My Fork and what I'm Doing. [Minetest-C55]
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For anyone wondering if I am still continuing this, I am indeed. I have been focusing allot of my time on my Website over the last couple of weeks and haven't had much time to get on with this. I have now have some what got a set time schedule for things now allowing me time to work on this.
Though even with that my Knowledge of how the Generation System works is slowing things down a little as I'm frequently having to test my changes. As it stands at the moment,
Red Flowers generate in Jungle Regions at a quiet balanced amount per jungle.
White Flowers seem to be Super rare no matter what changes I make to try a increase its nodes size it seems to all ways be one on its own. Now its rareness is fine with me though Id like the amount of them in an area to be more than one.
Water Filled Beaker | Empty Beaker | Beaker with Red Dye in | Red Powder
Red Flower Gen
After flying about for 20mins i found a white flower.
Still a Work In-Progress but slowly coming to a finished state.
Though even with that my Knowledge of how the Generation System works is slowing things down a little as I'm frequently having to test my changes. As it stands at the moment,
Red Flowers generate in Jungle Regions at a quiet balanced amount per jungle.
White Flowers seem to be Super rare no matter what changes I make to try a increase its nodes size it seems to all ways be one on its own. Now its rareness is fine with me though Id like the amount of them in an area to be more than one.
Water Filled Beaker | Empty Beaker | Beaker with Red Dye in | Red Powder
Red Flower Gen
After flying about for 20mins i found a white flower.
Still a Work In-Progress but slowly coming to a finished state.
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Hmm thank for pointing that out, though that is ment to be red.Staffs wrote:Yay me happy about colors Thx Btw were you wrote red flower gen those are orange flowers
Just looked threw red,orang & yellow flowers and found orange flower is more yellow than orange and red is more orange than red >.<
If @dannydark see this i hope he changes them otherwise ill do so myself ^^
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Staffs wrote:-_- Those are colors not gun powdersKee wrote:It would be more cooler if we could mix red baker with the blue one and get some kinda bomb or something.
Yeah Staffs you are correct though Alchemy in the game could be a nice thing.
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True, TnT would need other features in the game for it to even work effectively and not cause problem with greifers using it to greif and at that TnT should be hard to get that materials to make it too.Staffs wrote:Lol i dont even know how should tnt work like how would anyone make one like from coal ? or ..
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What items falling on ground that last one?
Would be nice but whether that would be performance friendly or not, probably the latter. If the redstone mechanic was to be added I don't think it should be called that. As for clickers? not sure but do you mean Repeaters that extend current and also can provide a delay if set?
Also regarding the Rare White flowers problem I was having I've now fixed that though now they are too common >.< but non the less means I'm getting closer to a finished stage for coloured glass
Would be nice but whether that would be performance friendly or not, probably the latter. If the redstone mechanic was to be added I don't think it should be called that. As for clickers? not sure but do you mean Repeaters that extend current and also can provide a delay if set?
Also regarding the Rare White flowers problem I was having I've now fixed that though now they are too common >.< but non the less means I'm getting closer to a finished stage for coloured glass
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Yeah btw im looking at this pic and so there probably is light blue dye if you put it in beaker it will look the same as Water filled beaker huh ?For anyone wondering if I am still continuing this, I am indeed. I have been focusing allot of my time on my Website over the last couple of weeks and haven't had much time to get on with this. I have now have some what got a set time schedule for things now allowing me time to work on this.
Though even with that my Knowledge of how the Generation System works is slowing things down a little as I'm frequently having to test my changes. As it stands at the moment,
Red Flowers generate in Jungle Regions at a quiet balanced amount per jungle.
White Flowers seem to be Super rare no matter what changes I make to try a increase its nodes size it seems to all ways be one on its own. Now its rareness is fine with me though Id like the amount of them in an area to be more than one.
Water Filled Beaker | Empty Beaker | Beaker with Red Dye in | Red Powder
I love mods
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On the left is the current Cyan Dye and in the middle is a Beaker Filled with water. The Far right is A possibility to distinguish the cyan from water filled.
I don't think there will be a blue that's to similar to water. But i can easily add bands to the top of dye filled beakers.
I don't think there will be a blue that's to similar to water. But i can easily add bands to the top of dye filled beakers.
Last edited by No-Half-Measures on Wed Aug 31, 2011 11:19, edited 1 time in total.
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Beaker = 1 glass in craft area.
Water Beaker = beaker with cacti above
Red powder = red flower in craft
Red Dye = Water Beaker with red powder above.
The Beaker making and water filled ways are on Temporary so may change in final. Currently you can't make coloured glass since blue glass is the only coloured one at the moment and there's not blue dye atm. Sometime latter i might have more implemented and committed.
Water Beaker = beaker with cacti above
Red powder = red flower in craft
Red Dye = Water Beaker with red powder above.
The Beaker making and water filled ways are on Temporary so may change in final. Currently you can't make coloured glass since blue glass is the only coloured one at the moment and there's not blue dye atm. Sometime latter i might have more implemented and committed.
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