[Mod] Weeping Angel [0.0] [weeping]

User avatar
LocaL_ALchemisT
Member
 
Posts: 56
Joined: Thu Jul 19, 2012 16:21
Location: Asia Tenggara

[Mod] Weeping Angel [0.0] [weeping]

by LocaL_ALchemisT » Tue Dec 16, 2014 08:30

Instruction:
  1. /giveme weeping:angel
  2. Place it
  3. Don't blink (i mean don't look the other way)
Depends only on "default"

To be done:
  1. Find & fix bugs (there will be lots of it)
  2. Improve code (still far away from the doctor's weeping angel)
  3. Make into entity (need model)
  4. Make crafting recipe
  5. Get more ideas
  6. Screenshots/Videos (if anyone could do it for me, much appreciated)
Known problem(s):
  1. Laggy for sure
  2. Doesn't work in multiplayer server
  3. Only works when player is within 10 unit radius from the angel
  4. Altitude problem (may be teleported deep beneath the earth, so get your pickaxe ready)
  5. Sight angle might not be very reliable

License: CC-BY-SA for code & textures

Version(s):
0.0
0.1: fixed "local" problem, tidy up code, stone-like texture
Last edited by LocaL_ALchemisT on Thu Dec 18, 2014 10:20, edited 2 times in total.
Built Telegate v1.0, Workers v2.0, Broadcast v0.0 & Weeping Angel v0.1
Having A Buzy Week
From 0.4.10 with love~
 

User avatar
Topywo
Member
 
Posts: 1718
Joined: Fri May 18, 2012 20:27

Re: [Mod] Weeping Angel [0.0] [weeping]

by Topywo » Tue Dec 16, 2014 09:38

Nice!

I can confirm the altitude bugs.

One more:

When placing the angel:

10:20:18: ERROR[ServerThread]: Assignment to undeclared global "angle" inside a function at ...est-minetest-dcc4897/bin/../mods/weeping/func.lua:12.10:20:18: ERROR[ServerThread]: Assignment to undeclared global "angle" inside a function at ...est-minetest-dcc4897-server/bin/../mods/weeping/func.lua:12.

(I doesn't force game-exit)
 

User avatar
Hybrid Dog
Member
 
Posts: 2605
Joined: Thu Nov 01, 2012 12:46

Re: [Mod] Weeping Angel [0.0] [weeping]

by Hybrid Dog » Tue Dec 16, 2014 18:42

The error appears because someone forgot to write a local before "angle", or he/she/it forgot to return it directly instead of putting it to _G["angle"].

Image
Attachments
weeping.png
(181.94 KiB) Not downloaded yet
 

User avatar
LocaL_ALchemisT
Member
 
Posts: 56
Joined: Thu Jul 19, 2012 16:21
Location: Asia Tenggara

Re: [Mod] Weeping Angel [0.0] [weeping]

by LocaL_ALchemisT » Wed Dec 17, 2014 11:24

version 0.1 uploaded.

fixed "local" problem, tidy up code and stone-like texture.

still many steps to go.

many thanks to all.
Built Telegate v1.0, Workers v2.0, Broadcast v0.0 & Weeping Angel v0.1
Having A Buzy Week
From 0.4.10 with love~
 

User avatar
LocaL_ALchemisT
Member
 
Posts: 56
Joined: Thu Jul 19, 2012 16:21
Location: Asia Tenggara

Re: [Mod] Weeping Angel [0.0] [weeping]

by LocaL_ALchemisT » Thu Dec 18, 2014 10:25

anyone could build an angel model for this mod?

a simple model with two states: weeping and chasing

much appreciated, thanks
Built Telegate v1.0, Workers v2.0, Broadcast v0.0 & Weeping Angel v0.1
Having A Buzy Week
From 0.4.10 with love~
 

User avatar
Esteban
Member
 
Posts: 873
Joined: Sun Sep 08, 2013 13:26
Location: Somewhere in the Caribbean...
GitHub: Esteban-
IRC: Esteban
In-game: Esteban

Re: [Mod] Weeping Angel [0.0] [weeping]

by Esteban » Thu Dec 18, 2014 15:04

Cool mod! This mod can be used for other things! Example, the evil statue scp- 173 acts in the same way the weeping angel does.

