[Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJIT

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sfan5
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Re:

by sfan5 » Post

New Build
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Download: minetest-0.4.9-127f354-win32.7z
Mods: Mesecons | WorldEdit | Nuke & Minetest builds for Windows (32-bit & 64-bit)

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sfan5
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Minetest 0.4.9-d315347

by sfan5 » Post

New Build
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Download: minetest-0.4.9-d315347
Mods: Mesecons | WorldEdit | Nuke & Minetest builds for Windows (32-bit & 64-bit)

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sfan5
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Minetest 0.4.9-88b18da

by sfan5 » Post

New Build
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Download: minetest-0.4.9-88b18da
Mods: Mesecons | WorldEdit | Nuke & Minetest builds for Windows (32-bit & 64-bit)

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Krock
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Re: Minetest 0.4.9-88b18da

by Krock » Post

sfan5 wrote:New Build
+ Spoiler
Download: minetest-0.4.9-88b18da
Nice, but the leveldb support broke, I can't create and/or join leveldb worlds anymore.
Image
I also tested that with the previous versions (d315347, 127f354) and there it's broken too. Help?

EDIT: has been solved, thanks, sfan5.
Look, I programmed a bug for you. >> Mod Search Engine << - Mods by Krock - DuckDuckGo mod search bang: !mtmod <keyword here>

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sfan5
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Minetest 0.4.9-b44d359

by sfan5 » Post

New Build
+ Spoiler
I only made this build because the win32 build had a broken LevelDB DLL.
Download: minetest-0.4.9-b44d359
Mods: Mesecons | WorldEdit | Nuke & Minetest builds for Windows (32-bit & 64-bit)

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Re: sfan5's Windows builds: 32-bit & 64-bit, LevelDB, LuaJIT

by Krock » Post

Since that "libleveldb.dll" exists, it seems to corrupt leveldb worlds like sqlite3.

I tested this on my server and the last "well" working version was 5 or 4 days old - without the libleveldb.dll file.

So, this re-generation bug is very easy to reproduce. Anyone else having those problems?
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sfan5
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Minetest 0.4.9-b44d359

by sfan5 » Post

New Build
+ Spoiler
Download: minetest-0.4.9-b44d359
Mods: Mesecons | WorldEdit | Nuke & Minetest builds for Windows (32-bit & 64-bit)

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Re: sfan5's Windows builds: 32-bit & 64-bit, LevelDB, LuaJIT

by Krock » Post

Nice but I still can reproduce the as-already-told generation bug on my server. It keeps regnerating ~1 chunk out of 4.
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sfan5
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Minetest 0.4.9-ef2729f

by sfan5 » Post

New Build
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Download: minetest-0.4.9-ef2729f
If you look closely you will be able to see that my builds now include Carbone. Hooray! \o/
Mods: Mesecons | WorldEdit | Nuke & Minetest builds for Windows (32-bit & 64-bit)

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Minetest 0.4.9-c37e89f

by sfan5 » Post

New Build with a lot of bugfixes
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Download: minetest-0.4.9-c37e89f
Mods: Mesecons | WorldEdit | Nuke & Minetest builds for Windows (32-bit & 64-bit)

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Re: sfan5's Windows builds: 32-bit & 64-bit, LevelDB, LuaJIT

by Krock » Post

EDIT 2014-05-18

~every 3rd server crash is caused by this:
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sfan5
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Minetest 0.4.9-3e5bc9c

by sfan5 » Post

New Build
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Download: minetest-0.4.9-3e5bc9c
Mods: Mesecons | WorldEdit | Nuke & Minetest builds for Windows (32-bit & 64-bit)

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Re: Minetest 0.4.9-bc65b40

by cHyper » Post

sfan5 wrote:New Build
+ Spoiler
Download: minetest-0.4.9-bc65b40
The requested URL /minetest-builds/minetest/minetest-0.4.9-bc65b40-win32.7z was not found on this server.

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Re: Minetest 0.4.9-bc65b40

by sfan5 » Post

cHyper wrote:
sfan5 wrote:New Build
+ Spoiler
Download: minetest-0.4.9-bc65b40
The requested URL /minetest-builds/minetest/minetest-0.4.9-bc65b40-win32.7z was not found on this server.
Fixed, use then new download link (same post)
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Re: sfan5's Windows builds: 32-bit & 64-bit, LevelDB, LuaJIT

by cHyper » Post

Not Found!?

