[Mod] myroofs [myroofs]

Post Reply
User avatar
Don
Member
Posts: 1643
Joined: Sat May 17, 2014 18:40
GitHub: DonBatman
IRC: Batman
In-game: Batman

[Mod] myroofs [myroofs]

by Don » Post

This is a mesh node roofing mod.
Uses ExeterDads slope models.

Contributors - ExeterDad , Don
Requires Minetest 0.4.11 or later
Depends - default, farming, dye (all included in minetest_game)
Download - https://github.com/minetest-mods/myroof ... master.zip
Github - https://github.com/minetest-mods/myroofs
Licence - DWYWPL

Image
Image
Image
Image
Last edited by Don on Wed Mar 23, 2016 21:22, edited 5 times in total.
Many of my mods are now a part of Minetest-mods. A place where you know they are maintained!

A list of my mods can be found here

User avatar
ExeterDad
Member
Posts: 1717
Joined: Sun Jun 01, 2014 20:00
In-game: ExeterDad
Location: New Hampshire U.S.A

Re: [Mod]myroofs[myroofs]

by ExeterDad » Post

Look'n good Don!
A pull request isn't far away ;)

User avatar
Don
Member
Posts: 1643
Joined: Sat May 17, 2014 18:40
GitHub: DonBatman
IRC: Batman
In-game: Batman

Re: [Mod]myroofs[myroofs]

by Don » Post

ExeterDad wrote:Look'n good Don!
A pull request isn't far away ;)
Perfect. Any chance that you are doing the grass in mypaths?
Many of my mods are now a part of Minetest-mods. A place where you know they are maintained!

A list of my mods can be found here

User avatar
Krock
Developer
Posts: 4649
Joined: Thu Oct 03, 2013 07:48
GitHub: SmallJoker
Location: Switzerland
Contact:

Re: [Mod]myroofs[myroofs]

by Krock » Post

Look interesting, specially the textures.
Ain't it possible to just use one texture per node type? (asphalt, reet, straw)
Look, I programmed a bug for you. >> Mod Search Engine << - Mods by Krock - DuckDuckGo mod search bang: !mtmod <keyword here>

User avatar
Don
Member
Posts: 1643
Joined: Sat May 17, 2014 18:40
GitHub: DonBatman
IRC: Batman
In-game: Batman

Re: [Mod]myroofs[myroofs]

by Don » Post

Krock wrote:Look interesting, specially the textures.
Ain't it possible to just use one texture per node type? (asphalt, reet, straw)
It is I think. ExeterDad is updating it. He is also adding corners to the long slope.
Many of my mods are now a part of Minetest-mods. A place where you know they are maintained!

A list of my mods can be found here

User avatar
ExeterDad
Member
Posts: 1717
Joined: Sun Jun 01, 2014 20:00
In-game: ExeterDad
Location: New Hampshire U.S.A

Re: [Mod]myroofs[myroofs]

by ExeterDad » Post

Krock wrote:Look interesting, specially the textures.
Ain't it possible to just use one texture per node type? (asphalt, reet, straw)
Yep! Just haven't sent to Don yet. One small tiling texture for each material type. And will work across all the myroof nodes. I have the models and textures done, just need to get all the code in place.

User avatar
Don
Member
Posts: 1643
Joined: Sat May 17, 2014 18:40
GitHub: DonBatman
IRC: Batman
In-game: Batman

Re: [Mod]myroofs[myroofs]

by Don » Post

ExeterDad wrote:
Krock wrote:Look interesting, specially the textures.
Ain't it possible to just use one texture per node type? (asphalt, reet, straw)
Yep! Just haven't sent to Don yet. One small tiling texture for each material type. And will work across all the myroof nodes. I have the models and textures done, just need to get all the code in place.
You da man!
Can't wait to see what you have done.

I am also open to any suggestions to improve this mod or any of my other mods.
Many of my mods are now a part of Minetest-mods. A place where you know they are maintained!

A list of my mods can be found here

User avatar
Don
Member
Posts: 1643
Joined: Sat May 17, 2014 18:40
GitHub: DonBatman
IRC: Batman
In-game: Batman

Re: [Mod] myroofs [myroofs]

by Don » Post

ExeterDad redid the models to use one texture. He added inside and outside corners for long slopes(6 - 12 slope).
Thank you very much ExeterDad. They look awesome.

Image
Many of my mods are now a part of Minetest-mods. A place where you know they are maintained!

A list of my mods can be found here

User avatar
Calinou
Moderator
Posts: 3169
Joined: Mon Aug 01, 2011 14:26
GitHub: Calinou
IRC: Calinou
In-game: Calinou
Location: Troyes, France
Contact:

Re: [Mod] myroofs [myroofs]

by Calinou » Post

More Blocks includes a lot of craftsble slopes you can use for roofing purposes.

