[Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJIT

sfan5
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Minetest 0.4.10-8da3136

by sfan5 » Post

New Build
Spoiler
<MinetestBot> [Git] kwolekr -> minetest/minetest: Update Mapgen VoxelManipulator on buffer invalidation 9e4e707 http://git.io/FpaE8Q (2014-09-01T15:12:22-04:00)
<MinetestBot> [Git] kwolekr -> minetest/minetest: Save previously generated blocks on Mapgen blitback 3fa4f78 http://git.io/Cxc3GQ (2014-09-01T14:58:05-04:00)
<MinetestBot> [Git] kwolekr -> minetest/minetest: Add LuaVoxelManip methods: get_node_at() and set_node_at() f3eefeb http://git.io/abjdmg (2014-09-01T17:33:21-04:00)
<MinetestBot> [Git] BlockMen -> minetest/minetest: Don't save alpha channel in screenshots (fixes #1451) b2102bf http://git.io/_jaJAQ (2014-09-03T11:39:29+02:00)
<MinetestBot> [Git] BlockMen -> minetest/minetest: Change screenshot colorformat properly 8948907 http://git.io/cix40w (2014-09-03T19:41:29+02:00)
<MinetestBot> [Git] Sapier at GMX dot net -> minetest/minetest: Fix access to invalid data on reception of packet with size 0 944e79d http://git.io/zfXw1w (2014-09-06T17:42:34+02:00)
<MinetestBot> [Git] Sapier at GMX dot net -> minetest/minetest: Log unhandled exceptions in connectionthreads to errorstream 62ea342 http://git.io/72CAhA (2014-09-06T18:22:27+02:00)
<MinetestBot> [Git] ShadowNinja -> minetest/minetest_game: Fix farming unloaded node crash 44dc611 http://git.io/mdk0gA (2014-09-06T20:36:40-04:00)
<MinetestBot> [Git] williamtdr -> minetest/minetest: Fix typo in default configuration file 0791eac http://git.io/XrOmAQ (2014-09-11T20:16:19-04:00)
<MinetestBot> [Git] ShadowNinja -> minetest/minetest: Fix another typo in example configuration b8ba631 http://git.io/iBtVsQ (2014-09-11T20:21:03-04:00)
<MinetestBot> [Git] ShadowNinja -> minetest/minetest: Simplify and optimize schematic replacements 2f170a6 http://git.io/pqUpJA (2014-09-11T22:25:06-04:00)
<MinetestBot> [Git] kahrl -> minetest/minetest: Fix typo in comment in chat.cpp 206f076 http://git.io/oJ-KTw (2014-09-14T15:37:27+02:00)
<MinetestBot> [Git] BlockMen -> minetest/minetest_game: Fix xpanes API c95cd84 http://git.io/OeNBww (2014-09-16T17:11:54+02:00)
<MinetestBot> [Git] CraigyDavi -> minetest/minetest_game: Remove API from player.lua cc2573a http://git.io/syIn7Q (2014-09-16T17:07:43+02:00)
<MinetestBot> [Git] Amaz1 -> minetest/minetest_game: Enable dungeons by default c32957f http://git.io/iYPZVg (2014-09-16T18:26:32+02:00)
<MinetestBot> [Git] ShadowNinja -> minetest/minetest_game: Clean up treegen code 9670c27 http://git.io/1HX_Yg (2014-09-16T18:38:11+02:00)
<MinetestBot> [Git] BlockMen -> minetest/minetest_game: Fix dye stuff, fixes #243 c496966 http://git.io/3Tfzcw (2014-09-16T19:40:50+02:00)
<MinetestBot> [Git] maciej.kasatkin@o2.pl -> minetest/minetest: Node highlighting. 58e6d25 http://git.io/DrbGtw (2014-09-17T22:06:13+02:00)
<MinetestBot> [Git] TriBlade9 -> minetest/minetest: Added configurable selectionbox width. Min width = 1, Max = 5 18bfa1c http://git.io/jQNyUQ (2014-09-19T03:28:46+02:00)
<MinetestBot> [Git] maciej.kasatkin@o2.pl -> minetest/minetest: Change default halo.png for better visibility. 8da3136 http://git.io/bp3A7A (2014-09-19T17:47:19+02:00)
Download: minetest-0.4.10-8da3136
Mods: Mesecons | WorldEdit | Nuke & Minetest builds for Windows (32-bit & 64-bit)

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Re: Minetest 0.4.10-8da3136

by hoodedice » Post

sfan5 wrote:New Build
Spoiler
<MinetestBot> [Git] kwolekr -> minetest/minetest: Update Mapgen VoxelManipulator on buffer invalidation 9e4e707 http://git.io/FpaE8Q (2014-09-01T15:12:22-04:00)
<MinetestBot> [Git] kwolekr -> minetest/minetest: Save previously generated blocks on Mapgen blitback 3fa4f78 http://git.io/Cxc3GQ (2014-09-01T14:58:05-04:00)
<MinetestBot> [Git] kwolekr -> minetest/minetest: Add LuaVoxelManip methods: get_node_at() and set_node_at() f3eefeb http://git.io/abjdmg (2014-09-01T17:33:21-04:00)
<MinetestBot> [Git] BlockMen -> minetest/minetest: Don't save alpha channel in screenshots (fixes #1451) b2102bf http://git.io/_jaJAQ (2014-09-03T11:39:29+02:00)
<MinetestBot> [Git] BlockMen -> minetest/minetest: Change screenshot colorformat properly 8948907 http://git.io/cix40w (2014-09-03T19:41:29+02:00)
<MinetestBot> [Git] Sapier at GMX dot net -> minetest/minetest: Fix access to invalid data on reception of packet with size 0 944e79d http://git.io/zfXw1w (2014-09-06T17:42:34+02:00)
<MinetestBot> [Git] Sapier at GMX dot net -> minetest/minetest: Log unhandled exceptions in connectionthreads to errorstream 62ea342 http://git.io/72CAhA (2014-09-06T18:22:27+02:00)
<MinetestBot> [Git] ShadowNinja -> minetest/minetest_game: Fix farming unloaded node crash 44dc611 http://git.io/mdk0gA (2014-09-06T20:36:40-04:00)
<MinetestBot> [Git] williamtdr -> minetest/minetest: Fix typo in default configuration file 0791eac http://git.io/XrOmAQ (2014-09-11T20:16:19-04:00)
<MinetestBot> [Git] ShadowNinja -> minetest/minetest: Fix another typo in example configuration b8ba631 http://git.io/iBtVsQ (2014-09-11T20:21:03-04:00)
<MinetestBot> [Git] ShadowNinja -> minetest/minetest: Simplify and optimize schematic replacements 2f170a6 http://git.io/pqUpJA (2014-09-11T22:25:06-04:00)
<MinetestBot> [Git] kahrl -> minetest/minetest: Fix typo in comment in chat.cpp 206f076 http://git.io/oJ-KTw (2014-09-14T15:37:27+02:00)
<MinetestBot> [Git] BlockMen -> minetest/minetest_game: Fix xpanes API c95cd84 http://git.io/OeNBww (2014-09-16T17:11:54+02:00)
<MinetestBot> [Git] CraigyDavi -> minetest/minetest_game: Remove API from player.lua cc2573a http://git.io/syIn7Q (2014-09-16T17:07:43+02:00)
<MinetestBot> [Git] Amaz1 -> minetest/minetest_game: Enable dungeons by default c32957f http://git.io/iYPZVg (2014-09-16T18:26:32+02:00)
<MinetestBot> [Git] ShadowNinja -> minetest/minetest_game: Clean up treegen code 9670c27 http://git.io/1HX_Yg (2014-09-16T18:38:11+02:00)
<MinetestBot> [Git] BlockMen -> minetest/minetest_game: Fix dye stuff, fixes #243 c496966 http://git.io/3Tfzcw (2014-09-16T19:40:50+02:00)
<MinetestBot> [Git] maciej.kasatkin@o2.pl -> minetest/minetest: Node highlighting. 58e6d25 http://git.io/DrbGtw (2014-09-17T22:06:13+02:00)
<MinetestBot> [Git] TriBlade9 -> minetest/minetest: Added configurable selectionbox width. Min width = 1, Max = 5 18bfa1c http://git.io/jQNyUQ (2014-09-19T03:28:46+02:00)
<MinetestBot> [Git] maciej.kasatkin@o2.pl -> minetest/minetest: Change default halo.png for better visibility. 8da3136 http://git.io/bp3A7A (2014-09-19T17:47:19+02:00)
Download: minetest-0.4.10-8da3136
Image
7:42 PM - Bauglio: I think if you go to staples you could steal firmware from a fax machine that would run better than win10 does on any platform
7:42 PM - Bauglio: so fudge the stable build
7:43 PM - Bauglio: get the staple build

