Sorry for that... maybe you should decrease the viewing range. This map is indeed heavy to load in-game.Morn76 wrote:The memory problems are at their worst when I fly to the highrises west of the airport.
[v2.1] New York City with paramat's mapgen
Re: [Updated] New York City [v1.4]
Re: [Updated] New York City [v1.4]
You're right, when I sit and wait for ten minutes e.g. in Times Square, memory usage drops slowly again as map blocks get unloaded. So then this is not a memory leak, just a case of MT retaining map blocks far too long for fly mode.
It would be nice if I could set maximum RAM usage for MT in its config file and map block unloading would happen quicker when the limit is reached or exceeded. Otherwise it's very easy to exhaust available memory by flying around.
It would be nice if I could set maximum RAM usage for MT in its config file and map block unloading would happen quicker when the limit is reached or exceeded. Otherwise it's very easy to exhaust available memory by flying around.
Re: [Updated] New York City [v1.5]
UPDATE -> NYC v1.5
The city is now 1950 x 1300 nodes.
List of changes :
The city is now 1950 x 1300 nodes.
List of changes :
- Added a Train Station (+ several long rail rows).
- Added an Highway (with gas station, bridges, rest area, toll, etc.) -> 1950 nodes of lenght !
- Added a modern school.
- Added a new tower & trees.
- Fixed some missed grounds and steel doors.
Spoiler
Last edited by jp on Sun Jul 06, 2014 19:25, edited 2 times in total.
Re: [Updated] New York City [v1.6]
UPDATE -> NYC v1.6
The city is still 1950 x 1300 nodes.
List of changes :
The city is still 1950 x 1300 nodes.
List of changes :
- Added a Palace of Justice.
- Added a Steel & Tanks Industry.
- Added a Prehistoric Museum + garden.
- Added new buildings, garden & roads.
Spoiler
Last edited by jp on Sun Jul 06, 2014 19:24, edited 2 times in total.
- AMMOnym
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Re: [Updated] New York City [v1.6]
I like the Steel & Tanks Industry
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Re: [Updated] New York City [v1.6]
(Image removed by me)
Last edited by paramat on Wed Jul 02, 2014 02:30, edited 1 time in total.
Re: [Updated] New York City [v1.6]
It's a beautiful place for put buildings ;) NYC mapgen soon thanks to Paramat.paramat wrote:http://i.imgur.com/PnrxZfX.png
Re: [Updated] New York City [v2.0]
BIG UPDATE : NYC v2.0
List of changes :
List of changes :
- /!\ Paramat's mapgen for NYC.
- Added a Great Bridge above the south ocean (2000 nodes of lenght !).
- Extended Highways + tunnels under mountains.
- Added a Boeing 747.
- Added a Firehouse.
- Added new towers.
Spoiler
Last edited by jp on Sun Jul 06, 2014 19:24, edited 2 times in total.
Re: [Updated] New York City v2.0 with Paramat's mapgen
Are these changes on your server for this map too?
[BitChute: https://www.bitchute.com/channel/fCcBQxrYQjNX/] [Rumble: https://rumble.com/user/HPoorHMagentaHChildH]
Re: [Updated] New York City v2.0 with Paramat's mapgen
Yes soon, but on a different server now. More info later...Inocudom wrote:Are these changes on your server for this map too?
And of course, players will have 'interact' priv.
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Re: [Updated] New York City v2.0 with Paramat's mapgen
jp I sure enjoy it on Nates server and I honestly think it looks pretty close to the real thing.
Hey!
Re: [Updated] New York City v2.0 with Paramat's mapgen
Thanks, shadowzone ;)shadowzone wrote:jp I sure enjoy it on Nates server and I honestly think it looks pretty close to the real thing.
Just for your information : NYC on Nates server is an outdated version (1.4) and there is no 'interact' there.
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Re: [Updated] New York City v2.0 with Paramat's mapgen
I know I have met you on irc and on that server, I am shadowzone the shadowzone.
Hey!
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Re: [Updated] New York City v2.0 with Paramat's mapgen
The new screenshots look so good, i like the bridge and tunnels.
