On todays 0.4.12 daily deb from here https://code.launchpad.net/~minetestdev ... /+packages I get the red screen. The edges are messed up too.
I have a quad core amd 64 with 6 gigs of ram. I have a Radeon HD 6620G video card.
I compiled the latest from github and it works fine. I am able to use shaders without an issue. On the one that is messed up turning off shaders does not fix it.
Many of my mods are now a part of Minetest-mods. A place where you know they are maintained!
hmm,, I used to have this glitch with the normal release when I first started minetest. IDK how I fixed it, but I know I did eventually, so it is fixable.
What's happening to you might just be a problem with the game though.
Have you switched video drivers? As in going from Open Source to proprietary, or visa versa since Minetest was compiled?
I've had that red screen when doing so in the past.
After the red screen I switched the video drivers to see is I could fix the problem.
Since the got version works fine but the deb package doesn't then it must be an issue with the settings or it didn't get packaged right.
Many of my mods are now a part of Minetest-mods. A place where you know they are maintained!
Krock wrote:Interesting. I expected a Radeon HD card would support all shaders.
It does. I had no problem with shaders till now. After I changed the settings to turn the shaders off I was able to use shaders again. I am having no issues now.
Many of my mods are now a part of Minetest-mods. A place where you know they are maintained!
sfan5 wrote:You are using the Irrlicht Software Driver.
Do not use that driver.
Open your minetest.conf and remove all lines that begin with "video_driver".
I have no video_driver lines in config. Since I changed the shade settings to false in the config file it is back to normal. I am able to use shaders again without an issue.
Many of my mods are now a part of Minetest-mods. A place where you know they are maintained!