sfan5
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Minetest 0.4.10-61ed56f

by sfan5 » Post

New Build
Spoiler
<MinetestBot> [Git] donat@openmailbox.com -> minetest/minetest: Make config compatible with C++11 c9cab6b http://git.io/Xm9tQw (2014-09-20T11:20:13+02:00)
<MinetestBot> [Git] stefanbeller@gmail.com -> minetest/minetest: Add a .mailmap file adfba20 http://git.io/5w83zA (2014-09-20T11:36:35+02:00)
<MinetestBot> [Git] kilbith -> minetest/minetest: Fixed french vocabulary/grammar errors 821b268 http://git.io/0WreVw (2014-09-20T12:17:54+02:00)
<MinetestBot> [Git] mimilus -> minetest/minetest: Small changes to French translation (Petites modifications mineures) 4432e98 http://git.io/w1RApw (2014-09-20T12:15:13+02:00)
<MinetestBot> [Git] kahrl -> minetest/minetest: Revert "Small changes to French translation (Petites modifications mineures)" e9d6295 http://git.io/9wMFiw (2014-09-20T14:02:00+02:00)
<MinetestBot> [Git] ShadowNinja -> minetest/minetest: Add compression API 406ed5e http://git.io/Y5iLtA (2014-09-20T14:02:54-04:00)
<MinetestBot> [Git] st.rentsch@hotmail.com -> minetest/minetest: Fix wrong video_driver setting when changing in mainmenu 44a1d0c http://git.io/W-U3Xw (2014-09-21T16:27:58+02:00)
<MinetestBot> [Git] sfan5 -> minetest/minetest: Update .mailmap 2b7a1ca http://git.io/uYWa4A (2014-09-21T19:01:43+02:00)
<MinetestBot> [Git] BlockMen -> minetest/minetest: Allow taking screenshots of formspecs and move message to chat a020d1b http://git.io/z0MCRA (2014-09-21T19:15:48+02:00)
<MinetestBot> [Git] BlockMen -> minetest/minetest_game: Use new firelike drawtype 8fe62ea http://git.io/fqqNLw (2014-09-21T22:25:00+02:00)
<MinetestBot> [Git] ShadowNinja -> minetest/minetest: Fix build with redis 56195dc http://git.io/aNt0_g (2014-09-21T21:02:49-04:00)
<MinetestBot> [Git] kahrl -> minetest/minetest: Fix command line parsing 5ca5630 http://git.io/AOvZKQ (2014-09-22T11:02:26+02:00)
<MinetestBot> [Git] Sapier at GMX dot net -> minetest/minetest: Fix chat lines not word wrapped correct 15c7460 http://git.io/AAuSug (2014-09-25T19:54:02+02:00)
<MinetestBot> [Git] Sapier at GMX dot net -> minetest/minetest: Fix totally messed up 3d modes interlaced/topbottom/sidebyside 121e8cc http://git.io/A1Ca8w (2014-09-25T20:37:06+02:00)
<MinetestBot> [Git] BlockMen -> minetest/minetest_game: Make new textures fit existing style 5047540 http://git.io/Sqlycg (2014-09-27T20:33:17+02:00)
<MinetestBot> [Git] Neuromancer56 -> minetest/minetest_game: Some new textures (natural beauty texturepack) 9dfaab7 http://git.io/a5038A (2014-09-27T20:10:58+02:00)
<MinetestBot> [Git] BlockMen -> minetest/minetest: Fix multilined description in tooltips (fixes #1688) b75e714 http://git.io/Q1CIFw (2014-09-28T08:44:05+02:00)
<MinetestBot> [Git] BlockMen -> minetest/minetest: Standardize tooltip row detection 61ed56f http://git.io/Z4Er-g (2014-09-28T10:10:43+02:00)
Download: minetest-0.4.10-61ed56f
Mods: Mesecons | WorldEdit | Nuke & Minetest builds for Windows (32-bit & 64-bit)

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Re: sfan5's Windows builds: 32-bit & 64-bit, LevelDB, LuaJIT

by Xanthin » Post

I am pleased to see a new build from you. Will there be one for 32 bit systems too?

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Re: sfan5's Windows builds: 32-bit & 64-bit, LevelDB, LuaJIT

by sfan5 » Post

No idea where the 32-bit build went, building a new one right now.
Mods: Mesecons | WorldEdit | Nuke & Minetest builds for Windows (32-bit & 64-bit)

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Re: sfan5's Windows builds: 32-bit & 64-bit, LevelDB, LuaJIT

by Xanthin » Post

Thank you very much, downloading it right now :)

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Re: sfan5's Windows builds: 32-bit & 64-bit, LevelDB, LuaJIT

by sfan5 » Post

32-bit build for minetest-0.4.10-61ed56f added!
Mods: Mesecons | WorldEdit | Nuke & Minetest builds for Windows (32-bit & 64-bit)

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Re: sfan5's Windows builds: 32-bit & 64-bit, LevelDB, LuaJIT

by napodan » Post

Hi,

in the following thread we are talking about jungle by default in minetest 0.4.10 :
viewtopic.php?f=3&t=9710

It seems that the windows builds don't have jungle by default. We need to modify the minetest.conf file to have them. I try the stable build and the last daily build (minetest-0.4.10-61ed56f-win64.7z) but jungle is not activated by default. Is it a bug or is it normal ?

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Re: sfan5's Windows builds: 32-bit & 64-bit, LevelDB, LuaJIT

by Xanthin » Post

I also get

Code: Select all

mgv6_spflags = nojungles, biomeblend, mudflow

in the map_meta.txt (so, no jungle by deault)
and with the latest build I get this error now

Code: Select all

ERROR[main]: ServerMap::loadMapMeta(): could not openD:\...\minetest-0.4.10-61ed56f-win32\bin\..\worlds\test\map_meta.txt

for every new world with a fresh downloaded build (win xp sp3, first start, no additional mods, no config tweaks).

edit: The preliminary answer from my side about no jungle (and dungeons) by default: the minetest.conf file in the minetest_game folder is missing in the builds.
Last edited by Xanthin on Wed Oct 01, 2014 19:02, edited 1 time in total.