Also, there is a model request thread: https://forum.minetest.net/viewtopic.php?t=10039&p=157531
 

MrsSandraMrJimFun
New member
 
Posts: 4
Joined: Fri Dec 12, 2014 19:52
IRC: MrsSandraMrJimFun
In-game: MrsSandraMrJimFun

Re: [Mod] Weeping Angel [0.0] [weeping]

by MrsSandraMrJimFun » Thu Dec 18, 2014 19:26

heh so weird face whit angel and there is a not no sounds
 

User avatar
ExeterDad
Member
 
Posts: 1624
Joined: Sun Jun 01, 2014 20:00
Location: New Hampshire U.S.A
In-game: ExeterDad

Re: [Mod] Weeping Angel [0.0] [weeping]

by ExeterDad » Thu Dec 18, 2014 20:06

LocaL_ALchemisT wrote:anyone could build an angel model for this mod?

a simple model with two states: weeping and chasing

much appreciated, thanks

So... not knowing what a weeping angel is. Google led me to youtube. Those are are crazy scarey!
I'm in! I will help you with the models. Not sure simple is good enough though. I want awesome. Perhaps I'll get a chance to break out Blender when I get home from work. Do you require them as blocky as the default player or can I get more detail?
 

User avatar
LocaL_ALchemisT
Member
 
Posts: 56
Joined: Thu Jul 19, 2012 16:21
Location: Asia Tenggara

Re: [Mod] Weeping Angel [0.0] [weeping]

by LocaL_ALchemisT » Fri Dec 19, 2014 00:00

Esteban wrote:Cool mod! This mod can be used for other things! Example, the evil statue scp- 173 acts in the same way the weeping angel does.

Also, there is a model request thread: https://forum.minetest.net/viewtopic.php?t=10039&p=157531

scp-173 is quite something (read:horrifying). anyway, thanks for the tip!

ExeterDad wrote:So... not knowing what a weeping angel is. Google led me to youtube. Those are are crazy scarey!
I'm in! I will help you with the models. Not sure simple is good enough though. I want awesome. Perhaps I'll get a chance to break out Blender when I get home from work. Do you require them as blocky as the default player or can I get more detail?

oh yes it is scary. i really appreciate your help! i'm not really picky about how the model's going to look like, so surprise me! many thanks in advance
Built Telegate v1.0, Workers v2.0, Broadcast v0.0 & Weeping Angel v0.1
Having A Buzy Week
From 0.4.10 with love~
 

User avatar
ExeterDad
Member
 
Posts: 1624
Joined: Sun Jun 01, 2014 20:00
Location: New Hampshire U.S.A
In-game: ExeterDad

Re: [Mod] Weeping Angel [0.0] [weeping]

by ExeterDad » Sat Dec 20, 2014 12:27

I've worked on the angel a few times, but unexpected real life keeps happening.
So far I have the body but no head as I'm undecided what gender would be best? Do you have a preference? From all the pictures I've seen on the net, I feel the male is more frightening.
Thoughts?
Also do you specifically want two models in fixed poses? Or would you prefer one model with two poses as a animation? Either is easy enough. The later would be a lesser file size for the clients. And more attack poses could be included. So random attack movements could be possible to keep things more interesting.
 

User avatar
Hybrid Dog
Member
 
Posts: 2605
Joined: Thu Nov 01, 2012 12:46

Re: [Mod] Weeping Angel [0.0] [weeping]

by Hybrid Dog » Sat Dec 20, 2014 12:47

ExeterDad wrote:I've worked on the angel a few times, but unexpected real life keeps happening.
So far I have the body but no head as I'm undecided what gender would be best? Do you have a preference? From all the pictures I've seen on the net, I feel the male is more frightening.
Thoughts?

trans gender
 

User avatar
LocaL_ALchemisT
Member
 
Posts: 56
Joined: Thu Jul 19, 2012 16:21
Location: Asia Tenggara

Re: [Mod] Weeping Angel [0.0] [weeping]

by LocaL_ALchemisT » Sat Dec 20, 2014 18:35

ExeterDad wrote:I've worked on the angel a few times, but unexpected real life keeps happening.

It's okay, take your time.
ExeterDad wrote:So far I have the body but no head as I'm undecided what gender would be best? Do you have a preference? From all the pictures I've seen on the net, I feel the male is more frightening.
Thoughts?

I prefer female, i think...
ExeterDad wrote:Also do you specifically want two models in fixed poses? Or would you prefer one model with two poses as a animation?

