[32x] Summerfields
- Napiophelios
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Re: [32x] Summerfields
Wow I love the 3d armor textures and the trees are beautiful :)
I think the grass needs a little more green though.
thanks lipki
I think the grass needs a little more green though.
thanks lipki
- lightonflux
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Re: [32x] Summerfields
What do you mean?Napiophelios wrote:I think the grass needs a little more green
More saturated or brighter?
Re: [32x] Summerfields
Yes I can not find the right shade.
Actualy she is too desaturated.
Actualy she is too desaturated.
- philipbenr
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Re: [32x] Summerfields
As for the poll: Not all the time, but yes I do.
- lightonflux
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Re: [32x] Summerfields
I did something with the grass, just to show the different directions (saturation, brightness, contrast or green tone).
The upper left is the original:
The upper left is the original:
- philipbenr
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Re: [32x] Summerfields
Bottom Right, definitely. It really looks the best.
- lightonflux
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Re: [32x] Summerfields
I updated from git and have to say that i really dislike the [new grass](https://github.com/SummerFields/Minetes ... _grass.png).
Everything looks so sallow and dreary.
Old grass on the left and new on the right:
Everything looks so sallow and dreary.
Old grass on the left and new on the right:
- Linuxdirk
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Re: [32x] Summerfields
OT: I wish this board would allow Markdown :)lightonflux wrote:[new grass](https://github.com/SummerFields/Minetes ... _grass.png)
Re: [32x] Summerfields
update 0.4.11
https://summerfields.github.io/official ... l#Minetest
new mod support :
Connected chest
Diamonds
Quartz
xray
https://summerfields.github.io/official ... l#Minetest
new mod support :
Connected chest
Diamonds
Quartz
xray
Re: [32x] Summerfields
I make a new download page.
https://summerfields.github.io/official ... m_Minetest
The principle:
You can choose the mods you want and the site makes a pack just for you.
Test and tell me, please.
https://summerfields.github.io/official ... m_Minetest
The principle:
You can choose the mods you want and the site makes a pack just for you.
Test and tell me, please.
- lightonflux
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Re: [32x] Summerfields
Sometimes it unticks the checkbox below when i click in the lower half of the checkbox above. → http://videobin.org/+8l3/bg1.ogg
BTW: The difference is not that great 2.1MB for MT and 2.5MB for MT + all the mods.
BTW: The difference is not that great 2.1MB for MT and 2.5MB for MT + all the mods.
Re: [32x] Summerfields
Thank you for the adaptation of this beautiful textures pack!
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Re: [32x] Summerfields
Thank you for the update !
MinetestForFun Team mods : [spidermob] [fishing]
---
Our Minetest servers :
MinetestForFun (Survival - PvP - Hardcore)[FR/EN]
MinetestForFun HUNGER GAMES
MinetestForFun SKYBLOCK
MinetestForFun CREATIVE
---
Our Minetest servers :
MinetestForFun (Survival - PvP - Hardcore)[FR/EN]
MinetestForFun HUNGER GAMES
MinetestForFun SKYBLOCK
MinetestForFun CREATIVE
- Napiophelios
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Re: [32x] Summerfields
Wow you guys managed to make cactus armor look kinda cool.
Its good to see sheilds added too, nice job.
It would be really cool to have a Minetest version of your MC leather armor tho,
the wolf head helmet and fur boots are neat.
Its good to see sheilds added too, nice job.
It would be really cool to have a Minetest version of your MC leather armor tho,
the wolf head helmet and fur boots are neat.
- mahmutelmas06
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Re: [32x] Summerfields
Good textures.
I think grass is too shiny / light. It makes eyes tired
I think grass is too shiny / light. It makes eyes tired
Re: [32x] Summerfields
Napiophelios : Give me a mod name, and I would see.
mahmutelmas06 : thanks
mahmutelmas06 : thanks
- Desour
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Re: [32x] Summerfields
its a really nice tp
i know it because of a server which uses it
its not updated for long time it seems, can i help?
i know it because of a server which uses it
its not updated for long time it seems, can i help?
he/him; Codeberg; GitHub; ContentDB; public personal TODO list; "DS" is preferred (but often too short)
- philipbenr
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Re: [32x] Summerfields
Well, his last post was one year ago, so I am assuming he is not active anymore.
- Desour
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Re: [32x] Summerfields
nice
i will tell it IhrFussel, who is using it on his server
i will tell it IhrFussel, who is using it on his server
he/him; Codeberg; GitHub; ContentDB; public personal TODO list; "DS" is preferred (but often too short)
- philipbenr
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Re: [32x] Summerfields
@lipki:
Do you like the grass node from the side? I personally prefer grass nearly halfway down the node or more, so that really bugs me when playing with this TP. Also, the linear grass is really bothersome after a while.
Do you like the grass node from the side? I personally prefer grass nearly halfway down the node or more, so that really bugs me when playing with this TP. Also, the linear grass is really bothersome after a while.
- lightonflux
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Re: [32x] Summerfields
Thanks a lot for updating!
Here a little feedback on nodes textures:
Grass, i've grown to like textures with more or all grass on the side. It makes hills in the newer versions of mapgen more impressive and plausible.
I really like the new fence textures!
Cobble… not sure. I didn't like the old texture anymore. It was just to much. The new texture has surprising big stones in it. And the only real downside that's not really taste: You see the left edges much more clearly.
Aspen wood is fine, while aspen tree looks like the texture is askew.
I like the acacia wood from the side, but the red/orage doesn't fit so well with grey/white.
And i really don't like the hotbar. :( Everything is so neat and tidy, and then you have a freaky hotbar. :)
Here a little feedback on nodes textures:
Grass, i've grown to like textures with more or all grass on the side. It makes hills in the newer versions of mapgen more impressive and plausible.
I really like the new fence textures!
Cobble… not sure. I didn't like the old texture anymore. It was just to much. The new texture has surprising big stones in it. And the only real downside that's not really taste: You see the left edges much more clearly.
Aspen wood is fine, while aspen tree looks like the texture is askew.
I like the acacia wood from the side, but the red/orage doesn't fit so well with grey/white.
And i really don't like the hotbar. :( Everything is so neat and tidy, and then you have a freaky hotbar. :)
Re: [32x] Summerfields
I also prefer when it covers a major portion of the node.
But the Summerfields is make like that.
I took liberties to Minetest, so I'll maybe change it.
I am unable to do this cobble stone, yet I try.
For wood, I did that fast :)
And for the hotbar, it is still a transfer of Summerfields, it is also part of the identity of the pack, it is important.
If I could change other interfaces, I would have.
Thanks a lot for .. your comments !
Makes me want to continue.
But the Summerfields is make like that.
I took liberties to Minetest, so I'll maybe change it.
I am unable to do this cobble stone, yet I try.
For wood, I did that fast :)
And for the hotbar, it is still a transfer of Summerfields, it is also part of the identity of the pack, it is important.
If I could change other interfaces, I would have.
Thanks a lot for .. your comments !
Makes me want to continue.
- lightonflux
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Re: [32x] Summerfields
Just a quick question:
Why was armor removed? Now i can't easily spot the difference between people with armor skin and real armor. :)
Was it removed in upstream SF?
Why was armor removed? Now i can't easily spot the difference between people with armor skin and real armor. :)
Was it removed in upstream SF?
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