Is shaders will be implemented
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Is shaders will be implemented
So i saw a mod called SHADOWS that adds nice shadow in the game. its just like shaders but more unrealistic but its works fine.....so the point is can anyone make a shaders mod just like SEUS (sonic ethers unbelieveable shaders) is that possible?
- Calinou
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Re: Is shaders will be implemented
This is likely possible, but demanding on the hardware and not easy to implement.
Improving graphics is easier done by enabling anti-aliasing, add this line in minetest.conf:
Improving graphics is easier done by enabling anti-aliasing, add this line in minetest.conf:
Code: Select all
fsaa = 4
- philipbenr
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Re: Is shaders will be implemented
I think that just shadows would be nice. SEUS would be harder on some people's computers. Still, like I said with mobs, that is why we have a settings tab...
;P
It would also take a lot of commitment... I think that making the shadows alone would be amazing, and shows that our devs really take time to make Minetest awesome.
;P
It would also take a lot of commitment... I think that making the shadows alone would be amazing, and shows that our devs really take time to make Minetest awesome.
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Re: Is shaders will be implemented
I hope this is possible...we got some excelent modders like pilz adam,realbadangel,blockmen. and some that i Dind't mention....so lets just hope for the best (LOL sounds like its real important)
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Re: Is shaders will be implemented
(Except RealBadAngel) I know of no modders that know how to use GLSL.davidforsure!!! wrote:we got some excelent modders like pilz adam,realbadangel,blockmen.
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Re: Is shaders will be implemented
@sfan5: You have to be able to know where the sun/moon is at the time of day/night to make shadows in the first place... I think you are capable of that?
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Re: Is shaders will be implemented
GLSL is quite confusing for me.
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Re: Is shaders will be implemented
That is not hard, but whole way shadows are computed, stored & displayed is not that easy to get right.philipbenr wrote:@sfan5: You have to be able to know where the sun/moon is at the time of day/night to make shadows in the first place... I think you are capable of that?
GLSL isn't like C where you can google something and throw it into your project.
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Re: Is shaders will be implemented
I have to say, that made me laugh. :)sfan5 wrote:That is not hard, but whole way shadows are computed, stored & displayed is not that easy to get right.philipbenr wrote:@sfan5: You have to be able to know where the sun/moon is at the time of day/night to make shadows in the first place... I think you are capable of that?
GLSL isn't like C where you can google something and throw it into your project.
Also, and this is from experience, the little bits help a lot... I would just write something up that says where the sun/moon is in the sky. I really haven't looked in to how position is expressed, but give a sort of value that can be used to determine shadow length.
Again, I don't know how hard that would be, but it's a start...
- PilzAdam
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Re: Is shaders will be implemented
You can't just write something in GLSL to make every graphical feature you want. GLSL is used to modify a part of the rendering pipeline. You need to supply the required data from the core code.
E.g. to do dynamic shadows you need several rendering steps, which can only be done in the engine code.
E.g. to do dynamic shadows you need several rendering steps, which can only be done in the engine code.
I know how to use GLSL (I wrote a small voxel based 3D engine with OpenGL; you pretty much need to use GLSL to do that properly).sfan5 wrote:(Except RealBadAngel) I know of no modders that know how to use GLSL.davidforsure!!! wrote:we got some excelent modders like pilz adam,realbadangel,blockmen.
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Re: Is shaders will be implemented
@PilzAdam: Thanks. I had no idea how GLSL works. It is nice to have that cleared up.
So I guess I was wrong in my statements above. I hope that MT will have dynamic shadows sooner or later... It would really enhance gameplay.
So I guess I was wrong in my statements above. I hope that MT will have dynamic shadows sooner or later... It would really enhance gameplay.
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Re: Is shaders will be implemented
Discussion about usage of OpenCL in Minetest moved.
Please reply in the topic above for all things OpenCL-related.
Please reply in the topic above for all things OpenCL-related.
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