
natural?
case 1: 'get_breath' is 'nil' because player is 'nil'kpuonyer wrote:Whenever I try to use it, I get this error:
17:11:29: ERROR[main]: ServerError: LuaError: error: ...s\Will\Documents\minetest\bin\..\mods\moonrealm\init.lua:161: attempt to call method 'get_breath' (a nil value)
I would recommend getting the latest development version of Minetest from GitHub.kpuonyer wrote:I am using 0.4.7, so I suppose I should upgrade anyway. Sigh...
Thanks for the help, though.
You need to use Minetest 0.4.10 or later for that function to work. It wasn't in the game yet in Minetest 0.4.9.AnFiadhChu wrote:every time I try to start it I get "Error: ~/.minetest/mods/moonrealm/int.lua:176: attempt to call method 'set_sky' (a nil value)
Or that air generator will place air to longer size and this air will not generate other air nodes. And air generator could be compatible with pipeworks mod too. I like this mod so much. SpaceBase server could be awesome.Esteban wrote:This has to be from the best mods you made paramat! Though, there is one thing I would like to see. I would added myself, but I don't know:
-The air gen is awesome, but if by accident or during PvP events a wall is broken, the air will leak out. The air keeps spreading and lags the map.
Is it possible to add something that within an amount of time, the moonrealm:air turns into default:air? I would rather have that moonrealm:vacuum fill in and replace the default:air if anything happened instead of never-ending spread of air.
Thanks for an awesome mod!
EDIT: added more info
Thanks. I saw it spread, but I didn't knew it would stop eventually. Also I noticed that buildings must be closed squares or else the air leaks. Ex. If you try to build a sphere like building, you had to make like two layers to avoid leaks.paramat wrote:The life support air uses node metadata to limit it's spread, it will expand in vacuum to create a bubble of air but won't spread further. This feature was added to fix the endless spread of life support air that mauvebic and i experienced early on in development.
At one point life support air only spread through cube faces to avoid that, but that method was slower, i also decided that air pressure requires a really strong thick container and that edge- or corner- connected nodes should therefore be considered not good enough.Esteban wrote:Also I noticed that buildings must be closed squares or else the air leaks. Ex. If you try to build a sphere like building, you had to make like two layers to avoid leaks.
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