[16x] PixelBOX
- Evergreen
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This supports zero mods, and it doesn't even cover all the minetest 0.4.9 textures. (in other words, it's outdated)bajanhgk wrote:i want a list of mods pleas
Last edited by Evergreen on Mon Apr 07, 2014 12:39, edited 1 time in total.
Back from the dead!
- Casimir
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Sorry to say there's going to be a small hiccup for a while since Ubuntu One is shutting down service. I'll either have to go with Dropbox, Google Drive, or some other alternative service to hold my texture packs. So stay tight, I'll shop around for something that fits. If anyone has any suggestions, please leave a comment.
To this day I'm still adding new textures to PixelBOX, I'm a little worried if MineToon will catch up to it.
Thanks for all your patience, as you all may notice I'm not the most prioritized person. I feel I need to clean up ad organize a lot more. Fixing my schedule will be a good start.
To this day I'm still adding new textures to PixelBOX, I'm a little worried if MineToon will catch up to it.
Thanks for all your patience, as you all may notice I'm not the most prioritized person. I feel I need to clean up ad organize a lot more. Fixing my schedule will be a good start.
- Casimir
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Why not using the attachments the forum offers?
Last edited by Casimir on Thu Apr 10, 2014 16:40, edited 1 time in total.
Did you know that Freeminer uses this texture pack? It really does make that fork of Minetest stand out.Gambit wrote:Sorry to say there's going to be a small hiccup for a while since Ubuntu One is shutting down service. I'll either have to go with Dropbox, Google Drive, or some other alternative service to hold my texture packs. So stay tight, I'll shop around for something that fits. If anyone has any suggestions, please leave a comment.
To this day I'm still adding new textures to PixelBOX, I'm a little worried if MineToon will catch up to it.
Thanks for all your patience, as you all may notice I'm not the most prioritized person. I feel I need to clean up ad organize a lot more. Fixing my schedule will be a good start.
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Yes, I was asked months ago if I would allow it.Inocudom wrote:Did you know that Freeminer uses this texture pack? It really does make that fork of Minetest stand out.
Because I feel I should have a spare link elsewhere in case this forum went kabloowy. Also, I believe it only allowed one attachment per post.Casimir wrote:Why not using the attachments the forum offers?
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It allows infinite attachments, up until someone tells the mods about abuse of said feature.Gambit wrote:Yes, I was asked months ago if I would allow it.Inocudom wrote:Did you know that Freeminer uses this texture pack? It really does make that fork of Minetest stand out.
Because I feel I should have a spare link elsewhere in case this forum went kabloowy. Also, I believe it only allowed one attachment per post.Casimir wrote:Why not using the attachments the forum offers?
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Re: [16x] PixelBOX
What is the license of this texture pack? I am considering utilizing it in asietest_game.
Re: [16x] PixelBOX
The license for PixelBOX is WTFPL.asie wrote:What is the license of this texture pack? I am considering utilizing it in asietest_game.
Re: [16x] PixelBOX
Have you ever considered supporting moreblocks and moreores? They do get a fair amount of usage.
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Re: [16x] PixelBOX
I have, but I tend to get side tracked.Inocudom wrote:Have you ever considered supporting moreblocks and moreores? They do get a fair amount of usage.
Re: [16x] PixelBOX
I see. Well, considering your tastes, you might find making textures for the following mod to be enjoyable:Gambit wrote:I have, but I tend to get side tracked.Inocudom wrote:Have you ever considered supporting moreblocks and moreores? They do get a fair amount of usage.
viewtopic.php?p=140991#p140991
Many textures seem to be recolors of default Minetest textures, so these would be the ones where new textures would be the most useful.
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Re: [16x] PixelBOX
I used your textures to make ones that support the grasses of the ethereal mod, and they are under the same license as the originals (WTFPL.) You can find them in the .zip file below. Please, do try them out. If you like them, you can include them in PixelBOX.
- Attachments
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- ethereal_replacement_textures_for_PixelBOX.zip
- (79.14 KiB) Downloaded 121 times
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- nman3600
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Re: [16x] PixelBOX
Really nice texturepack Gambit :-)
Last edited by nman3600 on Sat Jul 05, 2014 10:25, edited 1 time in total.
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Re: [16x] PixelBOX
nman3600 wrote:Really nice mod Gambit :-)
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Re: [16x] PixelBOX
Gambit noticed the .zip file that I previously uploaded and he intends to make improvements.
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[16x] PixelBOX textures for Ethereal mod
Inocudom: some of the texture names were changed in the latest 1.07 version of Ethereal so here's a new .zip file containing the renamed textures which I compressed for ya too :)
- Attachments
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- Ethereal_textures_for_PixelBOX.zip
- (7.98 KiB) Downloaded 127 times
Re: [16x] PixelBOX
Thank you, TenPlus1. I hope Gambit will find them useful as well.
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- benedict424
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Re: [16x] PixelBOX
Great! Now how do I install it? I'm using linux and have no idea where the texturepack folder is.
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Re: [16x] PixelBOX
Inside your home directory is .minetest which should contain a textures folder where the pixelbox folder will be placed... the ethereal additions will be unpacked into the pixelbox folder to join the other textures...
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