It was removed from mobf, but I still keep it for legacy.JPRuehmann wrote:Hello
There is an error in your code.
food/init.lua references in row 123 to animalmaterials:glas
that is not existing.
Thanks,
JPR
[Modpack] Food [2.3] [food][food_basic]
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Last edited by rubenwardy on Wed Apr 02, 2014 16:18, edited 1 time in total.
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2.1 released!
Including bug fixes, german translation, and cleaning up.Sweet foods, the first expansion pack, is being made.
You can find it on github. It works, but more food needs to be added.
- Strawberry cheese cake
- Blueberry cheese cake
- Triple chocolate cake
- Coffee and walnut cheese cake
- Rhubarb crumble
- Wedding cake
Last edited by rubenwardy on Thu Apr 10, 2014 18:41, edited 1 time in total.
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Thanks to CiaranG, the problem with everything making baked potato and stuff like that has been fixed.
Commit 3a335e9
Commit 3a335e9
Last edited by rubenwardy on Tue Apr 15, 2014 13:44, edited 1 time in total.
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Same issue happens for me though on windows XP.
My Mods: Kerova - viewtopic.php?id=8054
My Server: Kalisae - viewtopic.php?id=9040 <--CLOSED UNTIL FURTHER NOTICE!
My Server: Kalisae - viewtopic.php?id=9040 <--CLOSED UNTIL FURTHER NOTICE!
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- what is the error? Paste the last 20 lines of debug
Txt - what other mods do you have?
- Update to the latest version from the download in this topic- I just noticed a bug and fixed it.
Last edited by rubenwardy on Fri Apr 18, 2014 07:51, edited 1 time in total.
Re: [Mod] Food [2.2 - diet mod support] [food]
Food Mod - Version 2.2
16:04:07: ERROR[main]: ========== ERROR FROM LUA ===========
16:04:07: ERROR[main]: Failed to load and run script from
16:04:07: ERROR[main]: C:\Users\Nathan\Desktop\Minetest\bin\..\mods\food\init.lua:
16:04:07: ERROR[main]: C:\Users\Nathan\Desktop\Minetest\bin\..\mods\food\init.lua:54: attempt to call field 'override_item' (a nil value)
16:04:07: ERROR[main]: stack traceback:
16:04:07: ERROR[main]: C:\Users\Nathan\Desktop\Minetest\bin\..\mods\food\init.lua:54: in function 'support'
16:04:07: ERROR[main]: C:\Users\Nathan\Desktop\Minetest\bin\..\mods\food\init.lua:147: in main chunk
16:04:07: ERROR[main]: ======= END OF ERROR FROM LUA ========
16:04:07: ERROR[main]: Server: Failed to load and run C:\Users\Nathan\Desktop\Minetest\bin\..\mods\food\init.lua
16:04:07: ERROR[main]: ModError: ModError: Failed to load and run C:\Users\Nathan\Desktop\Minetest\bin\..\mods\food\init.lua
16:05:00: INFO: event_handler(): Ctrl+C, Close Event, Logoff Event or Shutdown Event, shutting down.
16:04:07: ERROR[main]: ========== ERROR FROM LUA ===========
16:04:07: ERROR[main]: Failed to load and run script from
16:04:07: ERROR[main]: C:\Users\Nathan\Desktop\Minetest\bin\..\mods\food\init.lua:
16:04:07: ERROR[main]: C:\Users\Nathan\Desktop\Minetest\bin\..\mods\food\init.lua:54: attempt to call field 'override_item' (a nil value)
16:04:07: ERROR[main]: stack traceback:
16:04:07: ERROR[main]: C:\Users\Nathan\Desktop\Minetest\bin\..\mods\food\init.lua:54: in function 'support'
16:04:07: ERROR[main]: C:\Users\Nathan\Desktop\Minetest\bin\..\mods\food\init.lua:147: in main chunk
16:04:07: ERROR[main]: ======= END OF ERROR FROM LUA ========
16:04:07: ERROR[main]: Server: Failed to load and run C:\Users\Nathan\Desktop\Minetest\bin\..\mods\food\init.lua
16:04:07: ERROR[main]: ModError: ModError: Failed to load and run C:\Users\Nathan\Desktop\Minetest\bin\..\mods\food\init.lua
16:05:00: INFO: event_handler(): Ctrl+C, Close Event, Logoff Event or Shutdown Event, shutting down.