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Re: sfan5's Windows builds: 32-bit & 64-bit, LevelDB, LuaJIT

by Krock » Post

Xanthin wrote:

Code: Select all

ERROR[main]: ServerMap::loadMapMeta(): could not openD:\...\minetest-0.4.10-61ed56f-win32\bin\..\worlds\test\map_meta.txt
Maybe you called the file "map_meta.txt.txt" (where the 2nd .txt is hidden by system).
Look, I programmed a bug for you. >> Mod Search Engine << - Mods by Krock - DuckDuckGo mod search bang: !mtmod <keyword here>

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Re: sfan5's Windows builds: 32-bit & 64-bit, LevelDB, LuaJIT

by Xanthin » Post

Krock wrote: Maybe you called the file "map_meta.txt.txt" (where the 2nd .txt is hidden by system).
Sorry, I am not sure what you mean with I "call". I get this error in the debug (?) window when simply starting a world. But there is no noticeable effect in the game. Just checked it again, the last build minetest-0.4.10-8da3136 didnt had this error.

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Minetest 0.4.10-28438bb

by sfan5 » Post

New Build
Spoiler
[git] st.rentsch@hotmail.com -> minetest/minetest: Use round if falling node is misplaced db5aff8 http://git.io/qkBdAw (2014-09-28T13:33:39+02:00)
[git] kaeza -> minetest/minetest: updatepo.sh: Find all files 47abe25 http://git.io/QTetUw (2014-09-30T13:25:26-04:00)
[git] Sapier at GMX dot net -> minetest/minetest: Fix android build using hardcoded path for data instead of using the one fetched by android api on init. b37bff7 http://git.io/ti2YgA (2014-10-01T22:18:29+02:00)
[git] BlockMen -> minetest/minetest: Add optional framed glasslike drawtype f48f686 http://git.io/uIl_uA (2014-10-02T11:35:15+02:00)
[git] BlockMen -> minetest/minetest_game: Use new optional framed glasslike drawtype 7f44a49 http://git.io/9pClnQ (2014-10-02T11:51:47+02:00)
[git] kaeza -> minetest/minetest: Add better documentation for alternate drop definition to lua_api.txt. 5baf379 http://git.io/HUOpjw (2014-10-02T16:49:33-04:00)
[git] BlockMen -> minetest/minetest_game: Allow only boat driver to be detached from boat (fixes #276) 349a63e http://git.io/nLD6Wg (2014-10-03T03:20:31+02:00)
[git] kwolekr -> minetest/minetest: Fix misc. style issues 37d3c3d http://git.io/TJ2l5g (2014-10-03T03:49:06-04:00)
[git] kwolekr -> minetest/minetest: Clean up nodedef.cpp 01ce57a http://git.io/06iK4w (2014-10-03T03:21:08-04:00)
[git] BlockMen -> minetest/minetest_game: Tweak some textures, new chest texture 56cc419 http://git.io/rkBJBg (2014-10-03T11:29:17+02:00)
[git] BlockMen -> minetest/minetest_game: Add improved grass textures by @Philipbenr (slightly modified), fixes #323 6532978 http://git.io/igPaeA (2014-10-03T11:29:10+02:00)
[git] maciej.kasatkin@o2.pl -> minetest/minetest: Fix broken plantlike drawtype. 0920f55 http://git.io/V68FpA (2014-10-03T15:33:32+02:00)
[git] maciej.kasatkin@o2.pl -> minetest/minetest: Bugfix: dont highlight (0,0,0) when theres no node pointed. b9cb196 http://git.io/QMC9Qg (2014-10-03T16:03:14+02:00)
[git] kilbith -> minetest/minetest_game: Add new ore blocks textures ba8cbbc http://git.io/OK8zqA (2014-10-05T08:49:55+02:00)
[git] BlockMen -> minetest/minetest: Add [colorize modifier 28438bb http://git.io/Z9-Xjg (2014-10-05T16:49:52+02:00)
Download: minetest-0.4.10-28438bb
Mods: Mesecons | WorldEdit | Nuke & Minetest builds for Windows (32-bit & 64-bit)

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Minetest 0.4.10-d221917

by sfan5 » Post

New Build
Spoiler
* d221917 - Recalculate normals for cached meshes. (24 hours ago)<RealBadAngel>
* 9029a34 - Fix some indentation in nodedef.cpp (2 days ago)<Kahrl>
* ae375cc - Fix memory leak caused by mesh nodes (and nodeboxes) (2 days ago)<Kahrl>
* e5652cb - Custom collision boxes node property. (3 days ago)<RealBadAngel>
* b11e1db - Update the cURL the buildbot uses to 7.38.0 (3 days ago)<sfan5>
* 076c5ee - Various uninitialised variable fixes (3 days ago)<Craig Robbins>
* fe8ef1b - Move buttons upwards to accommodate for new configure keys button in the pause menu (4 days ago)<Craig Robbins>
* 0066bd7 - Add meshnode drawtype. (4 days ago)<RealBadAngel>
* d1ccc64 - Make sure PRECISION_SECONDS corresponds to the integer 0 (13 days ago)<Kahrl>
* 26495da - Fix unit reported by TimeTaker (was always ms) (13 days ago)<Kahrl>
* 8a44df8 - Change topleft text when switching subgames, fixes #1728 (13 days ago)<Kahrl>
* 914f850 - Fix use of unitialized variables in mouse button handling (2 weeks ago)<Craig Robbins>
* 7b548cd - Add in-game key change menu (2 weeks ago)<Mushiden>
* b98e8d6 - Add a better error message when trying to teleport another player without bring privileges (2 weeks ago)<LeMagnesium>
* 741df99 - Fix object reference pushing functions when called from coroutines (2 weeks ago)<ShadowNinja>
No fancy commit log this time because rssnotify.py fucked up.
Download: minetest-0.4.10-d221917
Mods: Mesecons | WorldEdit | Nuke & Minetest builds for Windows (32-bit & 64-bit)

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Minetest 0.4.10-b994a7a

by sfan5 » Post

New Build
Spoiler
[git] srifqi -> minetest/minetest: Add Indonesian Language 171bbd7 http://git.io/EDdIRA (2014-10-22T21:05:14+02:00)
[git] Rui914 -> minetest/minetest: Translated using Weblate (Japanese) 31a8a80 http://git.io/SUxHMw (2014-10-22T21:05:14+02:00)
[git] davexunit -> minetest/minetest: Search for subgames using $MINETEST_SUBGAME_PATH. fd5eaae http://git.io/sVuf8g (2014-10-22T21:05:14+02:00)
[git] maciej.kasatkin@o2.pl -> minetest/minetest: Fix broken plantlike drawtype. 7e34621 http://git.io/wD1X5Q (2014-10-22T21:15:31+02:00)
[git] Rui914 -> minetest/minetest: Fix syntax error in Japanese translation 737cce5 http://git.io/wQpN2w (2014-10-23T15:36:11+02:00)
[git] neoascetic -> minetest/minetest: Remove remenants of mob code 73bf791 http://git.io/9NAugw (2014-10-23T20:54:33-04:00)
[git] kahrl -> minetest/minetest: Remove m_ext_ptr in GUIFormSpecMenu, replaced by refcount mechanism b49e5cf http://git.io/kODFog (2014-10-24T21:14:48+02:00)
[git] kwolekr -> minetest/minetest: Add NodeResolver and clean up node name -> content ID resolution system d274cbf http://git.io/xLz3Kw (2014-10-26T23:55:45-04:00)
[git] kwolekr -> minetest/minetest: Add support for eased 3d noise b994a7a http://git.io/XjTnWg (2014-10-27T02:02:38-04:00)
Download: minetest-0.4.10-b994a7a
Mods: Mesecons | WorldEdit | Nuke & Minetest builds for Windows (32-bit & 64-bit)

