Post your screenshots!

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cd2
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Re: Post your screenshots!

by cd2 » Post

thats a screenshot of my flowing glass mod (WIP):
I build a display wich shows random pictures (a bit tricky)

the display wich is showing 1 pixel:
Image
screenshot_3176883245.png
(157.97 KiB) Not downloaded yet
How does it work?
screenshot_3176301153.png
(263.66 KiB) Not downloaded yet
Last edited by cd2 on Sat Jun 06, 2015 07:05, edited 2 times in total.

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Wuzzy
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Re: Post your screenshots!

by Wuzzy » Post

Chat spam is becoming a problem on GunshipPenguin's Hungry Games server:

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https://i.imgur.com/zRDdczp.jpg

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Re: Post your screenshots!

by ABJ » Post

What the freaking-
xD

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SAMIAMNOT
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Re: Post your screenshots!

by SAMIAMNOT » Post

OMG.
I test mines.

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cd2
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Re: Post your screenshots!

by cd2 » Post

lol, looks a bit like a spam bot...

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Re: Post your screenshots!

by ABJ » Post

Why, I could barely get THREE LINES!!!!!
3:-O

EDIT:

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Hybrid Dog
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Re: Post your screenshots!

by Hybrid Dog » Post

1.5:
ImageImage
2:
ImageImageImage
3:
Image
4:
Image
5:
ImageImage
7:
Image
?:
ImageImage
5,4,2:
Image

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Hybrid Dog
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Re: Post your screenshots!

by Hybrid Dog » Post

ImageImageImageImageImageImageImage

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Hybrid Dog
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Re: Post your screenshots!

by Hybrid Dog » Post

Image

ImageImageImageImageImage
Attachments
rlinvmuell.png
(314.95 KiB) Not downloaded yet

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Kenney
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Re: Post your screenshots!

by Kenney » Post

Had this absolutely nuts idea of creating a tycoon-esque game using Minetest.

Image
Games:
Voxus | UFO Race

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Hybrid Dog
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Re: Post your screenshots!

by Hybrid Dog » Post

it… doesn't work
ImageImage
Attachments
screenshot_1167402067.png
(221.26 KiB) Not downloaded yet
screenshot_1167390140.png
(193.48 KiB) Not downloaded yet

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srifqi
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Re: Post your screenshots!

by srifqi » Post

Hybrid Dog wrote:viewtopic.php?f=3&p=180884#p180884
1.5:
--img--
--img--
2:
--img--
--img--
--img--
3:
--img--
4:
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5:
--img--
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7:
--img--
?:
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5,4,2:
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Hybrid Dog wrote:viewtopic.php?f=3&p=180884#p180886
--img--
--img--
--img--
--img--
--img--
--img--
--img--
Okay, fix! This should be a math mapgen!
Saya dari Indonesia! · Terjemahkan Minetest! · my mods · My nickname in IPA: /es.rif.qi/

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Sokomine
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Re: Post your screenshots!

by Sokomine » Post

Kenney wrote: Had this absolutely nuts idea of creating a tycoon-esque game using Minetest
Nice idea! I wonder if it would be possible to play FreeCiv in Minetest. Cities that take up only one node would be a bit tiny - after all building something is what the game's about. Larger squares would in turn make it much harder to play due to lack of overview.
Hybrid Dog wrote: it… doesn't work
You need to place special air blocks as isolator. Normal air won't do! Use the same that are used for crafting the air sword.
A list of my mods can be found here.

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Hybrid Dog
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Re: Post your screenshots!

by Hybrid Dog » Post

srifqi wrote:This should be a math mapgen!
yes
Hybrid Dog wrote: it… doesn't work
You need to place special air blocks as isolator. Normal air won't do! Use the same that are used for crafting the air sword.[/quote]
Don't l need to remove the HV cable isolation first?

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Krock
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Re: Post your screenshots!

by Krock » Post

Hybrid Dog wrote:it… doesn't work
<snip>
Use more wires for a bigger magnetic field.
Look, I programmed a bug for you. >> Mod Search Engine << - Mods by Krock - DuckDuckGo mod search bang: !mtmod <keyword here>

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Hybrid Dog
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Re: Post your screenshots!

by Hybrid Dog » Post

Krock wrote:
Hybrid Dog wrote:it… doesn't work
<snip>
Use more wires for a bigger magnetic field.
but they connect to each other

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Sokomine
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Re: Post your screenshots!

by Sokomine » Post

twoelk wrote: Kenney mentioned on IRC that a museum he knew wanted to show some kids the local roman baths. Sadly some major griefing two thousand years ago sort of spoiled the fun, so I thought lets see if minetest can fix that.
Looks very fine. I'd love to have that as a schematic (.we or .mts) in order to spawn it in mg_villages. A few more houses so to make up a roman village couldn't hurt either :-)
A list of my mods can be found here.

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cheapie
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Re: Post your screenshots!

by cheapie » Post

A bit of an overcomplicated traffic light controller, LuaC based of course (only one LuaC!):
Image

Even has a built-in menu to adjust various timing options:
Image

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[DELETED]

by Rui » Post

[DELETED]
Last edited by Rui on Fri Nov 04, 2016 13:06, edited 2 times in total.

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cd2
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Re: Post your screenshots!

by cd2 » Post

nice trees

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PEAK
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Re: Post your screenshots!

by PEAK » Post

Hello Minetest Community!
This is my first post here. Playing minetest since last christmas.

Anyone tried a french garden in Minetest?
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this bosquet is borrowed from a minecraft screenshot:
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set theory with flowers:
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I am okay with using the screenshots in all my posts for the website of Minetest (http://minetest.net).

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Amaz
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Re: Post your screenshots!

by Amaz » Post

Woah, that is awesome PEAK!

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Re: Post your screenshots!

by PEAK » Post

Amaz wrote:Woah, that is awesome PEAK!
Thank you.

This is an "emergency solution" for a nasty, totally corrupted terrain. I installed into an existent world mods that manipulate the mapgen: forest - and later ethereal. (Don’t try this at home!) I flattened it - and then needed only a little bit planning and a bit more endurance.

Versailles is bigger ;)
http://raldor46.deviantart.com/art/Vers ... -333795311
I am okay with using the screenshots in all my posts for the website of Minetest (http://minetest.net).

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Hybrid Dog
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Re: Post your screenshots!

by Hybrid Dog » Post

PEAK wrote:This is an "emergency solution" for a nasty, totally corrupted terrain. I installed into an existent world mods that manipulate the mapgen: forest - and later ethereal. (Don’t try this at home!)
l think there's a chatcommand to regenerate a mapchunk.

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cd2
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Re: Post your screenshots!

by cd2 » Post

PEAK : wow, that looks really cool!

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