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Re: [Mod] Food [2.2 - diet mod support] [food]
Looks like you have an outdated version of Minetest.nater6927 wrote:Food Mod - Version 2.2
16:04:07: ERROR[main]: ========== ERROR FROM LUA ===========
16:04:07: ERROR[main]: Failed to load and run script from
16:04:07: ERROR[main]: C:\Users\Nathan\Desktop\Minetest\bin\..\mods\food\init.lua:
16:04:07: ERROR[main]: C:\Users\Nathan\Desktop\Minetest\bin\..\mods\food\init.lua:54: attempt to call field 'override_item' (a nil value)
16:04:07: ERROR[main]: stack traceback:
16:04:07: ERROR[main]: C:\Users\Nathan\Desktop\Minetest\bin\..\mods\food\init.lua:54: in function 'support'
16:04:07: ERROR[main]: C:\Users\Nathan\Desktop\Minetest\bin\..\mods\food\init.lua:147: in main chunk
16:04:07: ERROR[main]: ======= END OF ERROR FROM LUA ========
16:04:07: ERROR[main]: Server: Failed to load and run C:\Users\Nathan\Desktop\Minetest\bin\..\mods\food\init.lua
16:04:07: ERROR[main]: ModError: ModError: Failed to load and run C:\Users\Nathan\Desktop\Minetest\bin\..\mods\food\init.lua
16:05:00: INFO: event_handler(): Ctrl+C, Close Event, Logoff Event or Shutdown Event, shutting down.
If you have 0.4.9, I recommend you get a newer build in one of the general discussion window build topic, or if you are on Linux, build it yourself.
Sometime in the future I will make it so it works with older versions.
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Re: [Mod] Food [2.2 - diet mod support] [food]
This is a bit offtopic, but on your screenshot, the iron checkers are poorly placed. ;)
They use facedir, so you should keep the same orientation while placing them, except if you want to create a specific effect using them.
They use facedir, so you should keep the same orientation while placing them, except if you want to create a specific effect using them.
Re: [Mod] Food [2.2 - diet mod support] [food]
I've added some pumkin juice, based on the pumpkins from farming_plus. Only thing I got problems with is the crafting...
Maybe I'll can finish it or maybe it could be added.
I'm a total noob and idiot, so doubt I got anything useful. But i'm trying to finish it anyways. But if I fail I wonder if you could add it anyways or so. You know, the craft. ^^
Maybe I'll can finish it or maybe it could be added.
I'm a total noob and idiot, so doubt I got anything useful. But i'm trying to finish it anyways. But if I fail I wonder if you could add it anyways or so. You know, the craft. ^^
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Re: [Mod] Food [2.2 - diet mod support] [food]
For recipes use these:
You need to add pumpkins to the support list like
You also need to add a fall back pumpkin, if farming_plus is not installed
Code: Select all
group:food_pumpkin
Code: Select all
food.support("pumpkin", "farming_plus", "farming_plus:pumpkin_or_whatever_it_is_called")
Code: Select all
food.asupport("pumpkin", function()
minetest.register_craftitem(....
-- remember to include groups = {food_pumkin = 1}
end)
Re: [Mod] Food [2.2 - diet mod support] [food]
Thanks. Found out that the pumpkin is actually in the basic farming... But it works now thanks to you :Drubenwardy wrote:For recipes use these:You need to add pumpkins to the support list likeCode: Select all
group:food_pumpkin
You also need to add a fall back pumpkin, if farming_plus is not installedCode: Select all
food.support("pumpkin", "farming_plus", "farming_plus:pumpkin_or_whatever_it_is_called")
Code: Select all
food.asupport("pumpkin", function() minetest.register_craftitem(.... -- remember to include groups = {food_pumkin = 1} end)
Thank you so much for your help :)
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Re: [Mod] Food [2.2 - diet mod support] [food]
traduça esse comentario adiciona comidas : como salada e bife :) minha lingua e portugues então traduza
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Re: [Mod] Food [2.2 - diet mod support] [food]
See locale/template.txt
Each line is a translation
Copy locale/template.txt to locales/pt.txt
Add translation to each line.
You need to install "localisation by kaeza". Set it up for Portuguese.
Each line is a translation
Code: Select all
Food name in English = translation in foreign language
Add translation to each line.
You need to install "localisation by kaeza". Set it up for Portuguese.
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Re: [Mod] Food [2.3] [food] – restructuring
This mod wont load unless the "Enable Damage" option is checked,
Is this on purpose? I dont remember version 2.1 being like this.
I am using minetest 0.4.10 MSVC dev 140802 by Krock on WindowsXP
Is this on purpose? I dont remember version 2.1 being like this.
I am using minetest 0.4.10 MSVC dev 140802 by Krock on WindowsXP
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Re: [Mod] Food [2.3] [food] – restructuring
I will investigate. Weird.
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Re: [Mod] Food [2.3] [food] – restructuring
I do not have that error. Please post a debug log and a list of your mods installed.
