Bedrock cannot be destroyed or moved in any way, neither in normal gameplay or in Creative Mode. The bottom at the world is at Y coordinate -30912 (this can be changed with a setting).
Spoiler
The bedrock must never be able to be destroyed in normal gameplay, if you see any open holes in the bedrock, please report a bug. If you manage to destroy the bedrock, please report it, too, unless it is listed in “known problems”.
Map generation should be ultra-fast, since the mod only generates a flat layer of bedrock and uses Lua Voxel Manipulator.
And it has been brushed up for Minetest 5.0.0 (and later).
- Version: 2.0.0
- Works with: Minetest 5.0.0 (and probably later versions as well)
- License of everything: MIT License
- Download: here
- ContentDB page: here (also includes a download for a version 1.2.2, which is compatible with Minetest versions 0.4.13 to 0.4.17.1)
- Mandatory dependencies: None!
- Optional dependencies: mesecons_mvps (from Mesecons modpack)
- Git project page: https://codeberg.org/Wuzzy/minetest_bedrock2/issues