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Re: Minetest 0.4.10-b994a7a

by AMMOnym » Post

sfan5 wrote:New Build
Spoiler
[git] srifqi -> minetest/minetest: Add Indonesian Language 171bbd7 http://git.io/EDdIRA (2014-10-22T21:05:14+02:00)
[git] Rui914 -> minetest/minetest: Translated using Weblate (Japanese) 31a8a80 http://git.io/SUxHMw (2014-10-22T21:05:14+02:00)
[git] davexunit -> minetest/minetest: Search for subgames using $MINETEST_SUBGAME_PATH. fd5eaae http://git.io/sVuf8g (2014-10-22T21:05:14+02:00)
[git] maciej.kasatkin@o2.pl -> minetest/minetest: Fix broken plantlike drawtype. 7e34621 http://git.io/wD1X5Q (2014-10-22T21:15:31+02:00)
[git] Rui914 -> minetest/minetest: Fix syntax error in Japanese translation 737cce5 http://git.io/wQpN2w (2014-10-23T15:36:11+02:00)
[git] neoascetic -> minetest/minetest: Remove remenants of mob code 73bf791 http://git.io/9NAugw (2014-10-23T20:54:33-04:00)
[git] kahrl -> minetest/minetest: Remove m_ext_ptr in GUIFormSpecMenu, replaced by refcount mechanism b49e5cf http://git.io/kODFog (2014-10-24T21:14:48+02:00)
[git] kwolekr -> minetest/minetest: Add NodeResolver and clean up node name -> content ID resolution system d274cbf http://git.io/xLz3Kw (2014-10-26T23:55:45-04:00)
[git] kwolekr -> minetest/minetest: Add support for eased 3d noise b994a7a http://git.io/XjTnWg (2014-10-27T02:02:38-04:00)
Download: minetest-0.4.10-b994a7a
Latest build ? I get 2271 errors :D (while extracting) and it says that its not for 32 build, but it was. Can you give a look on that ?

sfan5
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Re: Minetest 0.4.10-b994a7a

by sfan5 » Post

AMMOnym wrote:
sfan5 wrote:New Build
Spoiler
[git] srifqi -> minetest/minetest: Add Indonesian Language 171bbd7 http://git.io/EDdIRA (2014-10-22T21:05:14+02:00)
[git] Rui914 -> minetest/minetest: Translated using Weblate (Japanese) 31a8a80 http://git.io/SUxHMw (2014-10-22T21:05:14+02:00)
[git] davexunit -> minetest/minetest: Search for subgames using $MINETEST_SUBGAME_PATH. fd5eaae http://git.io/sVuf8g (2014-10-22T21:05:14+02:00)
[git] maciej.kasatkin@o2.pl -> minetest/minetest: Fix broken plantlike drawtype. 7e34621 http://git.io/wD1X5Q (2014-10-22T21:15:31+02:00)
[git] Rui914 -> minetest/minetest: Fix syntax error in Japanese translation 737cce5 http://git.io/wQpN2w (2014-10-23T15:36:11+02:00)
[git] neoascetic -> minetest/minetest: Remove remenants of mob code 73bf791 http://git.io/9NAugw (2014-10-23T20:54:33-04:00)
[git] kahrl -> minetest/minetest: Remove m_ext_ptr in GUIFormSpecMenu, replaced by refcount mechanism b49e5cf http://git.io/kODFog (2014-10-24T21:14:48+02:00)
[git] kwolekr -> minetest/minetest: Add NodeResolver and clean up node name -> content ID resolution system d274cbf http://git.io/xLz3Kw (2014-10-26T23:55:45-04:00)
[git] kwolekr -> minetest/minetest: Add support for eased 3d noise b994a7a http://git.io/XjTnWg (2014-10-27T02:02:38-04:00)
Download: minetest-0.4.10-b994a7a
Latest build ? I get 2271 errors :D (while extracting) and it says that its not for 32 build, but it was. Can you give a look on that ?
The files extract fine for me, make sure the download did not abort and try downloading them again,.
Mods: Mesecons | WorldEdit | Nuke & Minetest builds for Windows (32-bit & 64-bit)

GauVeldt
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Re: sfan5's Windows builds: 32-bit & 64-bit, LevelDB, LuaJIT

by GauVeldt » Post

Have you gotten the build to work 32-bit/64-bit alternatively via mingw toolchain? Been having some mainmenu issues while trying to build from source in mingw (see: viewtopic.php?f=3&t=10487).

sfan5
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Minetest 0.4.10-96fcca4

by sfan5 » Post

New Build
Spoiler
[git] kwolekr -> minetest/minetest: Change license of noise implementation to Simplified BSD 6ddf458 http://git.io/8eCzAw (2014-10-27T21:17:07-04:00)
[git] kwolekr -> minetest/minetest: Prevent invalid memory access under failure conditions bc28ca0 http://git.io/6YCmJQ (2014-10-28T00:18:53-04:00)
[git] kwolekr -> minetest/minetest: Add NodeResolver documentation 4a3592f http://git.io/CKvrWA (2014-10-28T02:23:45-04:00)
[git] rubenwardy -> minetest/minetest: Add notice when only minimal is installed 9bb6648 http://git.io/acqFWg (2014-10-28T13:17:14-04:00)
[git] Zeno- -> minetest/minetest: Fix #1733: An unhandled exception occurred: GetPeer: Peer not found (possible timeout) 6396712 http://git.io/vmFARg (2014-10-28T13:39:23-04:00)
[git] PenguinDad -> minetest/minetest: Fix various indentation issues 7c6da2f http://git.io/a42qrA (2014-10-28T15:37:58-04:00)
[git] kwolekr -> minetest/minetest: Refactor decoration-related code 1cb6ea6 http://git.io/ggj2zQ (2014-10-29T01:56:37-04:00)
[git] Zeno- -> minetest/minetest: Added names colours and refactored parseColorString() 813c088 http://git.io/Z9Mftw (2014-10-29T03:10:59-04:00)
[git] maciej.kasatkin@o2.pl -> minetest/minetest: Add option to enable mesh caching, add wallmounted for meshes. dd4c21c http://git.io/ntuQ0A (2014-10-29T08:37:33+01:00)
[git] Zeno- -> minetest/minetest: Fix bug introduced by me (Zeno) 6c9bbb0 http://git.io/TxghWw (2014-10-29T08:54:16+01:00)
[git] kwolekr -> minetest/minetest: Check minetest.hud_change() parameters on conversion (Fix #1714) 03f3f95 http://git.io/W7jPhg (2014-10-30T00:12:12-04:00)
[git] kwolekr -> minetest/minetest: mapgen: Resolve nodes in ctor rather than makeChunk 6b43077 http://git.io/JNVRrA (2014-10-30T02:29:37-04:00)
[git] kwolekr -> minetest/minetest: Fix uninitialized variable warning f0ae2da http://git.io/ojcVMA (2014-10-30T02:53:20-04:00)
[git] kwolekr -> minetest/minetest: Fix erroneous lua_pop parameter db25f75 http://git.io/XxgXuQ (2014-10-30T16:23:48-04:00)
[git] paramat -> minetest/minetest_game: Boats mod improve y motion. Smaller collision box. Reverse turn with negative velocity only. Smooth turning. Enable underwater higher acceleration d57cb0a http://git.io/5GhPVA (2014-10-29T10:54:39Z)
[git] kwolekr -> minetest/minetest: Split up mapgen.cpp 9e811a9 http://git.io/Jo2-_A (2014-11-01T13:16:23-04:00)
[git] Zeno- -> minetest/minetest: Refactor the_game() to make it more understandable and maintainable. 429ecb2 http://git.io/pHJeJg (2014-11-02T02:18:25+01:00)
[git] Zeno- -> minetest/minetest: Modified dtime calculation method in limitFps() dfd15fd http://git.io/6l1jBw (2014-11-02T02:20:06+01:00)
[git] Zeno- -> minetest/minetest: Fix unit tests failing if IPv6 not available 209c0dd http://git.io/ZVnA5Q (2014-11-02T02:27:26-05:00)
[git] kahrl -> minetest/minetest: Include mg_decoration.h, mg_ore.h from emerge.cpp to fix warnings 8040806 http://git.io/MH52NA (2014-11-02T17:52:30+01:00)
[git] Zeno- -> minetest/minetest: Cleanup and (mostly) document util/string.h and (very) minor refactoring 43bf432 http://git.io/pYDlVA (2014-11-02T18:07:20+01:00)
[git] kahrl -> minetest/minetest: Fix regression: mouse wheel couldn't scroll from last hotbar item to first 817e3a6 http://git.io/cGE1kQ (2014-11-02T21:59:56+01:00)
[git] Zeno- -> minetest/minetest: Address issues related to refactoring the_game 96fcca4 http://git.io/_5mmKg (2014-11-03T13:57:56+01:00)
[git] ShadowNinja -> minetest/minetest_game: Fix fire blocking sunlight dcce6e9 http://git.io/7ynmqw (2014-11-04T16:17:56-05:00)
Download: minetest-0.4.10-96fcca4
Mods: Mesecons | WorldEdit | Nuke & Minetest builds for Windows (32-bit & 64-bit)

