The version included in Carbone fixed this by removing the y offset in the check and reducing the collection radius, no timer is required: http://paste.ubuntu.com/7649710/MirceaKitsune wrote:I checked out the latest GIT version, and found an obvious problem: You can no longer drop items, because they're picked back up immediately after leaving your inventory. Can some sort of cooldown be added, so items can only be picked up a second after their entity appears in-world?
Uncomment the lines at the bottom to enable nodes dropping when they're dug.