One model with the poses as animation would be better, thanks!
Built Telegate v1.0, Workers v2.0, Broadcast v0.0 & Weeping Angel v0.1
Having A Buzy Week
From 0.4.10 with love~
 

User avatar
sparky
Member
 
Posts: 105
Joined: Sun Oct 05, 2014 00:54
Location: USA
IRC: ircSparky
In-game: sparky

Re: [Mod] Weeping Angel [0.0] [weeping]

by sparky » Sat Jan 03, 2015 17:25

do you still need model?
-"Never look down on someone unless you're helping them up"
 

User avatar
LocaL_ALchemisT
Member
 
Posts: 56
Joined: Thu Jul 19, 2012 16:21
Location: Asia Tenggara

Re: [Mod] Weeping Angel [0.0] [weeping]

by LocaL_ALchemisT » Sun Jan 04, 2015 15:38

oh yes i do
sorry for being silent for a long time, i'm focusing on real-life works
Built Telegate v1.0, Workers v2.0, Broadcast v0.0 & Weeping Angel v0.1
Having A Buzy Week
From 0.4.10 with love~
 

User avatar
sparky
Member
 
Posts: 105
Joined: Sun Oct 05, 2014 00:54
Location: USA
IRC: ircSparky
In-game: sparky

Re: [Mod] Weeping Angel [0.0] [weeping]

by sparky » Sun Jan 04, 2015 22:16

hows this? (I'm not quite done)

Image
Last edited by sparky on Sun Jan 04, 2015 23:52, edited 8 times in total.
-"Never look down on someone unless you're helping them up"
 

User avatar
philipbenr
Member
 
Posts: 1688
Joined: Fri Jun 14, 2013 01:56
Location: United States
GitHub: philipbenr
IRC: philipbenr
In-game: robinspi
 

User avatar
sparky
Member
 
Posts: 105
Joined: Sun Oct 05, 2014 00:54
Location: USA
IRC: ircSparky
In-game: sparky

Re: [Mod] Weeping Angel [0.0] [weeping]

by sparky » Sun Jan 04, 2015 23:09

ok. I fixed
-"Never look down on someone unless you're helping them up"
 

User avatar
LocaL_ALchemisT
Member
 
Posts: 56
Joined: Thu Jul 19, 2012 16:21
Location: Asia Tenggara

Re: [Mod] Weeping Angel [0.0] [weeping]

by LocaL_ALchemisT » Mon Jan 05, 2015 06:41

sparky wrote:hows this? (I'm not quite done)

Image


wow nice, i like it!
Built Telegate v1.0, Workers v2.0, Broadcast v0.0 & Weeping Angel v0.1
Having A Buzy Week
From 0.4.10 with love~
 

User avatar
sparky
Member
 
Posts: 105
Joined: Sun Oct 05, 2014 00:54
Location: USA
IRC: ircSparky
In-game: sparky

Re: [Mod] Weeping Angel [0.0] [weeping]

by sparky » Mon Jan 05, 2015 19:31

here is file!
frame 10 is weeping and 20 is attacking.
Attachments
download.zip
updated download no red eyes.
(96.51 KiB) Downloaded 42 times
Last edited by sparky on Tue Jan 06, 2015 19:32, edited 1 time in total.
-"Never look down on someone unless you're helping them up"
 

User avatar
Hybrid Dog
Member
 
Posts: 2605
Joined: Thu Nov 01, 2012 12:46
 

User avatar
sparky
Member
 
Posts: 105
Joined: Sun Oct 05, 2014 00:54
Location: USA
IRC: ircSparky
In-game: sparky

Re: [Mod] Weeping Angel [0.0] [weeping]

by sparky » Tue Jan 06, 2015 17:29

Image
do you mean like this?
Image
sorry, no fangs.
I updated it.
Attachments
download.zip
(103.89 KiB) Downloaded 42 times
-"Never look down on someone unless you're helping them up"
 

User avatar
Hybrid Dog
Member
 
Posts: 2605
Joined: Thu Nov 01, 2012 12:46

Re: [Mod] Weeping Angel [0.0] [weeping]

by Hybrid Dog » Wed Jan 07, 2015 16:31

sparky wrote:Image
do you mean like this?
Image
sorry, no fangs.
I updated it.

May you add a beard to it?
 

User avatar
sparky
Member
 
Posts: 105
Joined: Sun Oct 05, 2014 00:54
Location: USA
IRC: ircSparky
In-game: sparky

Re: [Mod] Weeping Angel [0.0] [weeping]

by sparky » Wed Jan 07, 2015 18:33

Image

there you go. :D
-"Never look down on someone unless you're helping them up"
 

User avatar
lightonflux
Member
 
Posts: 384
Joined: Mon Nov 11, 2013 07:22
Location: Germany
In-game: lof
 


Return to WIP Mods



Who is online

Users browsing this forum: Google [Bot], LMD and 5 guests