sfan5
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Minetest 0.4.10-8831703

by sfan5 » Post

New Build
Spoiler
[git] SmallJoker -> minetest/minetest: Replace setting unlimited_player_transfer_distance with player_transfer_distance c40e993 http://git.io/6A7iJQ (2014-11-08T14:56:09+01:00)
[git] kilbith -> minetest/minetest_game: Vessels: new textures f06d4b8 http://git.io/ur_ImQ (2014-11-08T17:39:52+01:00)
[git] RealBadAngel -> minetest/minetest: Speed up removing a node (less block mesh updates). d0be274 http://git.io/2jEWIg (2014-11-08T21:04:30+01:00)
[git] paramat -> minetest/minetest: Add mgv5. New noise code, uses biome API. Eased 3d noise for terrain, caves, blobs 92981b2 http://git.io/bSl2Pg (2014-11-08T21:37:26+01:00)
[git] Zeno- -> minetest/minetest: Fix regressions and minor improvements in refactor_the_game 1c21e39 http://git.io/qxxQPg (2014-11-08T21:40:11+01:00)
[git] Zeno- -> minetest/minetest: Stop inserting empty lines at end of minetest.conf file each time it is rewritten cc8d7b8 http://git.io/HgtdsQ (2014-11-08T21:57:52+01:00)
[git] kilbith -> minetest/minetest_game: New grass(plant) and leaves textures 7e8b763 http://git.io/yebp0g (2014-11-08T22:50:51+01:00)
[git] kilbith -> minetest/minetest_game: New leaves textures 019b119 http://git.io/VQlMiA (2014-11-08T22:48:58+01:00)
[git] kilbith -> minetest/minetest_game: New grass textures 439f809 http://git.io/yFvOJQ (2014-11-08T22:48:56+01:00)
[git] kilbith -> minetest/minetest_game: New grass(plant) and leaves textures c41762d http://git.io/gao8zA (2014-11-08T22:54:00+01:00)
[git] kahrl -> minetest/minetest: Implement WieldMeshSceneNode which improves wield mesh rendering 9b551d5 http://git.io/3qBdtg (2014-11-08T23:11:57+01:00)
[git] BlockMen -> minetest/minetest_game: Revert "Fix fire blocking sunlight" 929559f http://git.io/ims9WA (2014-11-08T23:25:40+01:00)
[git] RHRhino -> minetest/minetest_game: New flower textures a90338d http://git.io/_IcZyg (2014-11-08T23:45:18+01:00)
[git] Wuzzy2 -> minetest/minetest: Add tooltips to main menu subgames button bar 18c583e http://git.io/apnjOg (2014-11-09T09:38:43+01:00)
[git] paramat -> minetest/minetest: Tune cave noise scales to 6. Fix blobs spflag, now enabled. Update conf.example 10a47b7 http://git.io/X56hIQ (2014-11-09T20:21:39-05:00)
[git] Zeno- -> minetest/minetest: Merge pull request #1825 from Zeno-/control_key_cache a1e9732 http://git.io/q6Q2dA (2014-11-10T19:12:25+10:00)
[git] Zeno- -> minetest/minetest: Create faster key cache for main game loop (client) 987e565 http://git.io/GXUdGg (2014-11-10T12:26:19+10:00)
[git] kahrl -> minetest/minetest: Serverlist: announce mg_name from map_meta.txt instead of minetest.conf 0adadba http://git.io/Y24yNQ (2014-11-10T22:27:10+01:00)
[git] Zeno- -> minetest/minetest: Fix profiler values not being updated (F6) and not being logged 45ebaa3 http://git.io/OhpSdg (2014-11-11T20:58:57+10:00)
[git] RealBadAngel -> minetest/minetest: Wielded fixes. Add shaders support. f25cc0d http://git.io/o6P7Ag (2014-11-13T03:51:04+01:00)
[git] SmallJoker -> minetest/minetest: Add option 'eased' to NoiseParams 874109c http://git.io/GXKyHA (2014-11-13T23:06:38+10:00)
[git] gravgun -> minetest/minetest: Improved VoxelArea variable locality, thus performance 92815ad http://git.io/CzwHoQ (2014-11-14T00:10:09+10:00)
[git] Zeno- -> minetest/minetest: Remove most exceptions from getNode() (and variants) 5b8855e http://git.io/GmXGJQ (2014-11-14T18:05:34+10:00)
[git] kwolekr -> minetest/minetest: Fix NoisePerlin3DEased return value 8831703 http://git.io/FILI0Q (2014-11-14T21:19:46-05:00)
Download: minetest-0.4.10-8831703
Mods: Mesecons | WorldEdit | Nuke & Minetest builds for Windows (32-bit & 64-bit)

sfan5
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Minetest 0.4.10-cb2d467

