Howdy, Pawl ;)
Thanks for the suggestion.
I tested and evaluated the mod you linked to
(thanks for the link, that helps): LemonLake's "Factory" mod.
"Factory" is a cool mod but because of the way our server is setup it won't work very well. The items are transported along the top of the conveyor belt as entities. The server automatically deletes entities after 10 seconds. So anything you drop or the "takers" put on the conveyor belt would be deleted 10 seconds later.
Because of this and the other issues below, "Factory" will not be installed on our server.
Some Other Issues of ConcernItems are transported
on top of the "Factory" conveyor belts, leaving them exposed where any thief could come along and take them. Because of this, "Factory" seems better suited for use in a singleplayer world or on a private server among trusted friends.
It is difficult to drop items onto just the right spot on the conveyor belts where the items won't fall off at a curve or get stuck on something along the side of the conveyor.
The recipes are very expensive; making them not very practical in a survival-mode server. Players could spend more resources on constructing the components than those components would help with in the same amount of time.
If the conveyor belts extend beyond the active_block_range, the items are deleted. To make sure that the items on very long conveyor belts make it to the other end, the player has to walk along with the item all the way. While the player is walking with the items, when they have walked beyond the active_block_range the "taker" is in, the "taker" node stops working. Also The conveyor belts move items slower than a player's walking speed by about half. All of these issues defeat the purpose of the conveyor belt.
It is cheaper, faster, simpler, and far more secure to fill the large bags of Unified Inventory and run to
(or use your second sethome to teleport to) the remote chests than it is to construct and babysit the conveyor belts.
Time and Minetest's Development Will TellAt present, automated mods like "Factory" won't work well on our server. However, in time as the MInetest engine and mods' code improves, that may change. Time and Minetest's development will tell. ;)