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sfan5
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Re: sfan5's Windows builds: 32-bit & 64-bit, LevelDB, LuaJIT

by sfan5 » Post

cHyper wrote:Not Found!?
Argh.. The upload failed again. It should be working now.
Mods: Mesecons | WorldEdit | Nuke & Minetest builds for Windows (32-bit & 64-bit)

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sfan5
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Minetest 0.4.9-60e6368

by sfan5 » Post

New Build
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Download: minetest-0.4.9-60e6368
Mods: Mesecons | WorldEdit | Nuke & Minetest builds for Windows (32-bit & 64-bit)

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Minetest 0.4.9-a7d49da

by sfan5 » Post

New Build
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Download: minetest-0.4.9-a7d49da
Mods: Mesecons | WorldEdit | Nuke & Minetest builds for Windows (32-bit & 64-bit)

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Minetest 0.4.9-9675d9e

by sfan5 » Post

New Build
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Download: minetest-0.4.9-9675d9e
Mods: Mesecons | WorldEdit | Nuke & Minetest builds for Windows (32-bit & 64-bit)

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Minetest 0.4.9-cb3b42e

by sfan5 » Post

New Build with bugfixes and grahical improvements.
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Download: minetest-0.4.9-cb3b42e
Mods: Mesecons | WorldEdit | Nuke & Minetest builds for Windows (32-bit & 64-bit)

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Minetest 0.4.9-5fb8778

by sfan5 » Post

New Build with bugfixes and grahical improvements.
+ Spoiler
Download: minetest-0.4.9-5fb8778
Mods: Mesecons | WorldEdit | Nuke & Minetest builds for Windows (32-bit & 64-bit)

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Re: sfan5's Windows builds: 32-bit & 64-bit, LevelDB, LuaJIT

by twoelk » Post

It seems I have problems with the sounds in your builds. Somewhere between 15th April and 30th April it seems I can not activate sound on your win32 builds anymore.

minetest-0.4.9-8b02a01-20140415(sfan)sound
minetest-0.4.9-dev20140425(blockmen) sound

minetest-0.4.9-b44d359-20140430(sfan)nosound
minetest-0.4.9-dev20140517(blockmen) sound
minetest-0.4.9-c37e89f-20140513(sfan)nosound
minetest-0.4.9-3e5bc9c-20140522(sfan)nosound
minetest-0.4.9-dev20140618(blockmen) sound
minetest-0.4.9-5fb8778-20140623(sfan)nosound

While the builds by blockmen seem to work those by Krock do not. It might be, I am missing some simple default setting but I have found none. I have tried this on two seperate windows machines running vista and win7 with the same results. Sorry I didn't notice earlier but I usually run the game without sounds. I was experimenting with new background music when I noticed this while I was copying my old sound folders to the newer builds.

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Minetest 0.4.9-13517fb

by sfan5 » Post

I was able to repduce your sounds problem, but I don't have a clue why the sounds might not be working.

Anyway, here, have a new build :3
+ Spoiler
Download: minetest-0.4.9-13517fb
Mods: Mesecons | WorldEdit | Nuke & Minetest builds for Windows (32-bit & 64-bit)

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Re: sfan5's Windows builds: 32-bit & 64-bit, LevelDB, LuaJIT

by trainwrecktony » Post

I've been using your x64 buiilds for a month flawlessly as client and server but seems like commits since 5fb8778 are causing issues.

I can reproduce a crash without debug info that occurs on client when joining a server that plays a sound on join. Carbone git game has this feature, i commented it out on my server and now no crash but i know of another server that has join sound and instant crash on join sound. Other in game sounds work fine.

13517fb has some interesting changes to player files, on my server it will create a running copy of the player file logged in and name it playername.~mt. If the player disconnects and logs back in it loads the original copy so differences in last inventory and position are obvious. I can manually fix this by move/delete the original playerfile and removing the .~mt extension from running copy
Server Owner trainwrecktony.serveminecraft.net:30000 irc.freenode.net ##minetest-trainwrecktony

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Re: sfan5's Windows builds: 32-bit & 64-bit, LevelDB, LuaJIT

by sfan5 » Post

trainwrecktony wrote:I can reproduce a crash without debug info that occurs on client when joining a server that plays a sound on join. Carbone git game has this feature, i commented it out on my server and now no crash but i know of another server that has join sound and instant crash on join sound. Other in game sounds work fine.
This was already fixed, I'll make a new build soon.
trainwrecktony wrote:13517fb has some interesting changes to player files, on my server it will create a running copy of the player file logged in and name it playername.~mt. If the player disconnects and logs back in it loads the original copy so differences in last inventory and position are obvious. I can manually fix this by move/delete the original playerfile and removing the .~mt extension from running copy
This is already a known bug and in the process of getting fixed.
Mods: Mesecons | WorldEdit | Nuke & Minetest builds for Windows (32-bit & 64-bit)

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