[Mod] Color Cubes [0.4] [colorcubes]

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Wuzzy
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[Mod] Color Cubes [0.4] [colorcubes]

by Wuzzy » Post

Color Cubes
Color cubes are colorful decorational cubes which come in 15 colors and 5 types.

Image

They come in the 15 colors of the “dye” mod (most colors are intentionally highly saturated).
There are basic, tiled and concentric color cubes. They only differ in appearance.
There are window color cubes which are semitransparent. You can look through and the sun shines through.
There are 13 light color cubes which emit light. Each color emits a different amount of light. The white light color cube is the brightest one.

Here are most of the cubes:
Image

This mod in action:
Image
Image
Image
Image

There are a couple of crafting recipes for convenience, see the readme file for details.

You can obtain the cubes only with give or giveme commands or with the creative inventory.

Planned features:
  • Better digging times
  • Even more patterns?
  • Compatility with other coloring mods (I need your advice here!)
  • Slabs and stairs
Download: Here: http://repo.or.cz/minetest_colorcubes.g ... 006872.zip
You should rename the main folder to “colorcubes” after you extracted the archive, but this is optional.

Git repository project page: http://repo.or.cz/w/minetest_colorcubes.git

License of everything: WTPFL
Dependencies: None!
Optional: Paint Roller
Works with Minetest 0.4.9 (and later)
Last edited by Wuzzy on Sun Jul 03, 2016 21:49, edited 4 times in total.

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HeroOfTheWinds
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Re: [Mod] Color Cubes [0.1] [colorcubes]

by HeroOfTheWinds » Post

Looks really nice! I look forward to seeing more of this and what other people might make with it.

As regards windows, semi-transparency is achieved only when using an image with partial transparency, and having the following in the node definition:
use_texture_alpha = true,
drawtype = glasslike --can also be glasslike_framed, allfaces, or allfaces_optional
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Re: [Mod] Color Cubes [0.1] [colorcubes]

by Sokomine » Post

Please change the naming convention of your textures so that my colormachine may support them. Instead of colorcubes_COLOR_inward.png, please use colorcubes_inward_COLOR.png. Same for colorcubes_COLOR4.png: Use colorcubes_4_COLOR.png instead.
Pleasel also rename the color rose to pink.

The blocks and textures themshelves look nice. I'd be glad to be able to support them.

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Re: [Mod] Color Cubes [0.1] [colorcubes]

by Wuzzy » Post

Done.

I also managed to introduce some semi-transparent cubes:
Image
As you see, Minetest seems to have a problem with depth-sorting … :-(
From the other side, it looks OK.
The blue cubes in the background are also semi-transparent and have been placed first; it seems what has been placed first, gets drawn first, resulting in odd images like this.

But depth sorting aside, I consider this feature experimental. I am not sure. Maybe it would be interesting to play around with several levels of opacity (but I certainly won’t make all possible opacity/color combinations!). I certainly want to change the pattern for “window” cubes at least slightly.


This is a screenshot from 0.4.9, I wonder what happens in the dev version …

Here is the current development snapshot: http://repo.or.cz/w/minetest_colorcubes ... 466b28.zip

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Re: [Mod] Color Cubes [0.1] [colorcubes]

by HeroOfTheWinds » Post

Yeah, the wiki explicitly mentions that there are errors with transparency and occlusion culling... can't do much about it on this end. :/
Nam ex spatio, omnes res venire possunt.
Why let the ground limit you when you can reach for the sky?
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Re: [Mod] Color Cubes [0.1] [colorcubes]

by Wuzzy » Post

I am experimenting on a small branch with additional colors around.
Image

New colors are: lime, red-violet, skyblue and aqua. With this, the Color Cubes cover all base colors as known from the unifieddyes mod. (This doesn’t mean there is now a compatibility to it!).


Here’s a snapshot: http://repo.or.cz/w/minetest_colorcubes ... 3b5f20.zip

What do you think? Should I go with these colors?

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Re: [Mod] Color Cubes [0.1] [colorcubes]

by Topywo » Post

Wuzzy wrote: What do you think? Should I go with these colors?
Yes.