Re: [Updated] New York City v2.0 with Paramat's mapgen
Quick Updates...
- 'Nether' mod fixed : the map is less consuming for the computer. Download link updated (v2.0b).
- NYC v2.0 is now playable online (minetest.org:30019 - fast server !) : viewtopic.php?f=10&t=9667
Re: [Updated] New York City v2.0 with Paramat's mapgen
Quick Updates (download link updated -> v2.0c).
- Fixed some missed nodes here and there...
- Removed big water columns who fells under the city (-> less CPU usage).
- Updated / added some mods.
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Re: [Updated] New York City v2.0 with paramat's mapgen
I love this map I got it and said to my brother look at what I built in about 10 minutes and he went WorldEdit? And I said nope I have super hands lol, But I will be using this map a lot.
Hey!
Re: [Updated] New York City v2.1 with paramat's mapgen
UPDATE : NYC v2.1 - Download
Overview Map (3800x3100) : http://i.imgur.com/b75Y1VV.jpg
List of changes :
Overview Map (3800x3100) : http://i.imgur.com/b75Y1VV.jpg
List of changes :
- Added 2 new large districts : south-west & south-east.
- Added the USS Enterprise & a submarine.
- Added a modern building & a modern hotel.
- Added a Great Skyscraper.
- Update & clean of the mods (faster loading).
Spoiler
Re: [Updated] New York City v2.1 with paramat's mapgen
Thanks for the big map. I collected many ideas for the next city-area at my Karsthafen map and it's fun to run arround at the map.
But why is the Ship in a big swimming pool and not in the sea?
I hope, this map is getting bigger and bigger... The biggest City ever?
But why is the Ship in a big swimming pool and not in the sea?
I hope, this map is getting bigger and bigger... The biggest City ever?
Re: [Updated] New York City v2.1 with paramat's mapgen
Thanks for your comment, solars ;)
Yes, it may seems a bit strange now, but NYC v1.0 (before the mapgen - singlenode mode) had no sea. I had to create an artificial water zone for place the ferry.solars wrote:But why is the Ship in a big swimming pool and not in the sea?
For have visited alot of MT/MC maps, I believe (but not sure) that NYC is one of biggest city ever made of all sandbox games.I hope, this map is getting bigger and bigger... The biggest City ever?
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Re: [Updated] New York City v2.1 with paramat's mapgen
jp wrote: UPDATE : NYC v2.1 - Download
Overview Map (3800x3100) : http://i.imgur.com/b75Y1VV.jpg
List of changes :
- Added 2 new large districts : south-west & south-east.
- Added the USS Enterprise & a submarine.
- Added a modern building & a modern hotel.
- Added a Great Skyscraper.
- Update & clean of the mods (faster loading).
Spoiler
In this update, a set of Emirates Towers were added, which ironically do not exist in New York. I was surprised to see them in the screenies, as I have lived in Dubai for a long time, and that is where they are supposed to be haha.
7:42 PM - Bauglio: I think if you go to staples you could steal firmware from a fax machine that would run better than win10 does on any platform
7:42 PM - Bauglio: so fudge the stable build
7:43 PM - Bauglio: get the staple build
7:42 PM - Bauglio: so fudge the stable build
7:43 PM - Bauglio: get the staple build
Re: [Updated] New York City v2.1 with paramat's mapgen
I know and there are some towers which are not supposed to be in NYC, but it simply adds originality to the city ;)hoodedice wrote:In this update, a set of Emirates Towers were added, which ironically do not exist in New York. I was surprised to see them in the screenies, as I have lived in Dubai for a long time, and that is where they are supposed to be haha.
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Re: [v2.1] New York City with paramat's mapgen
Wow... speechless on the amount of work that went into every one of these builds. My son and I are having fun playing hide and seek!
Talamh Survival Minetest-->viewtopic.php?f=10&t=12959
Re: [v2.1] New York City with paramat's mapgen
Glad to read that, thanks & enjoy ;)
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Re: [v2.1] New York City with paramat's mapgen
.............
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I don't beleive it................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................Woah!!!
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