by sfan5 » Post

New Build
Spoiler
[git] Zeno- -> minetest/minetest: Fix double free bug when server is shut down f0a8f65 http://git.io/adJZfA (2014-11-15T22:33:52+10:00)
[git] paramat -> minetest/minetest_game: Default and flowers: only run on-generated functions in mgv6. Remove indev ore definitions e71b71c http://git.io/fCnauQ (2014-11-16T19:38:04+01:00)
[git] srifqi -> minetest/minetest: Update Indonesian Language 5a9e696 http://git.io/-gGBCw (2014-11-18T20:39:48+10:00)
[git] kahrl -> minetest/minetest: Remove unused rangelim function (the macro still exists) 55e4c35 http://git.io/5pGsHQ (2014-11-19T10:19:52+01:00)
[git] ShadowNinja -> minetest/minetest: Fix Belarusian translation header 0ee5a21 http://git.io/UGf-jg (2014-11-19T22:31:57+10:00)
[git] ShadowNinja -> minetest/minetest: Add gettext to Travis build feb3070 http://git.io/KutVvg (2014-11-19T22:31:57+10:00)
[git] KodexKy -> minetest/minetest: Fix raillike bug (currently manifests itself on Android), and minor improvement to readability. b9bc8da http://git.io/w0N-Pg (2014-11-20T15:41:59+10:00)
[git] sfan5 -> sfan5/minetestbot-modules: [ServerUp] Only measure the RTT 9328b21 http://git.io/OuyTdQ (2014-11-20T22:20:28+01:00)
[git] ShadowNinja -> minetest/master-server: Don't count things like DNS resolution in the ping a3424b8 http://git.io/nLaA3g (2014-11-20T17:26:49-05:00)
[git] paramat -> minetest/minetest: Mgv5 get ground level at point function. Fast spawn player version d39887d http://git.io/A_KjOg (2014-11-20T21:07:20-05:00)
[git] paramat -> minetest/minetest: Mgv5 1 up 1 down overgeneration for biome surface continuity fcdb1a8 http://git.io/_oaaPA (2014-11-20T23:13:09-05:00)
[git] Zeno- -> minetest/minetest: Optimise functions from CNodeDefManager and VoxelManipulator d406ac9 http://git.io/2k88-A (2014-11-21T14:56:45+10:00)
[git] Zeno- -> minetest/minetest: Optimise getTileInfo() ea40497 http://git.io/yaiWTg (2014-11-21T14:56:45+10:00)
[git] rafael7 -> minetest/minetest: serialize.h: use machine native byte swapping if available, fall-back to previous generic method if not (supported for GCC using endian.h, detection done in cmake) write/readARGB8() - just write 32-bit color in one op, instead of 4 1-byte ops cleanup: removed unneeded buffer init for some serialize-out functions use a #define for the fixed point factor in read/writeF1000() f7d6509 http://git.io/slBRtg (2014-11-21T22:33:48+10:00)
[git] PenguinDad -> minetest/minetest_game: Fix leaking globals in flowers and default mapgen.lua 3bf3249 http://git.io/JLX38g (2014-11-22T00:24:49+10:00)
[git] jeija@mesecons.net -> Jeija/minetest-mod-mesecons: Fix #184, Fix #186, Fix #187 dcf1f79 http://git.io/FKktAw (2014-11-21T21:43:28+01:00)
[git] jeija@mesecons.net -> Jeija/minetest-mod-mesecons: Fix #182, bug when placing wire crossings next to a powered source 1b9f1b8 http://git.io/CllBSg (2014-11-21T22:05:35+01:00)
[git] jeija@mesecons.net -> Jeija/minetest-mod-mesecons: Fix #183, noteblock now uses default drawtype 87bfbb4 http://git.io/FfdTPQ (2014-11-21T22:07:21+01:00)
[git] jeija@mesecons.net -> Jeija/minetest-mod-mesecons: Rewrite mesecon wires. This should increase the efficiency and speed of 194155f http://git.io/A9_Ucg (2014-11-22T11:40:58+01:00)
[git] jeija@mesecons.net -> Jeija/minetest-mod-mesecons: Pressure plates and the object detector will send power to vertical b5cc933 http://git.io/2y6b-A (2014-11-22T12:30:39+01:00)
[git] Zeno- -> minetest/minetest: Fix smooth lighting (ambient occlusion) cb2d467 http://git.io/bwQF1A (2014-11-22T21:58:00+10:00)
[git] neoascetic -> minetest/minetest: Fix compiling if no endian.h found f7f24d1 https://github.com/minetest/minetest/co ... bd263b4903 (2014-11-22T21:56:38+10:00)
Download: minetest-0.4.10-cb2d467
Mods: Mesecons | WorldEdit | Nuke & Minetest builds for Windows (32-bit & 64-bit)

sfan5
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Minetest 0.4.10-0e78aa2

