constant chunk load
constant chunk load
any way here to keep a chunk loaded constant while you go and explore?? this will be a benefit to automatic machinery you have set up
- rubenwardy
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Re: constant chunk load
yeah seriously....... if a post is buried in 40 pages of what could be out there but sorry I am unsure so I asked. people like you make the world hate remember thatrubenwardy wrote:Seriously? viewtopic.php?p=152268#p152268
Re: constant chunk load
Pride... Is the greatest enemy... Of open source. There is a good signature phrase to show off.
As far as I know, what you are wishing for is just not possible currently, mojuave. There is a feature in Minetest known as LuaVoxelManip that might be useful to that end someday, however.
As far as I know, what you are wishing for is just not possible currently, mojuave. There is a feature in Minetest known as LuaVoxelManip that might be useful to that end someday, however.
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- ExeterDad
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Re: constant chunk load
Open up another client and log in with a dummy player. Have him sit there while your machines work. Then you can do other stuff.mojuave wrote:any way here to keep a chunk loaded constant while you go and explore?? this will be a benefit to automatic machinery you have set up
Haven't tested, but it sounds simple enough to work.
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Re: constant chunk load
you COULD edit your minetest.conf file and increase the values in these 2 settings so that active blocks such as furnaces and Abm's work when you are further away from them:
active_object_send_range_blocks = 3
active_block_range = 2
active_object_send_range_blocks = 3
active_block_range = 2
- Evergreen
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Re: constant chunk load
I do remember there being a way with voxelmanip of force loading areas, I might make a mod which does something like that . (for admins and creative only though)Inocudom wrote:Pride... Is the greatest enemy... Of open source. There is a good signature phrase to show off.
As far as I know, what you are wishing for is just not possible currently, mojuave. There is a feature in Minetest known as LuaVoxelManip that might be useful to that end someday, however.
- rubenwardy
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- rubenwardy
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Re: constant chunk load
rubenwardy wrote:https://github.com/rubenwardy/forceload
how do I download this
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Re: constant chunk load
https://github.com/rubenwardy/forceload ... master.zipmojuave wrote:rubenwardy wrote:https://github.com/rubenwardy/forceload
how do I download this
Re: constant chunk load
Evergreen wrote:https://github.com/rubenwardy/forceload ... master.zipmojuave wrote:rubenwardy wrote:https://github.com/rubenwardy/forceload
how do I download this
thank you
Re: constant chunk load
is there a trick to making it work?rubenwardy wrote:https://github.com/rubenwardy/forceload
- rubenwardy
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Re: constant chunk load
You need the force load privilege, and you need to place the anchor block. Force load is given automatically in single player. See the mod's topic.
Re: constant chunk load
rubenwardy wrote:You need the force load privilege, and you need to place the anchor block. Force load is given automatically in single player. See the mod's topic.
I did all that and I placed the blocks then left the area came back and my quarry wasn't running so do I need to turn it on somehow?
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Re: constant chunk load
It should work. Look for error messages like 'force load failed'
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