinou
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by Calinou » Sat May 03, 2014 21:22
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Main menu with Droid Sans font, size 18, font shadow alpha 255.
sfan5
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by sfan5 » Sun May 04, 2014 09:33
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A more creative way of lighting up your base:
Full album
Hybrid Dog
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by Hybrid Dog » Sun May 04, 2014 09:58
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sfan5 wrote: A more creative way of lighting up your base:
Full album
I light it this way a long time ago. (minetest 0.3.1) All my houses, trees and my floating ship burned down after installing a new minetest. So I started a new world and never used this way of lighting again, even with disabled fire.
On the clay you can see the light made by lava. Now this ship only exists as a screenshot.
Jordach
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by Jordach » Sun May 04, 2014 13:56
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I've done nothing but do things that a normal person would do, minus the Blender part.
Jordach
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by Jordach » Sun May 04, 2014 15:44
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Just finished tagging all the music in BFD's Jukebox!
Jordach
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by Jordach » Sun May 04, 2014 22:39
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Replaced the old tree monster texture with a new one:
Evergreen
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by Evergreen » Mon May 05, 2014 00:23
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A huge stone mountain filled with oil: (BFD)
Jordach
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by Jordach » Mon May 05, 2014 00:28
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Here's the noclip view of the oil "egg":
ChainLynx decided to come for a visit (chat disabled as sound errors was being spammed)
Afterburn:
Evergreen
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by Evergreen » Mon May 05, 2014 01:45
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Jordach wrote: Here's the noclip view of the oil "egg":
-snip-
Aww, I missed chainlynx. I do have a recording of some of it, I can put it up if anybody wants me to.
HeroOfTheWinds
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by HeroOfTheWinds » Mon May 05, 2014 02:03
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Evergreen wrote: A huge stone mountain filled with oil: (BFD)
No way am I eating wheat from those fields.
(On the side, really cool!)
Nam ex spatio, omnes res venire possunt.
Why let the ground limit you when you can reach for the sky?
Back to college now, yay for sophomore year schedules. :P
paramat
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by paramat » Mon May 05, 2014 02:19
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:D although they're meant to be underground that looks so good sitting in a wheatfield.
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