If you have a mod, I think you can just implement the More Blocks API (which will require More Blocks to be installed and enabled, though).

User avatar
Don
Member
Posts: 1643
Joined: Sat May 17, 2014 18:40
GitHub: DonBatman
IRC: Batman
In-game: Batman

Re: [Mod] myroofs [myroofs]

by Don » Post

Calinou wrote:More Blocks includes a lot of craftsble slopes you can use for roofing purposes.

If you have a mod, I think you can just implement the More Blocks API (which will require More Blocks to be installed and enabled, though).
I will look at more blocks. Maybe I can do it so if you have more blocks then it it adds the slopes.
Thanks for the suggestion.
Many of my mods are now a part of Minetest-mods. A place where you know they are maintained!

A list of my mods can be found here

User avatar
Don
Member
Posts: 1643
Joined: Sat May 17, 2014 18:40
GitHub: DonBatman
IRC: Batman
In-game: Batman

Re: [Mod] myroofs [myroofs]

by Don » Post

ExeterDad fixed shading issue.
I cleaned up the code and crafts.
Many of my mods are now a part of Minetest-mods. A place where you know they are maintained!

A list of my mods can be found here

Sokomine
Member
Posts: 4276
Joined: Sun Sep 09, 2012 17:31
GitHub: Sokomine
IRC: Sokomine
In-game: Sokomine

Re: [Mod] myroofs [myroofs]

by Sokomine » Post

The textures look good! Guess I'll eventually have to do the roofs for my cottages mod that way as well, except that so far, I tried to avoid getting too many nodes. Real roofs require at least inner and outer corner, as seen here. A roof that is less steep than one block is also a very nice thing to build with.
A list of my mods can be found here.

User avatar
Don
Member
Posts: 1643
Joined: Sat May 17, 2014 18:40
GitHub: DonBatman
IRC: Batman
In-game: Batman

Re: [Mod] myroofs [myroofs]

by Don » Post

Sokomine wrote:The textures look good! Guess I'll eventually have to do the roofs for my cottages mod that way as well, except that so far, I tried to avoid getting too many nodes. Real roofs require at least inner and outer corner, as seen here. A roof that is less steep than one block is also a very nice thing to build with.
Thanks
Many of my mods are now a part of Minetest-mods. A place where you know they are maintained!

A list of my mods can be found here

User avatar
12Me21
Member
Posts: 873
Joined: Tue Mar 05, 2013 00:36
GitHub: 12Me21
Location: (Ignore all of my posts before 2018)

Re: [Mod] myroofs [myroofs]

by 12Me21 » Post

Looks good. However, the lines between the shingles stand out too much. It makes it look more like a brick wall than overlapping shingles.

User avatar
Don
Member
Posts: 1643
Joined: Sat May 17, 2014 18:40
GitHub: DonBatman
IRC: Batman
In-game: Batman

Re: [Mod] myroofs [myroofs]

by Don » Post

12Me21 wrote:Looks good. However, the lines between the shingles stand out too much. It makes it look more like a brick wall than overlapping shingles.
I agree and plan on adjusting the line soon. I just need to finish another project first.
Many of my mods are now a part of Minetest-mods. A place where you know they are maintained!

A list of my mods can be found here

User avatar
Don
Member
Posts: 1643
Joined: Sat May 17, 2014 18:40
GitHub: DonBatman
IRC: Batman
In-game: Batman

Re: [Mod] myroofs [myroofs]

by Don » Post

Removed on_place = minetest.rotate_node.
This will make it easier to place the blocks. If you need them to be rotated you will need to use the screw driver
Many of my mods are now a part of Minetest-mods. A place where you know they are maintained!

A list of my mods can be found here

Sokomine
Member
Posts: 4276
Joined: Sun Sep 09, 2012 17:31
GitHub: Sokomine
IRC: Sokomine
In-game: Sokomine

Re: [Mod] myroofs [myroofs]

by Sokomine » Post

Don wrote: Removed on_place = minetest.rotate_node.
This will make it easier to place the blocks. If you need them to be rotated you will need to use the screw driver
Just use my replacer mod. It makes adding roofs a lot easier because you don't have to rotate everything manually or adjust your position constantly.
A list of my mods can be found here.

User avatar
Don
Member
Posts: 1643
Joined: Sat May 17, 2014 18:40
GitHub: DonBatman
IRC: Batman
In-game: Batman

Re: [Mod] myroofs [myroofs]

by Don » Post

Replacer is a must have mod. I love it
Many of my mods are now a part of Minetest-mods. A place where you know they are maintained!

A list of my mods can be found here

Post Reply

Who is online

Users browsing this forum: No registered users and 15 guests