by sfan5 » Post

New build with lots of tasty commits, get it while it's hot!
Spoiler
[git] Zeno- -> minetest/minetest: refactor main.cpp d6cc0d8 http://git.io/HpYtyQ (2014-11-23T00:27:02+10:00)
[git] Zeno- -> minetest/minetest: Fix regression with USE_REDIS (refactor_main) 2146463 http://git.io/EWH3TA (2014-11-23T01:12:25+10:00)
[git] kilbith -> minetest/minetest_game: New ladder texture 6680a51 http://git.io/BiWcRQ (2014-11-23T11:54:40+01:00)
[git] Sapier at GMX dot net -> minetest/minetest: Fix console spaming by debug function on mod checking for global variable to exist. 0dcc4b2 http://git.io/AknGoQ (2014-11-23T15:24:37+01:00)
[git] ShadowNinja -> minetest/minetest: Make duplicate warning checks file and line specific a1db83e http://git.io/Dr6TCA (2014-11-23T16:34:49-05:00)
[git] dvere -> minetest/minetest: Fix texture orientation when placing nodes using on_place = minetest.rotate_node on walls or ceilings 4c109e8 http://git.io/bNtVXQ (2014-11-25T12:15:31+10:00)
[git] Zeno- -> minetest/minetest: Revert "Fix texture orientation when placing nodes using on_place = minetest.rotate_node on walls or ceilings" 2642ca4 http://git.io/4h0C_A (2014-11-25T12:35:57+10:00)
[git] dvere -> minetest/minetest: Adjust the values of dirs1 and dirs2 so that rotate_and_place orients textures correctly 9878e8d http://git.io/GBBudg (2014-11-25T12:44:47+10:00)
[git] KodexKy -> minetest/minetest: Fixes for Android build errors. Enable sensor landscape rotation. db9c5be http://git.io/7pTSDg (2014-11-25T12:51:46+10:00)
[git] KodexKy -> minetest/minetest: Fixes for Android build errors. Enable sensor landscape rotation. 5413ed1 http://git.io/Inqy3Q (2014-11-25T13:28:51+10:00)
[git] Zeno- -> minetest/minetest: Fix client "double saving" simple singleplayer local maps 26cf98c http://git.io/kLT7kw (2014-11-26T00:49:54+10:00)
[git] Calinou -> minetest/minetest: Increase step smoothing to fit 1:1 stairs (works well on slabs too) 1c9f05d http://git.io/N-VSnw (2014-11-26T17:28:02+10:00)
[git] KodexKy -> minetest/minetest: Fix Android main menu crash, and user data directory check. 9aaf67e http://git.io/0yii2Q (2014-11-26T18:11:08+10:00)
[git] rubenwardy -> minetest/minetest: Only set the camera update keymap when using a debug build 8df8554 http://git.io/cUNBWw (2014-11-26T21:53:01+10:00)
[git] CraigyDavi -> minetest/minetest: Fix some undeclared global variables e807bf0 http://git.io/_ND63A (2014-11-26T22:41:34+10:00)
[git] CraigyDavi -> minetest/minetest: Fix some undeclared global variables dbae8a8 http://git.io/iWYjRQ (2014-11-26T22:50:08+10:00)
[git] Sokomine -> minetest/minetest: added enable_build_where_you_stand option 9f92790 http://git.io/XBMv9A (2014-11-27T01:07:11+10:00)
[git] SmallJoker -> minetest/minetest: Add minetest.copy_table(table) To get rid off the "table references" 6a43b3a http://git.io/Y__-tg (2014-11-27T18:19:01+10:00)
[git] Zeno- -> minetest/minetest: Fix regression with command line --go option edb1258 http://git.io/b96xbg (2014-11-28T22:48:46+10:00)
[git] Rui914 -> minetest/minetest: Update minetest.po (Japanese) 2b1a151 http://git.io/iS496g (2014-11-28T23:09:58+10:00)
[git] SmallJoker -> minetest/minetest: Fix MSVC compiling error (argc/argv not available to pass to init_gettext) a3e019c http://git.io/quCbvw (2014-11-29T22:31:40+10:00)
[git] kaeza -> minetest/minetest_game: Fix leaked globals. e707ba3 http://git.io/_DkmcQ (2014-11-29T18:03:18+01:00)
[git] Amaz1 -> minetest/minetest_game: Added the new door textures 8007c14 http://git.io/7Dbfqw (2014-11-30T17:34:35+01:00)
[git] paramat -> minetest/minetest_game: README.txt: pinetreetop > pinetree_top 1a5725f http://git.io/JyChAg (2014-11-30T17:45:42+01:00)
[git] paramat -> minetest/minetest_game: Pine tree, pine needles, pine sapling and pinewood nodes, including textures by Splizard and Cisoun 215c0c1 http://git.io/2MqAPA (2014-11-30T17:45:42+01:00)
[git] paramat -> minetest/minetest_game: Pine tree, pine needles, pine sapling and pinewood nodes, including textures by Splizard and Cisoun 6fb072e http://git.io/mguQ7w (2014-11-30T17:47:02+01:00)
[git] CraigyDavi -> minetest/minetest_game: Fix some undeclared global variables 128f0ad http://git.io/tu4ecg (2014-11-30T18:02:33+01:00)
[git] Sapier at GMX dot net -> minetest/minetest: Make hud use fontengine too 39162de http://git.io/fY39nw (2014-11-30T18:06:54+01:00)
[git] zefram@fysh.org -> minetest/minetest: Scale form elements consistently d1d6a97 http://git.io/f6GjwQ (2014-11-30T17:50:09+01:00)
[git] Sapier at GMX dot net -> minetest/minetest: Implement proper font handling dceb9f7 http://git.io/VRb_IQ (2014-11-30T17:50:09+01:00)
[git] kahrl -> minetest/minetest: Fix segfault at exit caused by non grabbed font 16781da http://git.io/ZIarEA (2014-11-30T23:21:14+01:00)
[git] Zeno- -> minetest/minetest: Fix build d4f4293 http://git.io/WqiEKw (2014-12-01T15:17:47+10:00)
[git] Zeno- -> minetest/minetest: Fix node 0,0,0 being highlighted when enable_node_highlighting == false 691b18c http://git.io/RY7fsA (2014-12-01T22:13:21+10:00)
[git] kwolekr -> minetest/minetest: Use setting groups for NoiseParams 68c799b http://git.io/zFmHBw (2014-12-02T04:03:37-05:00)
[git] kwolekr -> minetest/minetest: Settings: Fix getNoiseParamsFromValue() fcb1ea9 http://git.io/S7xLZA (2014-12-02T21:09:16-05:00)
[git] PilzAdam -> minetest/minetest_game: Add all saplings to group sapling 31edc5a http://git.io/RlZxww (2014-12-03T17:26:01+01:00)
[git] PilzAdam -> minetest/minetest_game: Add missing groups to pine sapling 19bdcb2 http://git.io/XYRY4w (2014-12-03T17:26:01+01:00)
[git] PilzAdam -> minetest/minetest_game: Fix various fire sound bugs 5b7db48 http://git.io/M88KgQ (2014-12-03T16:59:36+01:00)
[git] paramat -> minetest/minetest: Add definable node_stone to biome API, mgv5, mgv7. Reduce and correct depth of mgv7 biomes. l_mapgen.cpp: add '#include mapgen_v5.h' because '#include mapgen_v7' is there. Improve underwater grass hack 0a5373d http://git.io/tILHJw (2014-12-03T19:45:29-05:00)
[git] kwolekr -> minetest/minetest: Settings: Various setting group fixes and enhancements f0cd590 http://git.io/A3jSyA (2014-12-04T03:20:07-05:00)
[git] Calinou -> minetest/minetest: Make dropped items larger and rotate faster d7b3046 http://git.io/FDnZ0g (2014-12-04T21:10:12+10:00)
[git] Zeno- -> minetest/minetest: Right mouse button behaviour for craft/inventory If right mousebutton clicked once then don't drop single items into slots. If right mouse button has been clicked and held a second time, drop items as the mouse is moved. In the second case (automatically drop/place items as mouse is moved) only auto-drop into blank slots, or slots that contain the same item. f6912f4 http://git.io/tJIDOw (2014-12-04T23:30:53+10:00)
[git] Zeno- -> minetest/minetest: Optimise VoxelManipulator::copyFromcopyFrom 912a849 http://git.io/x68-8A (2014-12-04T23:33:19+10:00)
[git] Zeno- -> minetest/minetest: Optimise VoxelManipulator::copyFrom c16b1e2 http://git.io/V5T7dg (2014-12-04T23:37:04+10:00)
[git] Zeno- -> minetest/minetest: (INTERIM) Make sizes of the font in formspecs consistent and not so large f7f7fec http://git.io/EzzniQ (2014-12-05T02:35:21+10:00)
[git] SmallJoker -> minetest/minetest: Fix MSVC build 769650d http://git.io/Q3a3AA (2014-12-05T16:07:28+10:00)
[git] SmallJoker -> minetest/minetest: Fix MSVC build 5da6896 http://git.io/FZjxoA (2014-12-05T16:09:53+10:00)
[git] Zeno- -> minetest/minetest: Add name of node 'pointed at' to debug 0e78aa2 http://git.io/qU-Fsw (2014-12-05T16:14:50+10:00)
Download: minetest-0.4.10-0e78aa2
Mods: Mesecons | WorldEdit | Nuke & Minetest builds for Windows (32-bit & 64-bit)

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mtmodder148
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Re: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJ

by mtmodder148 » Post

Doesn't run. Opens then crashes. Here's the debug:

Code: Select all

Automatically selecting world at [C:\minetest-0.4.10-0e78aa2-win32\bin\..\worlds\Creative Mode]
Irrlicht log: Irrlicht Engine version 1.8.1
Irrlicht log: Microsoft Windows 7 Ultimate Edition Service Pack 1 (Build 7601)
Irrlicht log: Using renderer: OpenGL 2.0.0
Irrlicht log: Intel 965/963 Graphics Media Accelerator: Intel
Irrlicht log: OpenGL driver version is 1.2 or better.
Irrlicht log: GLSL version: 1.1
Irrlicht log: Resizing window (800 600)
That's all it says.