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Re: [Mod] Color Cubes [0.1] [colorcubes]

by Calinou » Post

What is the reason for not using an Unified Dyes base? This way, you would have almost 100 colours available.

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Re: [Mod] Color Cubes [0.1] [colorcubes]

by Krock » Post

Nice mod - let's make a kids-land mapgen with it :)
Look, I programmed a bug for you. >> Mod Search Engine << - Mods by Krock - DuckDuckGo mod search bang: !mtmod <keyword here>

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Re: [Mod] Color Cubes [0.1] [colorcubes]

by HeroOfTheWinds » Post

Krock wrote:Nice mod - let's make a kids-land mapgen with it :)
LOL. Do you know that it would actually be incredibly easy to modify paragenv7 to do that? ;D
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Why let the ground limit you when you can reach for the sky?
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Re: [Mod] Color Cubes [0.1] [colorcubes]

by Wuzzy » Post

What about version 0.2? ;-)

Here is version 0.2:
http://repo.or.cz/w/minetest_colorcubes ... 436af8.zip
(Zip archive, unzip it into mods folder, rename the folder in it to “colorcubes”)

Updates:
  • Full Unified Dyes base color palette
  • optional: Compatibility with Paint Roller—use your paint roller to paint the cubes!
New! The colormachine mod has added has partial support for this mod as well. The 4 new colors are not yet supported but I guess this is just a matter of time.

Edit: Oh, if you know other color or paint-related mods, please tell me about them. I want this mod to be compatible with as many color mods as possible.

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Re: [Mod] Color Cubes [0.1] [colorcubes]

by Amaz » Post

HeroOfTheWinds wrote:
Krock wrote:Nice mod - let's make a kids-land mapgen with it :)
LOL. Do you know that it would actually be incredibly easy to modify paragenv7 to do that? ;D
Even easier to use the mapgen v7 biome api!
Image
Image
Image
And there it is! A kiddy's playground, including Nyan Rainbow water!!
Choose mapgen v7, enable this and colorcubes, and you have a kiddy's playground.
(Yes, I was very bored yesterday afternoon!)

(License: WTFPL)
Attachments
colourcubes_mapgen.zip
Colourcubes mapgen!
(1.81 KiB) Downloaded 143 times

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Re: [Mod] Color Cubes [0.2] [colorcubes]

by Wuzzy » Post

Hehe, nice. Simple but nice.

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Re: [Mod] Color Cubes [0.2] [colorcubes]

by Sokomine » Post

The current version is now supported by my colormachine mod as well.
A list of my mods can be found here.

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Color Cubes 0.3 released

by Wuzzy » Post

Hi! Today I release version 0.3 of this mod. This is a big update which adds many new cubes!

Most importantly, 13 light color cubes are added. Light color cubes come in 13 colors (some colors are not used), and each light color cube has a different brightness. The white light color cubes are the brightest ones. There are many other changes.

Image

Changelog:
  • 13 light color cubes have been added
  • 8 new tiled blocks which have 2 colors in a checker pattern (usually complementary colors)
  • Window textures have been slightly improved
  • All cubes now have a full sound set for steps, digging and placing
  • New crafting recipes added
  • All in-game block names have been changed, they are now called “color cubes”, e.g. “white light color cube”
  • mod.conf added (boring metadata)
Download:
http://repo.or.cz/minetest_colorcubes.g ... 66c415.zip

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Version 0.4

by Wuzzy » Post

Oops, I made a terrible mistake. Version 0.3 doesn't work without the Paint Roller mod.

I release version 0.4. This version fixes this terrible, terrible bug. :D

Download: http://repo.or.cz/minetest_colorcubes.g ... 006872.zip

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Re: [Mod] Color Cubes [0.41] [colorcubes]

by TenPlus1 » Post

Helpful update to Version 0.4.1:

- Added recipe to craft white colour cube (9x glass)
- Added recipe's to dye colour cubes using standard dye
- Added recipe to return window, inward and tiled cubes back into single again
Attachments
colorcubes(041).zip
(278.73 KiB) Downloaded 121 times

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