Re: [Mod] Food [2.3] [food] – restructuring
hello Ruben I really like this to create foods but I get an error I tried deleting and reinstall but I get the same and this one I don't understand
Food Mod - Version 2.1
20:00:15: ERROR[main]: ========== ERROR FROM LUA ===========
20:00:15: ERROR[main]: Failed to load and run script from
20:00:15: ERROR[main]: C:\Users\MIKE\Desktop\server\minetest-0.4.10\bin\..\mods\food\init.lua:
20:00:15: ERROR[main]: ...Desktop\server\minetest-0.4.10\bin\..\mods\food\init.lua:86: attempt to call field 'item_eat' (a nil value)
20:00:15: ERROR[main]: stack traceback:
20:00:15: ERROR[main]: ...Desktop\server\minetest-0.4.10\bin\..\mods\food\init.lua:86: in function 'item_eat'
20:00:15: ERROR[main]: ...Desktop\server\minetest-0.4.10\bin\..\mods\food\init.lua:248: in function 'add'
20:00:15: ERROR[main]: ...Desktop\server\minetest-0.4.10\bin\..\mods\food\init.lua:80: in function 'asupport'
20:00:15: ERROR[main]: ...Desktop\server\minetest-0.4.10\bin\..\mods\food\init.lua:243: in main chunk
20:00:15: ERROR[main]: ======= END OF ERROR FROM LUA ========
20:00:15: ERROR[main]: Server: Failed to load and run C:\Users\MIKE\Desktop\server\minetest-0.4.10\bin\..\mods\food\init.lua
20:00:15: ERROR[main]: ModError: ModError: Failed to load and run C:\Users\MIKE\Desktop\server\minetest-0.4.10\bin\..\mods\food\init.lua
Food Mod - Version 2.1
20:00:15: ERROR[main]: ========== ERROR FROM LUA ===========
20:00:15: ERROR[main]: Failed to load and run script from
20:00:15: ERROR[main]: C:\Users\MIKE\Desktop\server\minetest-0.4.10\bin\..\mods\food\init.lua:
20:00:15: ERROR[main]: ...Desktop\server\minetest-0.4.10\bin\..\mods\food\init.lua:86: attempt to call field 'item_eat' (a nil value)
20:00:15: ERROR[main]: stack traceback:
20:00:15: ERROR[main]: ...Desktop\server\minetest-0.4.10\bin\..\mods\food\init.lua:86: in function 'item_eat'
20:00:15: ERROR[main]: ...Desktop\server\minetest-0.4.10\bin\..\mods\food\init.lua:248: in function 'add'
20:00:15: ERROR[main]: ...Desktop\server\minetest-0.4.10\bin\..\mods\food\init.lua:80: in function 'asupport'
20:00:15: ERROR[main]: ...Desktop\server\minetest-0.4.10\bin\..\mods\food\init.lua:243: in main chunk
20:00:15: ERROR[main]: ======= END OF ERROR FROM LUA ========
20:00:15: ERROR[main]: Server: Failed to load and run C:\Users\MIKE\Desktop\server\minetest-0.4.10\bin\..\mods\food\init.lua
20:00:15: ERROR[main]: ModError: ModError: Failed to load and run C:\Users\MIKE\Desktop\server\minetest-0.4.10\bin\..\mods\food\init.lua
Re: [Mod] Food [2.3] [food] – restructuring
viewtopic.php?f=11&t=9019
This magnificent farming mod by TenPlus1 would become more popular if your food mod supported it. Give it a chance.
This magnificent farming mod by TenPlus1 would become more popular if your food mod supported it. Give it a chance.
[BitChute: https://www.bitchute.com/channel/fCcBQxrYQjNX/] [Rumble: https://rumble.com/user/HPoorHMagentaHChildH]
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Re: [Mod] Food [2.3] [food] – restructuring
Farming redo is supported.
@mojuave: it looks like better HUD is not installed properly on your system. Or better HUD has changed something.
Also, the version in the mod store is out of date. I'll update it in the next hour. Until then you should get the mod from the download link.
@mojuave: it looks like better HUD is not installed properly on your system. Or better HUD has changed something.
Also, the version in the mod store is out of date. I'll update it in the next hour. Until then you should get the mod from the download link.
Re: [Mod] Food [2.3] [food] – restructuring
Thanks for the Farming Redo support :) would it be possible to add Mobs Redo support as well since that has pork, milk, cheese, chicken, eggs, honey and so on added...
viewtopic.php?f=11&t=9917
You will need this:
viewtopic.php?f=11&t=9917
You will need this:
Code: Select all
minetest.after(1.0, function()
if minetest.get_modpath("mobs") then
if mobs.mod and mobs.mod == "redo" then
print ("MOBS REDO DETECTED")
else
print ("SIMPLE MOBS DETECTED")
end
end
end)
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Re: [Mod] Food [2.3] [food] – restructuring
Why can't I optionally depend on it?
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