sfan5
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Minetest 0.4.10-dcc4897

by sfan5 » Post

New build
Spoiler
(some commits are missing for some reason)
[git] Zeno- -> minetest/minetest: Performance of main client loop up to 2x faster In places, up to 3 times faster 2b119e1 http://git.io/VYemZA (2014-12-07T00:51:01+10:00)
[git] PilzAdam -> minetest/minetest_game: Set param2 to 1 if player places leaves 9ec33f3 http://git.io/YVIMDg (2014-12-06T20:36:20+01:00)
[git] PilzAdam -> minetest/minetest_game: Move leafdecay doc to game_api.txt 2c2edfa http://git.io/Xw1gUQ (2014-12-06T20:36:20+01:00)
[git] PilzAdam -> minetest/minetest_game: Dont dry out soil if unloaded blocks are nearby 22dd46d http://git.io/cGTjFQ (2014-12-06T11:54:56+01:00)
[git] PilzAdam -> minetest/minetest_game: Add a minetest.conf.example with all available settings 954d64a http://git.io/ao95bA (2014-12-06T20:56:52+01:00)
[git] PilzAdam -> minetest/minetest_game: Move doc for dyes to game_api.txt ef0eb4d http://git.io/DQhVKw (2014-12-06T20:54:53+01:00)
[git] PilzAdam -> minetest/minetest_game: Fix visibility of global/local dye tables 11a7b88 http://git.io/yy-euw (2014-12-06T20:54:02+01:00)
[git] PilzAdam -> minetest/minetest_game: Remove remains of finite liquids from bucket mod 957f945 http://git.io/FxScXA (2014-12-06T20:58:03+01:00)
[git] PilzAdam -> minetest/minetest_game: Remove remains of weather 4ec4672 http://git.io/QHwWEg (2014-12-06T20:58:03+01:00)
[git] kwolekr -> minetest/minetest: Mapgen V5: Fix use of uninitialized value in ctor 2f134ce http://git.io/gHLwFQ (2014-12-07T01:19:42-05:00)
[git] Zeno- -> minetest/minetest: Fix regression (increase/decrease viewing range with +/- keys) 500f691 http://git.io/_eqFeQ (2014-12-07T18:32:30+10:00)
[git] PilzAdam -> minetest/minetest_game: Rewrite furnace 5a06de1 http://git.io/Kszz9Q (2014-12-06T21:18:02+01:00)
[git] PilzAdam -> minetest/minetest_game: Correct node definitons for pine saplings and pine needles 2ebd6b3 http://git.io/2ueglA (2014-12-07T11:57:37+01:00)
[git] srifqi -> minetest/minetest: Add space between client names in status text (client) 5ffddc9 http://git.io/NmyCzg (2014-12-07T21:32:08+10:00)
[git] Calinou -> minetest/minetest: Increase third person view distance bc2b8e9 http://git.io/Na5zmw (2014-12-07T21:54:44+10:00)
[git] Zeno- -> minetest/minetest: Fix f6 debug/profiler display 5c55738 http://git.io/B71bcg (2014-12-08T00:01:22+10:00)
[git] MirceaKitsune -> minetest/minetest: Make directional fog colors respect tonemap c5f6656 http://git.io/7ul1_w (2014-12-08T01:44:28+01:00)
[git] RealBadAngel -> minetest/minetest: Disable loading .mtl files. Theyre not used anyway. 638f3a8 http://git.io/qKKmWQ (2014-12-08T02:24:46+01:00)
[git] kahrl -> minetest/minetest: Always escape user provided data in mainmenu fields d0be823 http://git.io/h0qHBg (2014-12-08T07:48:51+01:00)
[git] RealBadAngel -> minetest/minetest: Fix lighting artifacts (Issue #1887). 4f23778 http://git.io/fzeSQQ (2014-12-08T08:53:31+01:00)
[git] kahrl -> minetest/minetest: Fix struct vs. class in forward declarations 0183c05 http://git.io/TCZ_KQ (2014-12-08T09:06:31+01:00)
[git] Zeno- -> minetest/minetest: Fix compiler warning (signed vs. unsigned) 7490368 http://git.io/AZbqQA (2014-12-08T23:00:49+10:00)
[git] kwolekr -> minetest/minetest: Biomes: Make biome heat and humidity noise parameters user-configurable 29b413b http://git.io/Om7IhQ (2014-12-09T00:38:04-05:00)
[git] kwolekr -> minetest/minetest: Noise: Update Noise::resizeNoiseBuf to account for lacunarity not equal to 2 e5ba651 http://git.io/awvRFw (2014-12-09T00:48:00-05:00)
[git] kwolekr -> minetest/minetest: Noise: Update Noise::resizeNoiseBuf to account for lacunarity not equal to 2 941d000 http://git.io/T-8J6Q (2014-12-09T00:50:58-05:00)
[git] neoascetic -> minetest/minetest: Fix builds failing on BSD-like (such as OSX) due to an irrlicht bug (temporary fix) a1ea017 http://git.io/KKyf3A (2014-12-09T20:40:52+10:00)
[git] Zeno- -> minetest/minetest: Increase performance of getLight() by at least 2x c5f6f9f http://git.io/se4GHw (2014-12-10T00:52:02+10:00)
[git] PilzAdam -> minetest/minetest_game: Use an overlay over default_dirt.png for soil b0fb180 http://git.io/E0TcBQ (2014-12-07T19:46:23+01:00)
[git] SmallJoker -> minetest/minetest: Rewrite fs:GetDirListing(file) by kahrl 110ee38 http://git.io/vv9Zpw (2014-12-10T02:50:40+10:00)
[git] SmallJoker -> minetest/minetest: Ignore .name directories and files 5229a22 http://git.io/d1YOZA (2014-12-10T02:49:02+10:00)
[git] SmallJoker -> minetest/minetest: Rewrite fs:GetDirListing(file) by kahrl 2f8fbdb http://git.io/PfC-ug (2014-12-10T02:59:10+10:00)
[git] kahrl -> minetest/minetest: Add paste command (Ctrl-V) in GUIChatConsole daefd0a http://git.io/2-fKTA (2014-12-10T07:12:08+01:00)
Download: minetest-0.4.10-dcc4897
Mods: Mesecons | WorldEdit | Nuke & Minetest builds for Windows (32-bit & 64-bit)

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mtmodder148
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Re: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJ

by mtmodder148 » Post

New one doesn't work for me :( Keeps crashing right after I open it. I wonder what the problem is?

Edit: Here is the problem signature if it helps at all.

Code: Select all

  Problem Event Name:	APPCRASH
  Application Name:	minetest.exe
  Application Version:	0.4.10.0
  Application Timestamp:	00000000
  Fault Module Name:	ig4icd32.DLL
  Fault Module Version:	6.14.10.5076
  Fault Module Timestamp:	4a328f87
  Exception Code:	c0000005
  Exception Offset:	0003e4ce
  OS Version:	6.1.7601.2.1.0.256.1
  Locale ID:	1033
  Additional Information 1:	0a9e
  Additional Information 2:	0a9e372d3b4ad19135b953a78882e789
  Additional Information 3:	0a9e
  Additional Information 4:	0a9e372d3b4ad19135b953a78882e789
Edit:

Okay when I used the software and burningsvideo video drivers, which I've never used before, the game ran but looked very very ugly. Every other video driver including opengl crashed on execution. I hope this helps in some way.

sfan5
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Re: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJ

by sfan5 » Post

Did you check your video driver?
Both the win32 and the win64 build work fine for me.
Mods: Mesecons | WorldEdit | Nuke & Minetest builds for Windows (32-bit & 64-bit)

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